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m_OnCullStateChanged:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
m_Calls: []
|
m_Calls: []
|
||||||
m_Sprite: {fileID: 21300000, guid: 6f21603ec67808046b2b56e44c30e626, type: 3}
|
m_Sprite: {fileID: 21300000, guid: 50a04592501344405948b77d73a61b91, type: 3}
|
||||||
m_Type: 0
|
m_Type: 0
|
||||||
m_PreserveAspect: 0
|
m_PreserveAspect: 0
|
||||||
m_FillCenter: 1
|
m_FillCenter: 1
|
||||||
|
@ -999,7 +999,7 @@ RectTransform:
|
||||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
m_AnchoredPosition: {x: 0, y: 51}
|
m_AnchoredPosition: {x: 0, y: 51}
|
||||||
m_SizeDelta: {x: 300, y: 180}
|
m_SizeDelta: {x: 308.57, y: 233.42}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!222 &2508857861759114309
|
--- !u!222 &2508857861759114309
|
||||||
CanvasRenderer:
|
CanvasRenderer:
|
||||||
|
@ -1029,7 +1029,7 @@ MonoBehaviour:
|
||||||
m_OnCullStateChanged:
|
m_OnCullStateChanged:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
m_Calls: []
|
m_Calls: []
|
||||||
m_Sprite: {fileID: 21300000, guid: 3c7c717687eede34db684ef4e2e35b07, type: 3}
|
m_Sprite: {fileID: 21300000, guid: d5c87d6905cca4400ad7e2576a7bc679, type: 3}
|
||||||
m_Type: 0
|
m_Type: 0
|
||||||
m_PreserveAspect: 0
|
m_PreserveAspect: 0
|
||||||
m_FillCenter: 1
|
m_FillCenter: 1
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 6f782a2f073b10a468f727443298d839
|
guid: 33fec89425ac54d318ce785642407892
|
||||||
AudioImporter:
|
AudioImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 7
|
serializedVersion: 7
|
||||||
|
|
|
@ -0,0 +1,23 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5e2a3222775e14fcf9737b1605454a21
|
||||||
|
AudioImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 7
|
||||||
|
defaultSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
loadType: 0
|
||||||
|
sampleRateSetting: 0
|
||||||
|
sampleRateOverride: 44100
|
||||||
|
compressionFormat: 1
|
||||||
|
quality: 1
|
||||||
|
conversionMode: 0
|
||||||
|
preloadAudioData: 0
|
||||||
|
platformSettingOverrides: {}
|
||||||
|
forceToMono: 0
|
||||||
|
normalize: 1
|
||||||
|
loadInBackground: 0
|
||||||
|
ambisonic: 0
|
||||||
|
3D: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -13,9 +13,13 @@ namespace Framework.Manager
|
||||||
public float SoundVolume;
|
public float SoundVolume;
|
||||||
|
|
||||||
public AudioClip BGM;
|
public AudioClip BGM;
|
||||||
|
public AudioClip BGMInLevel;
|
||||||
|
|
||||||
|
|
||||||
private Dictionary<string, AudioClip> _soundDic;
|
private Dictionary<string, AudioClip> _soundDic;
|
||||||
|
|
||||||
private SingleAudio _soundAudio;
|
private SingleAudio _soundAudio;
|
||||||
|
private SingleAudio _bgmAudio;
|
||||||
|
|
||||||
public void Start()
|
public void Start()
|
||||||
{
|
{
|
||||||
|
@ -39,6 +43,8 @@ namespace Framework.Manager
|
||||||
{
|
{
|
||||||
BGM = await AssetManager.Instance.LoadAssetAsync<AudioClip>(
|
BGM = await AssetManager.Instance.LoadAssetAsync<AudioClip>(
|
||||||
string.Format(Framework.Constants.Constants.MusicPath, "BGM1"));
|
string.Format(Framework.Constants.Constants.MusicPath, "BGM1"));
|
||||||
|
BGMInLevel = await AssetManager.Instance.LoadAssetAsync<AudioClip>(
|
||||||
|
string.Format(Framework.Constants.Constants.MusicPath, "BGM2"));
|
||||||
|
|
||||||
PreLoadAudio("S_Btn", await AssetManager.Instance.LoadAssetAsync<AudioClip>(
|
PreLoadAudio("S_Btn", await AssetManager.Instance.LoadAssetAsync<AudioClip>(
|
||||||
string.Format(Framework.Constants.Constants.SoundPath, "S_Btn")));
|
string.Format(Framework.Constants.Constants.SoundPath, "S_Btn")));
|
||||||
|
@ -116,12 +122,22 @@ namespace Framework.Manager
|
||||||
{
|
{
|
||||||
AudioUnityMgr.Instance.SetVolumeEnable(isEnable);
|
AudioUnityMgr.Instance.SetVolumeEnable(isEnable);
|
||||||
}
|
}
|
||||||
|
|
||||||
public int PlayMusic(AudioType type, AudioClip clip, UnityAudio audioData,
|
|
||||||
|
public void PlayMusic(AudioType type, AudioClip clip, UnityAudio audioData,
|
||||||
Transform trans = null, Vector3 pos = new())
|
Transform trans = null, Vector3 pos = new())
|
||||||
{
|
{
|
||||||
AudioUnityMgr.Instance.IgnoreDuplicateSounds = true;
|
if (_bgmAudio == null)
|
||||||
return AudioUnityMgr.Instance.PlayAudio(type, clip, audioData, trans, pos);
|
{
|
||||||
|
AudioUnityMgr.Instance.IgnoreDuplicateSounds = true;
|
||||||
|
var bgmID = AudioUnityMgr.Instance.PlayAudio(type, clip, audioData, trans, pos);
|
||||||
|
_bgmAudio = AudioUnityMgr.Instance.GetBgmAudio(bgmID);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_bgmAudio.audioSource.clip = clip;
|
||||||
|
_bgmAudio.Play();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public SingleAudio PlaySound(AudioType type, string audio, UnityAudio audioData)
|
public SingleAudio PlaySound(AudioType type, string audio, UnityAudio audioData)
|
||||||
|
|
|
@ -27,7 +27,7 @@ namespace Gameplay.Game
|
||||||
{
|
{
|
||||||
UIManager.Instance.CloseAllUI(true);
|
UIManager.Instance.CloseAllUI(true);
|
||||||
//TODO 特效
|
//TODO 特效
|
||||||
GfxManager.Instance.ReturnGfxObj("gfx_character", true);
|
//GfxManager.Instance.ReturnGfxObj("gfx_character", true);
|
||||||
GfxManager.Instance.ReturnGfxObj("gfx_selectlevel", true);
|
GfxManager.Instance.ReturnGfxObj("gfx_selectlevel", true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -47,7 +47,7 @@ namespace Gameplay.LoadingExecutor
|
||||||
private async UniTask InitGfx()
|
private async UniTask InitGfx()
|
||||||
{
|
{
|
||||||
//TODO 加载特效
|
//TODO 加载特效
|
||||||
await GfxManager.Instance.PreLoadGfx("gfx_character");
|
//await GfxManager.Instance.PreLoadGfx("gfx_character");
|
||||||
await GfxManager.Instance.PreLoadGfx("gfx_selectlevel");
|
await GfxManager.Instance.PreLoadGfx("gfx_selectlevel");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1,10 +1,13 @@
|
||||||
|
using PhxhSDK;
|
||||||
using Framework.UI;
|
using Framework.UI;
|
||||||
using Gameplay.Level;
|
using Gameplay.Level;
|
||||||
using Gameplay.Manager;
|
using Gameplay.Manager;
|
||||||
|
using Framework.Manager;
|
||||||
using Framework.Constants;
|
using Framework.Constants;
|
||||||
using Cysharp.Threading.Tasks;
|
using Cysharp.Threading.Tasks;
|
||||||
using UnityEngine.SceneManagement;
|
using UnityEngine.SceneManagement;
|
||||||
using UnityEngine.AddressableAssets;
|
using UnityEngine.AddressableAssets;
|
||||||
|
using Constants = Framework.Constants.Constants;
|
||||||
|
|
||||||
namespace Gameplay.LoadingExecutor
|
namespace Gameplay.LoadingExecutor
|
||||||
{
|
{
|
||||||
|
@ -53,6 +56,7 @@ namespace Gameplay.LoadingExecutor
|
||||||
protected override void _OnEnd()
|
protected override void _OnEnd()
|
||||||
{
|
{
|
||||||
LevelManager.Instance.ReportEnterLevel();
|
LevelManager.Instance.ReportEnterLevel();
|
||||||
|
AudioManager.Instance.PlayMusic(AudioType.MUSIC, AudioManager.Instance.BGMInLevel, new UnityAudio(true));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -53,7 +53,7 @@ public class UIMainPanelController : UIWindow
|
||||||
|
|
||||||
private async void InitGfx()
|
private async void InitGfx()
|
||||||
{
|
{
|
||||||
_gfxCharacter = await GfxManager.Instance.LoadGfx("gfx_character");
|
//_gfxCharacter = await GfxManager.Instance.LoadGfx("gfx_character");
|
||||||
}
|
}
|
||||||
|
|
||||||
private void HideGfx()
|
private void HideGfx()
|
||||||
|
|