Forest_Client/Tool/BuildTool/Podfile

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# Uncomment the next line to define a global platform for your project
# platform :ios, '12.0'
target 'GameAssembly' do
# Comment the next line if you don't want to use dynamic frameworks
use_frameworks!
# Pods for GameAssembly
end
target 'Unity-iPhone' do
# Comment the next line if you don't want to use dynamic frameworks
use_frameworks!
# Pods for Unity-iPhone
pod 'FBSDKCoreKit', '~> 17.0.0'
pod 'FBSDKCoreKit_Basics', '~> 17.0.0'
pod 'FBSDKGamingServicesKit', '~> 17.0.0'
pod 'FBSDKLoginKit', '~> 17.0.0'
pod 'FBSDKShareKit', '~> 17.0.0'
pod 'Firebase/Analytics', '10.25.0'
pod 'Firebase/Auth', '10.25.0'
pod 'Firebase/Core', '10.25.0'
pod 'Firebase/Crashlytics', '10.25.0'
pod 'Google-Mobile-Ads-SDK', '~> 11.3.0'
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target 'Unity-iPhone Tests' do
inherit! :search_paths
# Pods for testing
end
end
target 'UnityFramework' do
# Comment the next line if you don't want to use dynamic frameworks
use_frameworks!
# Pods for UnityFramework
pod 'FBSDKCoreKit', '~> 17.0.0'
pod 'FBSDKCoreKit_Basics', '~> 17.0.0'
pod 'FBSDKGamingServicesKit', '~> 17.0.0'
pod 'FBSDKLoginKit', '~> 17.0.0'
pod 'FBSDKShareKit', '~> 17.0.0'
pod 'Firebase/Analytics', '10.25.0'
pod 'Firebase/Auth', '10.25.0'
pod 'Firebase/Core', '10.25.0'
pod 'Firebase/Crashlytics', '10.25.0'
pod 'Google-Mobile-Ads-SDK', '~> 11.3.0'
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end