Forest_Client/Forest/Assets/Scripts/Gameplay/Login/LoginStatus.cs

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2024-06-12 15:01:54 +08:00
using Framework.Constants;
namespace Gameplay.Login
{
public enum LoginStatusID
{
None = 0,
Facebook,
Apple,
Max,
}
public class LoginStatus
{
public virtual LoginStatusID ID
{
get { return LoginStatusID.None; }
}
public virtual void QuickLogin()
{
DebugUtil.Log("LoginStatus QuickLogin, please wait ..., id={0}", ID);
}
public virtual void Login()
{
DebugUtil.Log("LoginStatus Login, please wait ..., id={0}", ID);
}
public virtual string GetProfileName()
{
return Constants.EmptyUser;
}
public virtual void Logout()
{
DebugUtil.Log("LoginStatus Logout, ..., id={0}", ID);
}
}
}