【商店】关闭购买
parent
2aa784d4e7
commit
6cd54c950c
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@ -236,7 +236,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &490868100481984922
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RectTransform:
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m_ObjectHideFlags: 0
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@ -328,7 +328,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 0, y: 0.5}
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m_AnchoredPosition: {x: 141.97205, y: 0.4258}
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m_AnchoredPosition: {x: 168.3, y: 0.000018746}
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m_SizeDelta: {x: 145.5363, y: 62.7726}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &8790278160148953539
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@ -423,7 +423,7 @@ MonoBehaviour:
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m_VertexBufferAutoSizeReduction: 0
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m_useMaxVisibleDescender: 1
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m_pageToDisplay: 1
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m_margin: {x: 0, y: 0, z: 0, w: 0}
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m_margin: {x: -21.967468, y: 0, z: -25.482178, w: 0}
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m_isUsingLegacyAnimationComponent: 0
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m_isVolumetricText: 0
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m_hasFontAssetChanged: 0
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@ -755,7 +755,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &2506899326898321492
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RectTransform:
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m_ObjectHideFlags: 0
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@ -183,9 +183,15 @@ public class UIBuyGoodsController : UIWindow
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}
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else
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{
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await UIManager.Instance.OpenWindow(UIConstants.UIShop);
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await UIManager.Instance.OpenWindow(UIConstants.UITips, "Tip_Coin", () =>
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{
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CloseWindow();
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LevelManager.Instance.IsPause = false;
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});
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/*await UIManager.Instance.OpenWindow(UIConstants.UIShop);
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BIManager.Instance.TrackEvent(Event.open_shop, "InLevel");
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BIManager.Instance.TrackEventOnce(EventFirst.fte_open_shop, "InLevel");
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BIManager.Instance.TrackEventOnce(EventFirst.fte_open_shop, "InLevel");*/
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}
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}
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}
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