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|
| Npc |
|
NPC |
|
| Id |
AttribId |
PromotedId |
Kind |
Type |
Name |
MoveUseFaceDir |
HasRunTilt |
HasSquatState |
AttribType |
SquatMotionOffset |
ModelId |
BaseHeight |
ColliderType |
PolygonId |
BodyRadius |
CameraCollideRadius |
HitRadius |
IgnoreCollisionToNpc |
IgnoreCollisionFromNpc |
ModelScale |
OffsetScale |
EffectScale |
MissileScale |
UiResId |
BossHp |
HpWdigetCount |
HpWidgetHeight |
HpWidgetType |
RollCharHeight |
LieOnFloorTime |
StandUpTailTime |
StandUpImmuneHitTime |
MaxHitValue |
BeHitInterval |
ImmuneHitLevel |
Ball |
RandomBall |
AttackSkillId |
DodgeSkillId |
CatchType |
NoThreat |
NotToThreatTarget |
DeathTime |
HasRunToStand |
HasRunStart |
HasStandTransition |
WalkMotionOffset |
RunMotionOffset |
HasSprintState |
SprintMotionOffset |
HasSprintTilt |
HasSprintToStand |
HasNeoWalk |
IdleJumpToStand |
RunJumpToStandTime |
CollisionPriority |
ForceSqueezeOut |
UseShadowMesh |
ShadowQuadScale |
DisableMotionRotation |
DeathMagic[1] |
DeathMagic[2] |
DeathMagic[3] |
DeathMagic[4] |
RobotBornMagic[1] |
BornMagic[1] |
BornMagic[2] |
BornMagic[3] |
BornMagic[4] |
BornMagic[5] |
BornMagic[6] |
BornMagic[7] |
BornMagic[8] |
BornMagic[9] |
BornMagic[10] |
BornMagic[11] |
BornMagic[12] |
SkillId[1] |
SkillId[2] |
SkillId[3] |
SkillId[4] |
SkillId[5] |
SkillId[6] |
SkillId[7] |
SkillId[8] |
SkillId[9] |
SkillId[10] |
SkillId[11] |
SkillId[12] |
SkillId[13] |
SkillId[14] |
SkillId[15] |
SkillId[16] |
SkillId[17] |
SkillId[18] |
SkillId[19] |
SkillId[20] |
SkillId[21] |
SkillId[22] |
SkillId[23] |
SkillId[24] |
SkillId[25] |
SkillId[26] |
SkillId[27] |
SkillId[28] |
SkillId[29] |
SkillId[30] |
SkillId[31] |
SkillId[32] |
SkillId[33] |
SkillId[34] |
SkillId[35] |
SkillId[36] |
SkillId[37] |
SkillId[38] |
SkillId[39] |
SkillId[40] |
SkillId[41] |
SkillId[42] |
SkillId[43] |
SkillId[44] |
SkillId[45] |
SkillId[46] |
SkillId[47] |
SkillId[48] |
SkillId[49] |
SkillId[50] |
SkillId[51] |
SkillId[52] |
SkillId[53] |
SkillId[54] |
SkillId[55] |
SkillId[56] |
SkillId[57] |
SkillId[58] |
SkillId[59] |
SkillId[60] |
SkillId[61] |
SkillId[62] |
SkillId[63] |
SkillId[64] |
SkillId[65] |
SkillId[66] |
SkillId[67] |
SkillId[68] |
SkillId[69] |
SkillId[70] |
SkillId[71] |
SkillId[72] |
SkillId[73] |
SkillId[74] |
SkillId[75] |
SkillId[76] |
SkillId[77] |
SkillId[78] |
SkillId[79] |
SkillId[80] |
SkillId[81] |
SkillId[82] |
SkillId[83] |
SkillId[84] |
SkillId[85] |
SkillId[86] |
SkillId[87] |
SkillId[88] |
SkillId[89] |
SkillId[90] |
SkillId[91] |
SkillId[92] |
SkillId[93] |
SkillId[94] |
SkillId[95] |
SkillId[96] |
SkillId[97] |
SkillId[98] |
SkillId[99] |
SkillId[100] |
|
|
| Attrib |
|
NPC属性 |
|
| Id |
RunSpeed |
WalkSpeed |
SquatSpeed |
SprintSpeed |
TurnRoundSpeed |
Life |
AttackNormal |
DefenseNormal |
Crit |
CritP |
AntiDefenseNormal |
AttackMagic1 |
AttackMagic2 |
AttackMagic3 |
AttackMagic4 |
AttackMagic5 |
AntiDamageMagicImmunity |
AntiAttackNormal |
AntiAttackMagic1 |
AntiAttackMagic2 |
AntiAttackMagic3 |
AntiAttackMagic4 |
AntiAttackMagic5 |
DamageChangeP |
DamageNormalChangeP |
DamageMagic1ChangeP |
DamageMagic2ChangeP |
DamageMagic3ChangeP |
DamageMagic4ChangeP |
DamageMagic5ChangeP |
AntiDamageChangeP |
AntiDamageNormalChangeP |
AntiDamageMagic1ChangeP |
AntiDamageMagic2ChangeP |
AntiDamageMagic3ChangeP |
AntiDamageMagic4ChangeP |
AntiDamageMagic5ChangeP |
Energy |
BallInterval |
DamageNormalImmunity |
DamageMagicImmunity |
AntiDamageNormalImmunity |
Damage1P |
Damage2P |
Damage3P |
CritDamageP |
AntiCritP |
AntiCritDamageP |
Lifesteal |
LifestealP |
CureChangeP |
AntiCureChangeP |
Endure |
ThreatRateP |
DodgeEnergy |
DodgeEnergyAutoRecovery |
CustomEnergy |
NormalWeaknessP |
Magic1WeaknessP |
Magic2WeaknessP |
Magic3WeaknessP |
Magic4WeaknessP |
Magic5WeaknessP |
CustomEnergyGroup1 |
CustomEnergyGroup2 |
CustomEnergyGroup3 |
CustomEnergyGroup4 |
Hack |
HackChangeP |
AntiHackChangeP |
ReduceHackDynamicScoringCoe |
BeExecutedDynamicScoringCoe |
DamageAmplificationFactorP |
BrokenProtectorHp |
BrokenProtectorHpChangeP |
AntiBrokenProtectorHpChangeP |
AllMagicDamageChangeP |
AllMagicAntiChangeP |
ProtectorHp |
BurnDamageExtraP |
AntiBurnDamageP |
DamagePBegin |
DamagePEnd |
AccuResistance1 |
AccuResistance2 |
AccuResistance3 |
AccuResistance4 |
AccuResistance5 |
AccuResistance6 |
AccuResistance7 |
AccuResistance8 |
AccuResistance9 |
AccuResistance10 |
HackExecuteSkillTriggerP |
SkillDamageChangeP |
DynamicScoringScoreChangeP |
DynamicScoringScoreChangeV |
ReduceDynamicScoringScorePerSecondChangeP |
ReduceDynamicScoringScorePerSecondChangeV |
ReduceDynamicScoringScoreWhenBeDamagedChangeP |
ReduceDynamicScoringScoreWhenBeDamagedChangeV |
SkillAccumulatorP |
BurnAccumulatorP |
BurnAntiAccumulatorP |
SwordPowerAccumulatorP |
SwordPowerAntiAccumulatorP |
SwordPowerDamageP |
SwordPowerDamageExtraP |
AntiSwordPowerP |
SwordPowerWeaknessP |
BurnDamageWeaknessP |
ThunderShieldAccumulatorP |
ThunderShieldAntiAccumulatorP |
ThunderShieldDamageExtraP |
AntiThunderShieldP |
ThunderShieldWeaknessP |
FreezeAccumulatorP |
FreezeAntiAccumulatorP |
FreezeDamageExtraP |
AntiFreezeP |
FreezeWeaknessP |
IdleJumpSpeed |
RunJumpSpeed |
JumpTurnRoundSpeed |
LandingFreeze |
|
|
| AttribPromoted |
|
NPC成长属性 |
|
| Id |
RunSpeed |
WalkSpeed |
SquatSpeed |
SprintSpeed |
TurnRoundSpeed |
Life |
AttackNormal |
DefenseNormal |
Crit |
AntiDefenseNormal |
AttackMagic1 |
AttackMagic2 |
AttackMagic3 |
AttackMagic4 |
AttackMagic5 |
CritP |
AntiDamageMagicImmunity |
AntiAttackNormal |
AntiAttackMagic1 |
AntiAttackMagic2 |
AntiAttackMagic3 |
AntiAttackMagic4 |
AntiAttackMagic5 |
DamageChangeP |
DamageNormalChangeP |
DamageMagic1ChangeP |
DamageMagic2ChangeP |
DamageMagic3ChangeP |
DamageMagic4ChangeP |
DamageMagic5ChangeP |
AntiDamageChangeP |
AntiDamageNormalChangeP |
AntiDamageMagic1ChangeP |
AntiDamageMagic2ChangeP |
AntiDamageMagic3ChangeP |
AntiDamageMagic4ChangeP |
AntiDamageMagic5ChangeP |
Energy |
BallInterval |
DamageNormalImmunity |
DamageMagicImmunity |
AntiDamageNormalImmunity |
Damage1P |
Damage2P |
Damage3P |
CritDamageP |
AntiCritP |
AntiCritDamageP |
Lifesteal |
LifestealP |
CureChangeP |
AntiCureChangeP |
Endure |
ThreatRateP |
DodgeEnergy |
DodgeEnergyAutoRecovery |
NormalWeaknessP |
Magic1WeaknessP |
Magic2WeaknessP |
Magic3WeaknessP |
Magic4WeaknessP |
Magic5WeaknessP |
CustomEnergyGroup1 |
CustomEnergyGroup2 |
CustomEnergyGroup3 |
CustomEnergyGroup4 |
Hack |
HackChangeP |
AntiHackChangeP |
ReduceHackDynamicScoringCoe |
BeExecutedDynamicScoringCoe |
DamageAmplificationFactorP |
BrokenProtectorHp |
BrokenProtectorHpChangeP |
AntiBrokenProtectorHpChangeP |
AllMagicDamageChangeP |
AllMagicAntiChangeP |
DamagePBegin |
DamagePEnd |
AccuResistance1 |
AccuResistance2 |
AccuResistance3 |
AccuResistance4 |
AccuResistance5 |
AccuResistance6 |
AccuResistance7 |
AccuResistance8 |
AccuResistance9 |
AccuResistance10 |
HackExecuteSkillTriggerP |
SkillDamageChangeP |
DynamicScoringScoreChangeP |
DynamicScoringScoreChangeV |
ReduceDynamicScoringScorePerSecondChangeP |
ReduceDynamicScoringScorePerSecondChangeV |
ReduceDynamicScoringScoreWhenBeDamagedChangeP |
ReduceDynamicScoringScoreWhenBeDamagedChangeV |
SkillAccumulatorP |
BurnDamageExtraP |
AntiBurnDamageP |
BurnAccumulatorP |
BurnAntiAccumulatorP |
SwordPowerAccumulatorP |
SwordPowerAntiAccumulatorP |
SwordPowerDamageP |
SwordPowerDamageExtraP |
AntiSwordPowerP |
SwordPowerWeaknessP |
BurnDamageWeaknessP |
ThunderShieldAccumulatorP |
ThunderShieldAntiAccumulatorP |
ThunderShieldDamageExtraP |
AntiThunderShieldP |
ThunderShieldWeaknessP |
FreezeAccumulatorP |
FreezeAntiAccumulatorP |
FreezeDamageExtraP |
AntiFreezeP |
FreezeWeaknessP |
|
|
| NpcSkillBall |
|
NPC球 |
|
| Id |
Icon[1] |
Icon[2] |
Icon[3] |
Icon[4] |
Icon[5] |
Icon[6] |
LinkEffect[1] |
LinkEffect[2] |
LinkEffect[3] |
LinkEffect[4] |
LinkEffect[5] |
LinkEffect[6] |
ReleaseEffect[1] |
ReleaseEffect[2] |
ReleaseEffect[3] |
ReleaseEffect[4] |
ReleaseEffect[5] |
ReleaseEffect[6] |
ExEffect[1] |
ExEffect[2] |
ExEffect[3] |
ExEffect[4] |
ExEffect[5] |
ExEffect[6] |
ClickEffect[1] |
ClickEffect[2] |
ClickEffect[3] |
ClickEffect[4] |
ClickEffect[5] |
ClickEffect[6] |
FillBarEffect[1] |
FillBarEffect[2] |
FillBarEffect[3] |
FillBarEffect[4] |
FillBarEffect[5] |
FillBarEffect[6] |
|
|
| NpcAi |
|
NPCAI |
|
| id |
behavior_first |
alert_range |
follow_range |
revenge_constant |
wander_time |
wander_min_range |
wander_max_range |
trigger[1] |
trigger[2] |
trigger[3] |
trigger[4] |
trigger[5] |
trigger[6] |
trigger[7] |
trigger[8] |
|
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|
|
| Skill |
|
技能配置 |
|
| Id |
Name |
SkillType |
CastTime |
AfterTime |
Animation |
StandStage |
CastMagicIds |
FinalMagicIds |
Cd |
DistNoTarget |
SkillMoveType |
DistAbort |
SkillMoveTrackDistance |
MissileLockTarget |
SkillFaceType |
DodgeLimitTime |
SkillPriority |
Snapshot |
SkillAnimationPriority |
CoexistSkills |
|
|
| SkillKeyframe |
|
技能事件 |
|
| Id |
Key[1] |
Condition[1] |
Key[2] |
Condition[2] |
Key[3] |
Condition[3] |
Key[4] |
Condition[4] |
Key[5] |
Condition[5] |
Key[6] |
Condition[6] |
Key[7] |
Condition[7] |
Key[8] |
Condition[8] |
Key[9] |
Condition[9] |
Key[10] |
Condition[10] |
Key[11] |
Condition[11] |
Key[12] |
Condition[12] |
Key[13] |
Condition[13] |
Key[14] |
Condition[14] |
|
|
| Missile |
|
弹道 |
|
| Id |
Name |
Shape |
SizeX |
SizeY |
OffsetX |
OffsetY |
Speed |
HitSpeed |
Direction |
TargetType |
NpcSearcherId |
TrackTarget |
LiveTime |
FillTime |
DeadExplosion |
MoveExcludeObstacle |
ActsExcludeObstacle |
ExplosionOnCollideObstacle |
HitCount |
RepeatDamage |
HitEffect[1] |
HitEffect[2] |
DamageInterval |
StartJoint |
Effect |
WaitTime |
DamageCount |
DamageRange |
ExplosionEffect |
LineType |
LineParams[1] |
LineParams[2] |
LineParams[3] |
LineParams[4] |
LineParams[5] |
LineParams[6] |
LineParams[7] |
LineParams[8] |
LineParams[9] |
LineParams[10] |
LineParams[11] |
LineParams[12] |
LineParams[13] |
LineParams[14] |
LineParams[15] |
LineParams[16] |
LineParams[17] |
ScaleFunction |
ScaleParams[1] |
ScaleParams[2] |
ScaleParams[3] |
ScaleParams[4] |
ScaleParams[5] |
ScaleType |
BornPosition |
ChildDelay |
ChildInterval |
ChildCountLimit |
ChildId |
BornChildWhileDead |
SwitchTargetOnHit |
BornDirectionType |
BeHitCenter |
HitShakeDirection |
HitShakeDuration |
HitShakeIntensity |
BeHitState |
Magic[1] |
Magic[2] |
Magic[3] |
Magic[4] |
Magic[5] |
MagicLauncherNpc[1] |
MagicLauncherNpc[2] |
MagicLauncherNpc[3] |
MagicLauncherNpc[4] |
EffectHeight |
HitOnJoint |
ResizeEffect |
BindLauncher |
LockLauncherFightTarget |
BindSkill |
DeathWithNpc |
ActiveDelayTime |
ExplodeOnFloor |
DodgeLimitMark |
HitEffectUseMissileDirection |
IgnoreNpcTimeScale |
ScaleTimeOnHit |
BindBornNpc |
SingleClientEffect |
TimeScale |
TimeScaleDuration |
ReboundTimes |
ReboundType |
CollideFilterType |
BuffFilter |
NpcHitCount |
ShakeMagic |
CollideMissileType |
FollowHeightJoint |
BindLauncherFrame |
BindSkillFrame |
SlopeTargetJoint |
IgnoreCollideType |
ShapeComponentParams[1] |
ShapeComponentParams[2] |
ShapeComponentParams[3] |
BornPositionParams[1] |
BornPositionParams[2] |
BornPositionParams[3] |
BornPositionParams[4] |
BornPositionParams[5] |
RLCrashEffect |
RLCrashObject |
RLTransOffset |
BornHeightType |
BornHeightJoint |
Undodgeable |
IsWeaponEffect |
|
|
| Buff |
|
状态 |
|
| Id |
Name |
Desc |
Delay |
Duration |
EffectType |
AffixId |
GroupIds |
Limit |
Cd |
Kind |
Cover |
Mutex |
Magic |
Effect |
EffectJoint |
TriggerMagic |
TriggerInterval |
TriggerOnAdd |
Icon |
DyingRemove |
EndMagic |
ShowType |
RebornRetain |
|
|
| Magic |
|
效果 |
|
| Id |
Name |
Level[1] |
Level[2] |
Level[3] |
Level[4] |
Level[5] |
Level[6] |
Level[7] |
Level[8] |
Level[9] |
Level[10] |
Level[11] |
Level[12] |
Level[13] |
Level[14] |
Level[15] |
Level[16] |
Level[17] |
Level[18] |
Level[19] |
Level[20] |
Level[21] |
Level[22] |
Level[23] |
Level[24] |
Level[25] |
Level[26] |
Level[27] |
Level[28] |
Level[29] |
Level[30] |
|
|
| NpcBeHitState |
|
受击 |
|
| Id |
Type |
Time |
HoverTime |
ImmuneHitTime |
Speed |
MoveTime |
OriginType |
ImmuneHitValue |
Acceleration |
HitFlyMoveSpeed |
HitFlyMoveAcceleration |
HitFlyUpSpeed |
HitFlyDownSpeed |
Rebound |
IgnoreImmuneLevel |
KeepBeHitFlyUp |
ForceBeHit |
ResetBeHitFlyHeight |
BeHitFlyHeight |
CustomParam |
|
|
| BehaviorNode |
|
行为树节点 |
|
| Id |
Type |
Negative |
Name |
Param |
Children[1] |
Children[2] |
Children[3] |
Children[4] |
Children[5] |
Children[6] |
Children[7] |
Children[8] |
Children[9] |
Children[10] |
Children[11] |
Children[12] |
Children[13] |
Children[14] |
Children[15] |
Children[16] |
Children[17] |
Children[18] |
Children[19] |
Children[20] |
Children[21] |
Children[22] |
Children[23] |
Children[24] |
Children[25] |
Children[26] |
Children[27] |
Children[28] |
Children[29] |
Children[30] |
Children[31] |
Children[32] |
Children[33] |
Children[34] |
Children[35] |
Children[36] |
Children[37] |
Children[38] |
Children[39] |
Children[40] |
Children[41] |
Children[42] |
Children[43] |
Children[44] |
Children[45] |
Children[46] |
Children[47] |
Children[48] |
Children[49] |
Children[50] |
Children[51] |
Children[52] |
Children[53] |
Children[54] |
Children[55] |
Children[56] |
Children[57] |
Children[58] |
Children[59] |
Children[60] |
Children[61] |
Children[62] |
Children[63] |
Children[64] |
Children[65] |
Children[66] |
Children[67] |
Children[68] |
Children[69] |
Children[70] |
Children[71] |
Children[72] |
Children[73] |
Children[74] |
Children[75] |
Children[76] |
Children[77] |
Children[78] |
Children[79] |
Children[80] |
Children[81] |
Children[82] |
Children[83] |
Children[84] |
Children[85] |
Children[86] |
Children[87] |
Children[88] |
Children[89] |
Children[90] |
Children[91] |
Children[92] |
Children[93] |
Children[94] |
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| BeHavior |
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行为树 |
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| Id |
Type |
Priority |
PrefixRoot |
Root |
PreLoadRoot |
RemoveRoot |
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音效 |
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| Id |
Type |
Priority |
PrefixRoot |
Root |
PreLoadRoot |
RemoveRoot |
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| EffectsSound |
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特效音效 |
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Type |
Priority |
PrefixRoot |
Root |
PreLoadRoot |
RemoveRoot |
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