diff --git a/Forest/Assets/Scripts/Gameplay2/BuildManager.cs b/Forest/Assets/Scripts/Gameplay2/BuildManager.cs index 13e9a72..9a0a2f1 100644 --- a/Forest/Assets/Scripts/Gameplay2/BuildManager.cs +++ b/Forest/Assets/Scripts/Gameplay2/BuildManager.cs @@ -268,10 +268,10 @@ namespace Framework.Manager } var buildData = await JsonHelper.LoadFromAddressable(buildConfig.BuildData); - + await Init(buildData, true); await Addressables.LoadSceneAsync(buildConfig.Path).ToUniTask(); - + InitBlueprint(); if (lastBuildID is { Complete: true } && !_curBuildInfo.Complete) { _userBuildInfo.CurBuildId = buildConfigId; @@ -306,7 +306,6 @@ namespace Framework.Manager InitUserBuildInfo(); InitCondition(); await InitIcon(); - InitBlueprint(); if (inGame)