From 651870f891a0e673b226b2a965b588aa3f505eac Mon Sep 17 00:00:00 2001 From: zhangaotian <8474238@qq.com> Date: Thu, 22 Aug 2024 19:42:29 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90Bug=E3=80=91=E5=8A=A0=E8=BD=BD?= =?UTF-8?q?=E8=93=9D=E5=9B=BE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Forest/Assets/Scripts/Gameplay2/BuildManager.cs | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/Forest/Assets/Scripts/Gameplay2/BuildManager.cs b/Forest/Assets/Scripts/Gameplay2/BuildManager.cs index 13e9a72..9a0a2f1 100644 --- a/Forest/Assets/Scripts/Gameplay2/BuildManager.cs +++ b/Forest/Assets/Scripts/Gameplay2/BuildManager.cs @@ -268,10 +268,10 @@ namespace Framework.Manager } var buildData = await JsonHelper.LoadFromAddressable(buildConfig.BuildData); - + await Init(buildData, true); await Addressables.LoadSceneAsync(buildConfig.Path).ToUniTask(); - + InitBlueprint(); if (lastBuildID is { Complete: true } && !_curBuildInfo.Complete) { _userBuildInfo.CurBuildId = buildConfigId; @@ -306,7 +306,6 @@ namespace Framework.Manager InitUserBuildInfo(); InitCondition(); await InitIcon(); - InitBlueprint(); if (inGame)