From 4ea70a5a21655d4027688e8403845355ee4ec618 Mon Sep 17 00:00:00 2001 From: zhangaotian <8474238@qq.com> Date: Wed, 14 Aug 2024 14:40:34 +0800 Subject: [PATCH] =?UTF-8?q?Revert=20"=E3=80=90Shop=E3=80=91=E5=85=B3?= =?UTF-8?q?=E9=97=ADIAP=E3=80=81=E5=95=86=E5=BA=97=E5=88=9D=E5=A7=8B?= =?UTF-8?q?=E5=8C=96"?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit This reverts commit e0adc8f70ce8f1683b9b944baf511b7b3413fbc3. --- Forest/Assets/Scripts/Framework/Game/Forest_Main.cs | 2 +- .../Assets/Scripts/Framework/Game/GameStartLoadingExecutor.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Forest/Assets/Scripts/Framework/Game/Forest_Main.cs b/Forest/Assets/Scripts/Framework/Game/Forest_Main.cs index 4ccdc9d..a41c50e 100644 --- a/Forest/Assets/Scripts/Framework/Game/Forest_Main.cs +++ b/Forest/Assets/Scripts/Framework/Game/Forest_Main.cs @@ -25,7 +25,7 @@ namespace Gameplay.Game #endif AdSDKManager.Instance.ConfigureBeforeInit(unityAdsGameID); AdSDKManager.Instance.Init(); - //IAPManager.Instance.Init(); + IAPManager.Instance.Init(); DontDestroyOnLoad(gameObject); _game = new Forest_MyGame(); diff --git a/Forest/Assets/Scripts/Framework/Game/GameStartLoadingExecutor.cs b/Forest/Assets/Scripts/Framework/Game/GameStartLoadingExecutor.cs index c62971e..2226d7b 100644 --- a/Forest/Assets/Scripts/Framework/Game/GameStartLoadingExecutor.cs +++ b/Forest/Assets/Scripts/Framework/Game/GameStartLoadingExecutor.cs @@ -24,7 +24,7 @@ namespace Gameplay.LoadingExecutor { AppInfoManager.Instance.InitRemoteInfo(); _destProgress = 10f; - //ShopManager.Instance.Init(); + ShopManager.Instance.Init(); _destProgress = 20f; await TableManager.Instance.Load(); _destProgress = 30f;