1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255
Npc NPC
Id AttribId PromotedId Kind Type Name MoveUseFaceDir HasRunTilt HasSquatState AttribType SquatMotionOffset ModelId BaseHeight ColliderType PolygonId BodyRadius CameraCollideRadius HitRadius IgnoreCollisionToNpc IgnoreCollisionFromNpc ModelScale OffsetScale EffectScale MissileScale UiResId BossHp HpWdigetCount HpWidgetHeight HpWidgetType RollCharHeight LieOnFloorTime StandUpTailTime StandUpImmuneHitTime MaxHitValue BeHitInterval ImmuneHitLevel Ball RandomBall AttackSkillId DodgeSkillId CatchType NoThreat NotToThreatTarget DeathTime HasRunToStand HasRunStart HasStandTransition WalkMotionOffset RunMotionOffset HasSprintState SprintMotionOffset HasSprintTilt HasSprintToStand HasNeoWalk IdleJumpToStand RunJumpToStandTime CollisionPriority ForceSqueezeOut UseShadowMesh ShadowQuadScale DisableMotionRotation DeathMagic[1] DeathMagic[2] DeathMagic[3] DeathMagic[4] RobotBornMagic[1] BornMagic[1] BornMagic[2] BornMagic[3] BornMagic[4] BornMagic[5] BornMagic[6] BornMagic[7] BornMagic[8] BornMagic[9] BornMagic[10] BornMagic[11] BornMagic[12] SkillId[1] SkillId[2] SkillId[3] SkillId[4] SkillId[5] SkillId[6] SkillId[7] SkillId[8] SkillId[9] SkillId[10] SkillId[11] SkillId[12] SkillId[13] SkillId[14] SkillId[15] SkillId[16] SkillId[17] SkillId[18] SkillId[19] SkillId[20] SkillId[21] SkillId[22] SkillId[23] SkillId[24] SkillId[25] SkillId[26] SkillId[27] SkillId[28] SkillId[29] SkillId[30] SkillId[31] SkillId[32] SkillId[33] SkillId[34] SkillId[35] SkillId[36] SkillId[37] SkillId[38] SkillId[39] SkillId[40] SkillId[41] SkillId[42] SkillId[43] SkillId[44] SkillId[45] SkillId[46] SkillId[47] SkillId[48] SkillId[49] SkillId[50] SkillId[51] SkillId[52] SkillId[53] SkillId[54] SkillId[55] SkillId[56] SkillId[57] SkillId[58] SkillId[59] SkillId[60] SkillId[61] SkillId[62] SkillId[63] SkillId[64] SkillId[65] SkillId[66] SkillId[67] SkillId[68] SkillId[69] SkillId[70] SkillId[71] SkillId[72] SkillId[73] SkillId[74] SkillId[75] SkillId[76] SkillId[77] SkillId[78] SkillId[79] SkillId[80] SkillId[81] SkillId[82] SkillId[83] SkillId[84] SkillId[85] SkillId[86] SkillId[87] SkillId[88] SkillId[89] SkillId[90] SkillId[91] SkillId[92] SkillId[93] SkillId[94] SkillId[95] SkillId[96] SkillId[97] SkillId[98] SkillId[99] SkillId[100]
Attrib NPC属性
Id RunSpeed WalkSpeed SquatSpeed SprintSpeed TurnRoundSpeed Life AttackNormal DefenseNormal Crit CritP AntiDefenseNormal AttackMagic1 AttackMagic2 AttackMagic3 AttackMagic4 AttackMagic5 AntiDamageMagicImmunity AntiAttackNormal AntiAttackMagic1 AntiAttackMagic2 AntiAttackMagic3 AntiAttackMagic4 AntiAttackMagic5 DamageChangeP DamageNormalChangeP DamageMagic1ChangeP DamageMagic2ChangeP DamageMagic3ChangeP DamageMagic4ChangeP DamageMagic5ChangeP AntiDamageChangeP AntiDamageNormalChangeP AntiDamageMagic1ChangeP AntiDamageMagic2ChangeP AntiDamageMagic3ChangeP AntiDamageMagic4ChangeP AntiDamageMagic5ChangeP Energy BallInterval DamageNormalImmunity DamageMagicImmunity AntiDamageNormalImmunity Damage1P Damage2P Damage3P CritDamageP AntiCritP AntiCritDamageP Lifesteal LifestealP CureChangeP AntiCureChangeP Endure ThreatRateP DodgeEnergy DodgeEnergyAutoRecovery CustomEnergy NormalWeaknessP Magic1WeaknessP Magic2WeaknessP Magic3WeaknessP Magic4WeaknessP Magic5WeaknessP CustomEnergyGroup1 CustomEnergyGroup2 CustomEnergyGroup3 CustomEnergyGroup4 Hack HackChangeP AntiHackChangeP ReduceHackDynamicScoringCoe BeExecutedDynamicScoringCoe DamageAmplificationFactorP BrokenProtectorHp BrokenProtectorHpChangeP AntiBrokenProtectorHpChangeP AllMagicDamageChangeP AllMagicAntiChangeP ProtectorHp BurnDamageExtraP AntiBurnDamageP DamagePBegin DamagePEnd AccuResistance1 AccuResistance2 AccuResistance3 AccuResistance4 AccuResistance5 AccuResistance6 AccuResistance7 AccuResistance8 AccuResistance9 AccuResistance10 HackExecuteSkillTriggerP SkillDamageChangeP DynamicScoringScoreChangeP DynamicScoringScoreChangeV ReduceDynamicScoringScorePerSecondChangeP ReduceDynamicScoringScorePerSecondChangeV ReduceDynamicScoringScoreWhenBeDamagedChangeP ReduceDynamicScoringScoreWhenBeDamagedChangeV SkillAccumulatorP BurnAccumulatorP BurnAntiAccumulatorP SwordPowerAccumulatorP SwordPowerAntiAccumulatorP SwordPowerDamageP SwordPowerDamageExtraP AntiSwordPowerP SwordPowerWeaknessP BurnDamageWeaknessP ThunderShieldAccumulatorP ThunderShieldAntiAccumulatorP ThunderShieldDamageExtraP AntiThunderShieldP ThunderShieldWeaknessP FreezeAccumulatorP FreezeAntiAccumulatorP FreezeDamageExtraP AntiFreezeP FreezeWeaknessP IdleJumpSpeed RunJumpSpeed JumpTurnRoundSpeed LandingFreeze
AttribPromoted NPC成长属性
Id RunSpeed WalkSpeed SquatSpeed SprintSpeed TurnRoundSpeed Life AttackNormal DefenseNormal Crit AntiDefenseNormal AttackMagic1 AttackMagic2 AttackMagic3 AttackMagic4 AttackMagic5 CritP AntiDamageMagicImmunity AntiAttackNormal AntiAttackMagic1 AntiAttackMagic2 AntiAttackMagic3 AntiAttackMagic4 AntiAttackMagic5 DamageChangeP DamageNormalChangeP DamageMagic1ChangeP DamageMagic2ChangeP DamageMagic3ChangeP DamageMagic4ChangeP DamageMagic5ChangeP AntiDamageChangeP AntiDamageNormalChangeP AntiDamageMagic1ChangeP AntiDamageMagic2ChangeP AntiDamageMagic3ChangeP AntiDamageMagic4ChangeP AntiDamageMagic5ChangeP Energy BallInterval DamageNormalImmunity DamageMagicImmunity AntiDamageNormalImmunity Damage1P Damage2P Damage3P CritDamageP AntiCritP AntiCritDamageP Lifesteal LifestealP CureChangeP AntiCureChangeP Endure ThreatRateP DodgeEnergy DodgeEnergyAutoRecovery NormalWeaknessP Magic1WeaknessP Magic2WeaknessP Magic3WeaknessP Magic4WeaknessP Magic5WeaknessP CustomEnergyGroup1 CustomEnergyGroup2 CustomEnergyGroup3 CustomEnergyGroup4 Hack HackChangeP AntiHackChangeP ReduceHackDynamicScoringCoe BeExecutedDynamicScoringCoe DamageAmplificationFactorP BrokenProtectorHp BrokenProtectorHpChangeP AntiBrokenProtectorHpChangeP AllMagicDamageChangeP AllMagicAntiChangeP DamagePBegin DamagePEnd AccuResistance1 AccuResistance2 AccuResistance3 AccuResistance4 AccuResistance5 AccuResistance6 AccuResistance7 AccuResistance8 AccuResistance9 AccuResistance10 HackExecuteSkillTriggerP SkillDamageChangeP DynamicScoringScoreChangeP DynamicScoringScoreChangeV ReduceDynamicScoringScorePerSecondChangeP ReduceDynamicScoringScorePerSecondChangeV ReduceDynamicScoringScoreWhenBeDamagedChangeP ReduceDynamicScoringScoreWhenBeDamagedChangeV SkillAccumulatorP BurnDamageExtraP AntiBurnDamageP BurnAccumulatorP BurnAntiAccumulatorP SwordPowerAccumulatorP SwordPowerAntiAccumulatorP SwordPowerDamageP SwordPowerDamageExtraP AntiSwordPowerP SwordPowerWeaknessP BurnDamageWeaknessP ThunderShieldAccumulatorP ThunderShieldAntiAccumulatorP ThunderShieldDamageExtraP AntiThunderShieldP ThunderShieldWeaknessP FreezeAccumulatorP FreezeAntiAccumulatorP FreezeDamageExtraP AntiFreezeP FreezeWeaknessP
NpcSkillBall NPC球
Id Icon[1] Icon[2] Icon[3] Icon[4] Icon[5] Icon[6] LinkEffect[1] LinkEffect[2] LinkEffect[3] LinkEffect[4] LinkEffect[5] LinkEffect[6] ReleaseEffect[1] ReleaseEffect[2] ReleaseEffect[3] ReleaseEffect[4] ReleaseEffect[5] ReleaseEffect[6] ExEffect[1] ExEffect[2] ExEffect[3] ExEffect[4] ExEffect[5] ExEffect[6] ClickEffect[1] ClickEffect[2] ClickEffect[3] ClickEffect[4] ClickEffect[5] ClickEffect[6] FillBarEffect[1] FillBarEffect[2] FillBarEffect[3] FillBarEffect[4] FillBarEffect[5] FillBarEffect[6]
NpcAi NPCAI
id behavior_first alert_range follow_range revenge_constant wander_time wander_min_range wander_max_range trigger[1] trigger[2] trigger[3] trigger[4] trigger[5] trigger[6] trigger[7] trigger[8]
Skill 技能配置
Id Name SkillType CastTime AfterTime Animation StandStage CastMagicIds FinalMagicIds Cd DistNoTarget SkillMoveType DistAbort SkillMoveTrackDistance MissileLockTarget SkillFaceType DodgeLimitTime SkillPriority Snapshot SkillAnimationPriority CoexistSkills
SkillKeyframe 技能事件
Id Key[1] Condition[1] Key[2] Condition[2] Key[3] Condition[3] Key[4] Condition[4] Key[5] Condition[5] Key[6] Condition[6] Key[7] Condition[7] Key[8] Condition[8] Key[9] Condition[9] Key[10] Condition[10] Key[11] Condition[11] Key[12] Condition[12] Key[13] Condition[13] Key[14] Condition[14]
Missile 弹道
Id Name Shape SizeX SizeY OffsetX OffsetY Speed HitSpeed Direction TargetType NpcSearcherId TrackTarget LiveTime FillTime DeadExplosion MoveExcludeObstacle ActsExcludeObstacle ExplosionOnCollideObstacle HitCount RepeatDamage HitEffect[1] HitEffect[2] DamageInterval StartJoint Effect WaitTime DamageCount DamageRange ExplosionEffect LineType LineParams[1] LineParams[2] LineParams[3] LineParams[4] LineParams[5] LineParams[6] LineParams[7] LineParams[8] LineParams[9] LineParams[10] LineParams[11] LineParams[12] LineParams[13] LineParams[14] LineParams[15] LineParams[16] LineParams[17] ScaleFunction ScaleParams[1] ScaleParams[2] ScaleParams[3] ScaleParams[4] ScaleParams[5] ScaleType BornPosition ChildDelay ChildInterval ChildCountLimit ChildId BornChildWhileDead SwitchTargetOnHit BornDirectionType BeHitCenter HitShakeDirection HitShakeDuration HitShakeIntensity BeHitState Magic[1] Magic[2] Magic[3] Magic[4] Magic[5] MagicLauncherNpc[1] MagicLauncherNpc[2] MagicLauncherNpc[3] MagicLauncherNpc[4] EffectHeight HitOnJoint ResizeEffect BindLauncher LockLauncherFightTarget BindSkill DeathWithNpc ActiveDelayTime ExplodeOnFloor DodgeLimitMark HitEffectUseMissileDirection IgnoreNpcTimeScale ScaleTimeOnHit BindBornNpc SingleClientEffect TimeScale TimeScaleDuration ReboundTimes ReboundType CollideFilterType BuffFilter NpcHitCount ShakeMagic CollideMissileType FollowHeightJoint BindLauncherFrame BindSkillFrame SlopeTargetJoint IgnoreCollideType ShapeComponentParams[1] ShapeComponentParams[2] ShapeComponentParams[3] BornPositionParams[1] BornPositionParams[2] BornPositionParams[3] BornPositionParams[4] BornPositionParams[5] RLCrashEffect RLCrashObject RLTransOffset BornHeightType BornHeightJoint Undodgeable IsWeaponEffect
Buff 状态
Id Name Desc Delay Duration EffectType AffixId GroupIds Limit Cd Kind Cover Mutex Magic Effect EffectJoint TriggerMagic TriggerInterval TriggerOnAdd Icon DyingRemove EndMagic ShowType RebornRetain
Magic 效果
Id Name Level[1] Level[2] Level[3] Level[4] Level[5] Level[6] Level[7] Level[8] Level[9] Level[10] Level[11] Level[12] Level[13] Level[14] Level[15] Level[16] Level[17] Level[18] Level[19] Level[20] Level[21] Level[22] Level[23] Level[24] Level[25] Level[26] Level[27] Level[28] Level[29] Level[30]
NpcBeHitState 受击
Id Type Time HoverTime ImmuneHitTime Speed MoveTime OriginType ImmuneHitValue Acceleration HitFlyMoveSpeed HitFlyMoveAcceleration HitFlyUpSpeed HitFlyDownSpeed Rebound IgnoreImmuneLevel KeepBeHitFlyUp ForceBeHit ResetBeHitFlyHeight BeHitFlyHeight CustomParam
BehaviorNode 行为树节点
Id Type Negative Name Param Children[1] Children[2] Children[3] Children[4] Children[5] Children[6] Children[7] Children[8] Children[9] Children[10] Children[11] Children[12] Children[13] Children[14] Children[15] Children[16] Children[17] Children[18] Children[19] Children[20] Children[21] Children[22] Children[23] Children[24] Children[25] Children[26] Children[27] Children[28] Children[29] Children[30] Children[31] Children[32] Children[33] Children[34] Children[35] Children[36] Children[37] Children[38] Children[39] Children[40] Children[41] Children[42] Children[43] Children[44] Children[45] Children[46] Children[47] Children[48] Children[49] Children[50] Children[51] Children[52] Children[53] Children[54] Children[55] Children[56] Children[57] Children[58] Children[59] Children[60] Children[61] Children[62] Children[63] Children[64] Children[65] Children[66] Children[67] Children[68] Children[69] Children[70] Children[71] Children[72] Children[73] Children[74] Children[75] Children[76] Children[77] Children[78] Children[79] Children[80] Children[81] Children[82] Children[83] Children[84] Children[85] Children[86] Children[87] Children[88] Children[89] Children[90] Children[91] Children[92] Children[93] Children[94] Children[95] Children[96] Children[97] Children[98] Children[99] Children[100] Children[101] Children[102] Children[103] Children[104] Children[105] Children[106] Children[107] Children[108] Children[109] Children[110] Children[111] Children[112] Children[113] Children[114] Children[115] Children[116] Children[117] Children[118] Children[119] Children[120] Children[121] Children[122] Children[123] Children[124] Children[125] Children[126] Children[127] Children[128] Children[129] Children[130] Children[131] Children[132] Children[133] Children[134] Children[135] Children[136] Children[137] Children[138] Children[139] Children[140] Children[141] Children[142] Children[143] Children[144] Children[145] Children[146] Children[147] Children[148] Children[149] Children[150] Children[151] Children[152] Children[153] Children[154] Children[155] Children[156] Children[157] Children[158] Children[159] Children[160] Children[161] Children[162] Children[163] Children[164] Children[165] Children[166] Children[167] Children[168] Children[169] Children[170] Children[171] Children[172] Children[173] Children[174] Children[175] Children[176] Children[177] Children[178] Children[179] Children[180] Children[181] Children[182] Children[183] Children[184] Children[185] Children[186] Children[187] Children[188] Children[189] Children[190] Children[191] Children[192] Children[193] Children[194] Children[195] Children[196] Children[197] Children[198] Children[199] Children[200] Children[201] Children[202] Children[203] Children[204] Children[205] Children[206] Children[207] Children[208] Children[209] Children[210] Children[211] Children[212] Children[213] Children[214] Children[215] Children[216] Children[217] Children[218] Children[219] Children[220] Children[221] Children[222] Children[223] Children[224] Children[225] Children[226] Children[227] Children[228] Children[229] Children[230] Children[231] Children[232] Children[233] Children[234] Children[235] Children[236] Children[237] Children[238] Children[239] Children[240] Children[241] Children[242] Children[243] Children[244] Children[245] Children[246] Children[247] Children[248] Children[249] Children[250]
BeHavior 行为树
Id Type Priority PrefixRoot Root PreLoadRoot RemoveRoot
Sound 音效
Id Type Priority PrefixRoot Root PreLoadRoot RemoveRoot
EffectsSound 特效音效
Id Type Priority PrefixRoot Root PreLoadRoot RemoveRoot