Forest_Client/Forest/Assets/Scripts/Gameplay/Constants/Constants.UI.cs

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namespace Framework.Constants
{
public class UIConstants
{
//Img
public static readonly string ImgLoading = "ImgLoading";
public static readonly string UITips = "UITips";
public static readonly string UIShop = "UIMainShop";
public static readonly string UILogin = "UILoginPanel";
public static readonly string UILevelPanel = "UILevelPanel";
public static readonly string UIScore = "UIScore";
public static readonly string UILoading = "UILoading";
public static readonly string UIAdPopUp = "UIADPopup";
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public static readonly string UISyncTip = "UISyncTip";
public static readonly string UIWinPanel = "UIWinPanel";
public static readonly string UIBuyGoods = "UIBuyGoods";
public static readonly string UILosePanel = "UILosePanel";
//public static readonly string UIMainPanel = "UIMainPanel";
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public static readonly string UIMainPanelBg = "UIMainPanelBG";
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public static readonly string UIStayTuned = "UIStayTuned";
public static readonly string UIPausePanel = "UIPausePanel";
public static readonly string UILevelSelect = "UILevelSelect";
public static readonly string UISettingPanel = "UISettingPanel";
public static readonly string UIUserAgreement = "UIUserAgreement";
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public static readonly string UIStartMain = "UIStartMain";
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//BG
public static readonly string UILevelBg = "UILevelBG";
}
}