【UI】调整UI和特效关系

iOS_release
zhangaotian 2024-06-24 16:48:32 +08:00
parent 959f253743
commit 2b2d67a231
25 changed files with 1356 additions and 75 deletions

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@ -17,6 +17,7 @@ namespace Framework.Constants
public static readonly string UIBuyGoods = "UIBuyGoods";
public static readonly string UILosePanel = "UILosePanel";
public static readonly string UIMainPanel = "UIMainPanel";
public static readonly string UIMainPanelBg = "UIMainPanelBG";
public static readonly string UIStayTuned = "UIStayTuned";
public static readonly string UIPausePanel = "UIPausePanel";
public static readonly string UILevelSelect = "UILevelSelect";

View File

@ -4,6 +4,7 @@ namespace Framework.UI
{
None = 0,
BackGround,
BgTop,
Normal,
PopupTips,
Waiting,

View File

@ -113,7 +113,8 @@ namespace Framework.UI
if (!_windowsDic.TryGetValue(path, out var window))
{
window = await UIRoot.Instance.CreateWindow(path);
var isTopUI = uiWindowLayer is UIWindowLayer.BgTop;
window = await UIRoot.Instance.CreateWindow(path, isTopUI);
if (window != null)
{
window.WindowPath = path;
@ -276,25 +277,27 @@ namespace Framework.UI
private void _AllWindowMeta()
{
_WindowMeta(UIConstants.UILoading, UIWindowLayer.Waiting);
_WindowMeta(UIConstants.UITips, UIWindowLayer.PopupTips);
_WindowMeta(UIConstants.UIScore, UIWindowLayer.PopupTips);
_WindowMeta(UIConstants.UILogin, UIWindowLayer.PopupTips);
_WindowMeta(UIConstants.UISyncTip, UIWindowLayer.PopupTips);
_WindowMeta(UIConstants.UIUserAgreement, UIWindowLayer.PopupTips);
_WindowMeta(UIConstants.UILogin, UIWindowLayer.PopupTips);
_WindowMeta(UIConstants.UIShop, UIWindowLayer.Normal);
_WindowMeta(UIConstants.UILevelPanel, UIWindowLayer.Normal);
_WindowMeta(UIConstants.UIADPOPUP, UIWindowLayer.Normal);
_WindowMeta(UIConstants.UIBuyGoods, UIWindowLayer.Normal);
_WindowMeta(UIConstants.UIWinPanel, UIWindowLayer.Normal);
_WindowMeta(UIConstants.UIStayTuned, UIWindowLayer.Normal);
_WindowMeta(UIConstants.UIMainPanel, UIWindowLayer.Normal);
_WindowMeta(UIConstants.UIStayTuned, UIWindowLayer.Normal);
_WindowMeta(UIConstants.UILosePanel, UIWindowLayer.Normal);
_WindowMeta(UIConstants.UIPausePanel, UIWindowLayer.Normal);
_WindowMeta(UIConstants.UILevelPanel, UIWindowLayer.Normal);
_WindowMeta(UIConstants.UILevelSelect, UIWindowLayer.Normal);
_WindowMeta(UIConstants.UISettingPanel, UIWindowLayer.Normal);
_WindowMeta(UIConstants.UIMainPanelBg, UIWindowLayer.BgTop);
_WindowMeta(UIConstants.UILevelBg, UIWindowLayer.BackGround);
_WindowMeta(UIConstants.ImgLoading, UIWindowLayer.BackGround);
}

View File

@ -3,7 +3,6 @@ using PhxhSDK;
using UnityEngine;
using UnityEngine.UI;
using Cysharp.Threading.Tasks;
using Object = UnityEngine.Object;
namespace Framework.UI
{
@ -25,7 +24,6 @@ namespace Framework.UI
{
DontDestroyOnLoad(this.gameObject);
root = GameObject.Find("UIRoot").gameObject;
rootBg = GameObject.Find("BGRoot").gameObject;
rootGfx = GameObject.Find("GfxRoot").gameObject;
@ -45,6 +43,9 @@ namespace Framework.UI
}
}
/// <summary>
/// 摧毁背景
/// </summary>
public void BgDestroy()
{
var bg = GameObject.Find("UIRoot/ImgLoading");
@ -52,6 +53,10 @@ namespace Framework.UI
{
Destroy(bg);
}
foreach (Transform child in rootBg.transform)
{
Destroy(child.gameObject);
}
}
private void LateUpdate()
@ -72,7 +77,7 @@ namespace Framework.UI
/// <summary>
/// 创建窗口
/// </summary>
public async UniTask<UIWindow> CreateWindow(string path)
public async UniTask<UIWindow> CreateWindow(string path,bool bgRoot = false)
{
var uiPrefab = await LoadPrefab(path);
if (uiPrefab == null)
@ -82,7 +87,8 @@ namespace Framework.UI
}
UIWindow window = null;
var obj = Instantiate(uiPrefab, root.transform, false) as GameObject;
var rootTransform = bgRoot ? rootBg.transform : root.transform;
var obj = Instantiate(uiPrefab, rootTransform, false) as GameObject;
var dirs = path.Split('/');
var className = dirs[^1] + ScriptSuffix;
var classType = Type.GetType(className);

View File

@ -1,6 +1,7 @@
using cfg.BI;
using PhxhSDK;
using Framework;
using UnityEngine;
using Framework.BI;
using Framework.UI;
using Gameplay.Login;
@ -9,7 +10,6 @@ using Gameplay.Manager;
using Framework.Manager;
using Framework.Constants;
using Cysharp.Threading.Tasks;
using UnityEngine;
namespace Gameplay.LoadingExecutor
{
@ -47,14 +47,14 @@ namespace Gameplay.LoadingExecutor
private async UniTask InitGfx()
{
//TODO 加载特效
//await GfxManager.Instance.PreLoadGfx("gfx_character");
await GfxManager.Instance.PreLoadGfx("gfx_character");
await GfxManager.Instance.PreLoadGfx("gfx_selectlevel");
}
private async UniTask InitUI()
{
await UIManager.Instance.OpenWindow(_windowPos);
UIRoot.Instance.BgDestroy();
await UIManager.Instance.OpenWindow(_windowPos);
//用户协议 -> 登录 -> 数据同步
if (AppInfoManager.Instance.UpdateConfirm)

View File

@ -0,0 +1,38 @@
using Framework.Event;
using Framework.UI;
public class UIMainPanelBGController : UIWindow
{
private string _imgName;
protected override void OnAwake()
{
RegisterEvent();
ChangeLanguage();
}
private void ChangeLanguage()
{
if (_imgName != null)
FindObj(_imgName).gameObject.SetActive(false);
_imgName = StringManager.CurLanguage == StringManager.LanguageType.CN
? "Bg_MainPanel/Img_Title_CN"
: "Bg_MainPanel/Img_Title_EN";
FindObj(_imgName).gameObject.SetActive(true);
}
private void RegisterEvent()
{
EventManager.Instance.Register(EventManager.EventName.RefreshLanguage, ChangeLanguage);
}
private void UnregisterEvent()
{
EventManager.Instance.Unregister(EventManager.EventName.RefreshLanguage, ChangeLanguage);
}
private void OnDestroy()
{
UnregisterEvent();
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 45d6f62915a374229a3a32024c946cbd
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,15 +1,12 @@
using cfg.BI;
using PhxhSDK;
using UnityEngine;
using Framework.BI;
using Framework.UI;
using Gameplay.Level;
using Gameplay.Login;
using Framework.Event;
using Gameplay.Manager;
using Framework.Constants;
using Event = cfg.BI.Event;
using Constants = Framework.Constants.Constants;
public class UIMainPanelController : UIWindow
{
@ -20,14 +17,15 @@ public class UIMainPanelController : UIWindow
protected override void OnAwake()
{
RegisterEvent();
ChangeLanguage();
BindButton("Bg_MainPanel/Btn_Challenge", OnEnterLevel);
BindButton("Bg_MainPanel/Btn_Option", OnSelectLevel);
BindButton("Bg_MainPanel/UI_LiuHaiTop/Btn_Setting", OpenSettingPanel);
BindButton("Bg_MainPanel/UI_LiuHaiTop/Btn_Shop", OpenShop);
CommonUIUtils.CaptureScreenshot();
FindObj("Bg_MainPanel/BG").SetActive(false);
UIManager.Instance.OpenWindow(UIConstants.UIMainPanelBg);
}
private void Start()
@ -53,7 +51,7 @@ public class UIMainPanelController : UIWindow
private async void InitGfx()
{
//_gfxCharacter = await GfxManager.Instance.LoadGfx("gfx_character");
_gfxCharacter = await GfxManager.Instance.LoadGfx("gfx_character");
}
private void HideGfx()
@ -79,19 +77,6 @@ public class UIMainPanelController : UIWindow
BIManager.Instance.TrackEventOnce(EventFirst.fte_open_shop, "UIMainPanel");
}
/// <summary>
/// 更换语言
/// </summary>
private void ChangeLanguage()
{
if (_imgName != null)
FindObj(_imgName).gameObject.SetActive(false);
_imgName = StringManager.CurLanguage == StringManager.LanguageType.CN
? "Bg_MainPanel/UI_LiuHaiTop/Img_Title_CN"
: "Bg_MainPanel/UI_LiuHaiTop/Img_Title_EN";
FindObj(_imgName).gameObject.SetActive(true);
}
/// <summary>
/// 开始游戏
/// </summary>
@ -102,8 +87,8 @@ public class UIMainPanelController : UIWindow
var levelID = $"level{LevelSelectManager.Instance.CurPassLevelIndex + 1}";
if (LevelManager.Instance.IsLevelExist(levelID))
{
GameStateManager.Instance.ChangeState(new LevelState(levelID));
CloseWindow();
GameStateManager.Instance.ChangeState(new LevelState(levelID));
}
else
{
@ -126,7 +111,6 @@ public class UIMainPanelController : UIWindow
private void RegisterEvent()
{
EventManager.Instance.Register(EventManager.EventName.LoadingEnd, CheckOtherPanel);
EventManager.Instance.Register(EventManager.EventName.RefreshLanguage, ChangeLanguage);
EventManager.Instance.Register(EventManager.EventName.ShowGfx, InitGfx);
EventManager.Instance.Register(EventManager.EventName.HideGfx, HideGfx);
}
@ -134,7 +118,6 @@ public class UIMainPanelController : UIWindow
private void UnregisterEvent()
{
EventManager.Instance.Unregister(EventManager.EventName.LoadingEnd, CheckOtherPanel);
EventManager.Instance.Unregister(EventManager.EventName.RefreshLanguage, ChangeLanguage);
EventManager.Instance.Unregister(EventManager.EventName.ShowGfx, InitGfx);
EventManager.Instance.Unregister(EventManager.EventName.HideGfx, HideGfx);
}
@ -142,5 +125,6 @@ public class UIMainPanelController : UIWindow
private void OnDestroy()
{
UnregisterEvent();
UIManager.Instance.CloseWindow(UIConstants.UIMainPanelBg);
}
}