【补提】
parent
bcd2a08f2e
commit
2d159cf5b7
|
@ -62,7 +62,7 @@ MonoBehaviour:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_Material: {fileID: 2100000, guid: 63e92d9d8beb347159fc3cca727ca5c6, type: 2}
|
m_Material: {fileID: 2100000, guid: 63e92d9d8beb347159fc3cca727ca5c6, type: 2}
|
||||||
m_Color: {r: 0, g: 0, b: 0, a: 0.42745098}
|
m_Color: {r: 0, g: 0, b: 0, a: 0.42745098}
|
||||||
m_RaycastTarget: 0
|
m_RaycastTarget: 1
|
||||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
m_Maskable: 1
|
m_Maskable: 1
|
||||||
m_OnCullStateChanged:
|
m_OnCullStateChanged:
|
||||||
|
|
|
@ -33,7 +33,6 @@ public class EventPermeate : MonoBehaviour, IPointerClickHandler, IPointerDownHa
|
||||||
{
|
{
|
||||||
List<RaycastResult> results = new List<RaycastResult>();
|
List<RaycastResult> results = new List<RaycastResult>();
|
||||||
EventSystem.current.RaycastAll(data, results);
|
EventSystem.current.RaycastAll(data, results);
|
||||||
GameObject current = data.pointerCurrentRaycast.gameObject;
|
|
||||||
|
|
||||||
bool isUIEventProcessed = false;
|
bool isUIEventProcessed = false;
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue