diff --git a/Forest/ProjectSettings/ProjectSettings.asset b/Forest/ProjectSettings/ProjectSettings.asset index 6d86c3b..da3ee2b 100644 --- a/Forest/ProjectSettings/ProjectSettings.asset +++ b/Forest/ProjectSettings/ProjectSettings.asset @@ -13,7 +13,7 @@ PlayerSettings: useOnDemandResources: 0 accelerometerFrequency: 60 companyName: PHXH - productName: Avery + productName: Forest Journey defaultCursor: {fileID: 0} cursorHotspot: {x: 0, y: 0} m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} @@ -159,9 +159,9 @@ PlayerSettings: androidSupportedAspectRatio: 1 androidMaxAspectRatio: 2.1 applicationIdentifier: - Android: com.puhexinhuo.forest - Standalone: com.puhexinhuo.forest - iPhone: com.puhexinhuo.forest + Android: com.woodfire.nutsbolts + Standalone: com.woodfire.nutsbolts + iPhone: com.woodfire.nutsbolts buildNumber: Standalone: 0 VisionOS: 0 @@ -911,8 +911,8 @@ PlayerSettings: XboxOneOverrideIdentityPublisher: vrEditorSettings: {} cloudServicesEnabled: - Purchasing: 1 - Unity Ads: 1 + Purchasing: 0 + Unity Ads: 0 luminIcon: m_Name: m_ModelFolderPath: diff --git a/Tool/BuildTool/build.sh b/Tool/BuildTool/build.sh index cf8615e..cac15c0 100644 --- a/Tool/BuildTool/build.sh +++ b/Tool/BuildTool/build.sh @@ -18,7 +18,7 @@ CLEARCACHED="$6" DEVELPOMENT_BUILD="$7" CHANNEL="$8" AAB="$9" -PROJECTNAME="WLGCZ" +PROJECTNAME="Forest" echo "version="$VERSION", profile="$PROFILE", ARTIFACT_URL="$ARTIFACT_URL" , ENABLE_HOT_UPDATE="$ENABLE_HOT_UPDATE"" @@ -29,9 +29,9 @@ echo "AAB="$AAB"" # Set the build folder and name BUILD_FOLDER_FROM_ASSET="../Builds/$PLATFORM/$VERSION" #相对assets路径 BUILD_FOLDER="../../Builds/$PLATFORM/$VERSION" #相对脚本路径 -BUILD_NAME="AveryBuild" +BUILD_NAME="ForestBuild" -APP_NAME="Avery" +APP_NAME="Forest Journey" EXECUTE_METHOD="BatchBuild.BuildContentAndPlayer" LOG_FILE="$BUILD_FOLDER/build.log" # 相对脚本路径