diff --git a/Forest/Assets/Scripts/Framework/Manager/ShopManager.cs b/Forest/Assets/Scripts/Framework/Manager/ShopManager.cs index 19feda9..a73f470 100644 --- a/Forest/Assets/Scripts/Framework/Manager/ShopManager.cs +++ b/Forest/Assets/Scripts/Framework/Manager/ShopManager.cs @@ -13,6 +13,7 @@ namespace Gameplay.Manager public class ShopManager : Singlenton, IInitable { private Dictionary _unusedPropCount; + public string Platform = "ios"; public bool IsDebug; private Dictionary _consumableGoods; @@ -47,10 +48,11 @@ namespace Gameplay.Manager private void InitProducts() { #if UNITY_ANDROID - _consumableGoods = new Dictionary() + Platform = "android"; + _consumableGoods = new Dictionary() { { "android_coinbox_100", 100 }, { "android_coinbox_600", 600 }, - { "android_coinbox_1600", 1600 } + { "ios_CoinBox_1600", 1600 } }; _nonConsumableGoods = new Dictionary(); #else