安卓通知测试
parent
e19de3acd9
commit
345be4ac77
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@ -1 +1 @@
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Subproject commit 8e39d3aad4c76fe6553bfb2db5f0cd945eb708f8
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Subproject commit d4a6cc44b936cb6c7d1ca40862cbe9fa6ab2277d
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@ -46,6 +46,7 @@ namespace Gameplay.Game
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{
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{
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BIManager.Instance.TrackEventOnce(cfg.BI.EventFirst.fte_open);
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BIManager.Instance.TrackEventOnce(cfg.BI.EventFirst.fte_open);
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BIManager.Instance.TrackEvent(cfg.BI.Event.app_launch);
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BIManager.Instance.TrackEvent(cfg.BI.Event.app_launch);
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Notification.Init();
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_game.Start();
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_game.Start();
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}
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}
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@ -8,6 +8,7 @@ using Framework.Event;
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using Framework.Manager;
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using Framework.Manager;
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using Framework.Constants;
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using Framework.Constants;
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using Event = cfg.BI.Event;
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using Event = cfg.BI.Event;
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using System;
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public class UILoginPanelController : UIWindow
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public class UILoginPanelController : UIWindow
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{
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{
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@ -109,6 +110,8 @@ public class UILoginPanelController : UIWindow
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LoginManager.Instance.ShowLogin = true;
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LoginManager.Instance.ShowLogin = true;
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AppInfoManager.Instance.CurLoginState = AppInfoManager.NetConfigID.DeviceID;
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AppInfoManager.Instance.CurLoginState = AppInfoManager.NetConfigID.DeviceID;
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CloseWin();
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CloseWin();
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Notification.Android.SetNotification("通知", "测试通知", DateTime.UtcNow.AddSeconds(5f), "small", "large", "测试", true);
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}
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}
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private async void CloseWin()
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private async void CloseWin()
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