【动画】调整白云动画位置
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m_AnchoredPosition: {x: 0, y: 0}
|
||||||
|
m_SizeDelta: {x: 0, y: 500}
|
||||||
|
m_Pivot: {x: 0.5, y: 1}
|
||||||
|
--- !u!222 &5402195381162014407
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
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||||||
|
m_GameObject: {fileID: 3956163895782458981}
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||||||
|
m_CullTransparentMesh: 1
|
||||||
--- !u!1 &5900830966354617370
|
--- !u!1 &5900830966354617370
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
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||||||
|
@ -510,16 +556,16 @@ RectTransform:
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
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||||||
m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7752858189703771133}
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m_GameObject: {fileID: 7752858189703771133}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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||||||
m_Children: []
|
m_Children: []
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||||||
m_Father: {fileID: 4402512804792742859}
|
m_Father: {fileID: 6284310749672224075}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
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m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
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m_AnchoredPosition: {x: -180, y: 780}
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m_AnchoredPosition: {x: -180, y: 70}
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m_SizeDelta: {x: 447, y: 195}
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m_SizeDelta: {x: 447, y: 195}
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m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &3871474064861985527
|
--- !u!222 &3871474064861985527
|
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|
@ -611,8 +657,7 @@ RectTransform:
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m_Children:
|
m_Children:
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- {fileID: 4084552968541142805}
|
- {fileID: 4084552968541142805}
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- {fileID: 3558846005941668724}
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- {fileID: 3558846005941668724}
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- {fileID: 5830642741762837337}
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- {fileID: 6284310749672224075}
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- {fileID: 7060487939167412747}
|
|
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
|
m_AnchorMin: {x: 0, y: 0}
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|
|
@ -676,7 +676,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &3456924040618370902
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--- !u!224 &3456924040618370902
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RectTransform:
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RectTransform:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -981,7 +981,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &4688993728741780507
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--- !u!224 &4688993728741780507
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RectTransform:
|
RectTransform:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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||||||
|
|
Loading…
Reference in New Issue