【Addressable】添加Build相关组

iOS_release
zhangaotian 2024-07-19 13:54:18 +08:00
parent 6678755854
commit 4cf5adbb3f
9 changed files with 124 additions and 3 deletions

View File

@ -15,7 +15,7 @@ MonoBehaviour:
m_DefaultGroup: d58d9f3a3b49b264e94d9dd1182e2910 m_DefaultGroup: d58d9f3a3b49b264e94d9dd1182e2910
m_currentHash: m_currentHash:
serializedVersion: 2 serializedVersion: 2
Hash: 47a75cf7b206e65adef310d91246802f Hash: 055613adb1a6e9184deaa9c262f9202f
m_OptimizeCatalogSize: 0 m_OptimizeCatalogSize: 0
m_BuildRemoteCatalog: 0 m_BuildRemoteCatalog: 0
m_BundleLocalCatalog: 0 m_BundleLocalCatalog: 0
@ -50,6 +50,7 @@ MonoBehaviour:
- {fileID: 11400000, guid: d58bc5aeb79c737428b601c60532508a, type: 2} - {fileID: 11400000, guid: d58bc5aeb79c737428b601c60532508a, type: 2}
- {fileID: 11400000, guid: 677a82412d55b0d4088e537cbc5d711a, type: 2} - {fileID: 11400000, guid: 677a82412d55b0d4088e537cbc5d711a, type: 2}
- {fileID: 11400000, guid: b0b2730b0bedbd046981604fa1001a5b, type: 2} - {fileID: 11400000, guid: b0b2730b0bedbd046981604fa1001a5b, type: 2}
- {fileID: 11400000, guid: 08d68899509be4cfa9d5a702793f6b7c, type: 2}
m_BuildSettings: m_BuildSettings:
m_CompileScriptsInVirtualMode: 0 m_CompileScriptsInVirtualMode: 0
m_CleanupStreamingAssetsAfterBuilds: 1 m_CleanupStreamingAssetsAfterBuilds: 1

View File

@ -0,0 +1,35 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bbb281ee3bf0b054c82ac2347e9e782c, type: 3}
m_Name: Build
m_EditorClassIdentifier:
m_GroupName: Build
m_Data:
m_SerializedData: []
m_GUID: b36cf57d8689c4b80af40c7965fd39ac
m_SerializeEntries:
- m_GUID: 8489aa60e6f094f09a2bc43f8eab6062
m_Address: Assets/Art/GameBuild/Texture
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 05451f881b4114d598af2647a4f20da0
m_Address: Assets/Art/Assets/Art/Prefab
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
m_ReadOnly: 0
m_Settings: {fileID: 11400000, guid: ed93b85c5b1133d4c93abe6c976cf739, type: 2}
m_SchemaSet:
m_Schemas:
- {fileID: 11400000, guid: daa43667fa5824137b5d62fbc0ff9384, type: 2}
- {fileID: 11400000, guid: 0d41f516eb9c444dfa7ae5b529fcc4c9, type: 2}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 08d68899509be4cfa9d5a702793f6b7c
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,45 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e5d17a21594effb4e9591490b009e7aa, type: 3}
m_Name: Build_BundledAssetGroupSchema
m_EditorClassIdentifier:
m_Group: {fileID: 11400000, guid: 08d68899509be4cfa9d5a702793f6b7c, type: 2}
m_InternalBundleIdMode: 1
m_Compression: 1
m_IncludeAddressInCatalog: 1
m_IncludeGUIDInCatalog: 1
m_IncludeLabelsInCatalog: 1
m_InternalIdNamingMode: 0
m_CacheClearBehavior: 0
m_IncludeInBuild: 1
m_BundledAssetProviderType:
m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider
m_ForceUniqueProvider: 0
m_UseAssetBundleCache: 1
m_UseAssetBundleCrc: 1
m_UseAssetBundleCrcForCachedBundles: 1
m_UseUWRForLocalBundles: 0
m_Timeout: 0
m_ChunkedTransfer: 0
m_RedirectLimit: -1
m_RetryCount: 0
m_BuildPath:
m_Id: 5ae3d1377efe8bf4185fe0478ee33ae9
m_LoadPath:
m_Id: 8cbe4527b45df7d468b425f2db8c96e3
m_BundleMode: 0
m_AssetBundleProviderType:
m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleProvider
m_BundleNaming: 0
m_AssetLoadMode: 0

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: daa43667fa5824137b5d62fbc0ff9384
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,16 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5834b5087d578d24c926ce20cd31e6d6, type: 3}
m_Name: Build_ContentUpdateGroupSchema
m_EditorClassIdentifier:
m_Group: {fileID: 11400000, guid: 08d68899509be4cfa9d5a702793f6b7c, type: 2}
m_StaticContent: 0

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0d41f516eb9c444dfa7ae5b529fcc4c9
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -403,7 +403,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 924, y: 1023} m_SizeDelta: {x: 570, y: 873}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4938413982829687900 --- !u!222 &4938413982829687900
CanvasRenderer: CanvasRenderer:

View File

@ -819,7 +819,7 @@ PlayerSettings:
Android: ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;ODIN_VALIDATOR;ODIN_VALIDATOR_3_1;SDK_FIREBASE;USE_ADDRESSABLES;SDK_ADMOD Android: ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;ODIN_VALIDATOR;ODIN_VALIDATOR_3_1;SDK_FIREBASE;USE_ADDRESSABLES;SDK_ADMOD
Standalone: ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;ODIN_VALIDATOR;ODIN_VALIDATOR_3_1;USE_ADDRESSABLES;SDK_FIREBASE;SDK_ADMOD;SDK_UNITYADS Standalone: ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;ODIN_VALIDATOR;ODIN_VALIDATOR_3_1;USE_ADDRESSABLES;SDK_FIREBASE;SDK_ADMOD;SDK_UNITYADS
WebGL: ODIN_VALIDATOR;ODIN_VALIDATOR_3_1;ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1 WebGL: ODIN_VALIDATOR;ODIN_VALIDATOR_3_1;ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1
iPhone: ODIN_VALIDATOR;ODIN_VALIDATOR_3_1;ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;SDK_FIREBASE;USE_ADDRESSABLES;SDK_ADMOD;SDK_UNITYADS iPhone: ODIN_VALIDATOR;ODIN_VALIDATOR_3_1;ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;SDK_FIREBASE;USE_ADDRESSABLES;SDK_ADMOD
additionalCompilerArguments: {} additionalCompilerArguments: {}
platformArchitecture: {} platformArchitecture: {}
scriptingBackend: scriptingBackend: