【UI】主界面相关
parent
a50d4fc2dc
commit
8e4ded290f
|
@ -22,6 +22,7 @@ namespace Framework.Event
|
||||||
HideGfx,
|
HideGfx,
|
||||||
ShowGfx,
|
ShowGfx,
|
||||||
AddTime,
|
AddTime,
|
||||||
|
LoadingEnd,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -281,10 +281,10 @@ namespace Framework.UI
|
||||||
_WindowMeta(UIConstants.UIScore, UIWindowLayer.PopupTips);
|
_WindowMeta(UIConstants.UIScore, UIWindowLayer.PopupTips);
|
||||||
_WindowMeta(UIConstants.UISyncTip, UIWindowLayer.PopupTips);
|
_WindowMeta(UIConstants.UISyncTip, UIWindowLayer.PopupTips);
|
||||||
_WindowMeta(UIConstants.UIUserAgreement, UIWindowLayer.PopupTips);
|
_WindowMeta(UIConstants.UIUserAgreement, UIWindowLayer.PopupTips);
|
||||||
|
_WindowMeta(UIConstants.UILogin, UIWindowLayer.PopupTips);
|
||||||
|
|
||||||
_WindowMeta(UIConstants.UIShop, UIWindowLayer.Normal);
|
_WindowMeta(UIConstants.UIShop, UIWindowLayer.Normal);
|
||||||
_WindowMeta(UIConstants.UILevelPanel, UIWindowLayer.Normal);
|
_WindowMeta(UIConstants.UILevelPanel, UIWindowLayer.Normal);
|
||||||
_WindowMeta(UIConstants.UILogin, UIWindowLayer.Normal);
|
|
||||||
_WindowMeta(UIConstants.UIADPOPUP, UIWindowLayer.Normal);
|
_WindowMeta(UIConstants.UIADPOPUP, UIWindowLayer.Normal);
|
||||||
_WindowMeta(UIConstants.UIBuyGoods, UIWindowLayer.Normal);
|
_WindowMeta(UIConstants.UIBuyGoods, UIWindowLayer.Normal);
|
||||||
_WindowMeta(UIConstants.UIWinPanel, UIWindowLayer.Normal);
|
_WindowMeta(UIConstants.UIWinPanel, UIWindowLayer.Normal);
|
||||||
|
|
|
@ -26,6 +26,7 @@ namespace Gameplay.Game
|
||||||
public void OnExit()
|
public void OnExit()
|
||||||
{
|
{
|
||||||
UIManager.Instance.CloseAllUI(true);
|
UIManager.Instance.CloseAllUI(true);
|
||||||
|
//TODO 特效
|
||||||
GfxManager.Instance.ReturnGfxObj("gfx_character", true);
|
GfxManager.Instance.ReturnGfxObj("gfx_character", true);
|
||||||
GfxManager.Instance.ReturnGfxObj("gfx_selectlevel", true);
|
GfxManager.Instance.ReturnGfxObj("gfx_selectlevel", true);
|
||||||
}
|
}
|
||||||
|
|
|
@ -9,6 +9,7 @@ using Gameplay.Manager;
|
||||||
using Framework.Manager;
|
using Framework.Manager;
|
||||||
using Framework.Constants;
|
using Framework.Constants;
|
||||||
using Cysharp.Threading.Tasks;
|
using Cysharp.Threading.Tasks;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
namespace Gameplay.LoadingExecutor
|
namespace Gameplay.LoadingExecutor
|
||||||
{
|
{
|
||||||
|
@ -45,6 +46,7 @@ namespace Gameplay.LoadingExecutor
|
||||||
|
|
||||||
private async UniTask InitGfx()
|
private async UniTask InitGfx()
|
||||||
{
|
{
|
||||||
|
//TODO 加载特效
|
||||||
await GfxManager.Instance.PreLoadGfx("gfx_character");
|
await GfxManager.Instance.PreLoadGfx("gfx_character");
|
||||||
await GfxManager.Instance.PreLoadGfx("gfx_selectlevel");
|
await GfxManager.Instance.PreLoadGfx("gfx_selectlevel");
|
||||||
}
|
}
|
||||||
|
@ -54,18 +56,15 @@ namespace Gameplay.LoadingExecutor
|
||||||
await UIManager.Instance.OpenWindow(_windowPos);
|
await UIManager.Instance.OpenWindow(_windowPos);
|
||||||
UIRoot.Instance.BgDestroy();
|
UIRoot.Instance.BgDestroy();
|
||||||
|
|
||||||
EventManager.Instance.Send(EventManager.EventName.ShowGfx);
|
//用户协议 -> 登录 -> 数据同步
|
||||||
BIManager.Instance.TrackEventOnce(EventFirst.fte_loading_end);
|
if (AppInfoManager.Instance.UpdateConfirm)
|
||||||
|
await UIManager.Instance.OpenWindow(UIConstants.UISyncTip);
|
||||||
|
|
||||||
if (!UnityEngine.PlayerPrefs.HasKey(LevelConstants.FirstLaunch))
|
|
||||||
await UIManager.Instance.OpenWindow(UIConstants.UIUserAgreement);
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (!AppInfoManager.Instance.CheckLogin() && !LoginManager.Instance.ShowLogin)
|
if (!AppInfoManager.Instance.CheckLogin() && !LoginManager.Instance.ShowLogin)
|
||||||
{
|
|
||||||
await UIManager.Instance.OpenWindow(UIConstants.UILogin);
|
await UIManager.Instance.OpenWindow(UIConstants.UILogin);
|
||||||
}
|
|
||||||
}
|
if (!PlayerPrefs.HasKey(LevelConstants.FirstLaunch))
|
||||||
|
await UIManager.Instance.OpenWindow(UIConstants.UIUserAgreement);
|
||||||
}
|
}
|
||||||
|
|
||||||
private async UniTask PreLoadSelectLevel()
|
private async UniTask PreLoadSelectLevel()
|
||||||
|
@ -81,6 +80,8 @@ namespace Gameplay.LoadingExecutor
|
||||||
|
|
||||||
protected override void _OnEnd()
|
protected override void _OnEnd()
|
||||||
{
|
{
|
||||||
|
EventManager.Instance.Send(EventManager.EventName.LoadingEnd);
|
||||||
|
BIManager.Instance.TrackEventOnce(EventFirst.fte_loading_end);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -61,8 +61,8 @@ public class UILoadingController : UIWindow
|
||||||
if (num >= 100f)
|
if (num >= 100f)
|
||||||
{
|
{
|
||||||
await UniTask.NextFrame();
|
await UniTask.NextFrame();
|
||||||
onLoadingEnd?.Invoke();
|
|
||||||
HideWindow();
|
HideWindow();
|
||||||
|
onLoadingEnd?.Invoke();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -13,6 +13,7 @@ public class UILoginPanelController : UIWindow
|
||||||
{
|
{
|
||||||
private string _imgName;
|
private string _imgName;
|
||||||
private bool _needHideGfx;
|
private bool _needHideGfx;
|
||||||
|
private bool _openWithSetting;
|
||||||
private bool _showFailTips;
|
private bool _showFailTips;
|
||||||
private GameObject _btnClose;
|
private GameObject _btnClose;
|
||||||
private GameObject _quickEnter;
|
private GameObject _quickEnter;
|
||||||
|
@ -33,16 +34,7 @@ public class UILoginPanelController : UIWindow
|
||||||
#if !UNITY_IOS
|
#if !UNITY_IOS
|
||||||
FindObj("Bg_Login/Btn/Btn_Apple").gameObject.SetActive(false);
|
FindObj("Bg_Login/Btn/Btn_Apple").gameObject.SetActive(false);
|
||||||
#endif
|
#endif
|
||||||
_imgName = StringManager.CurLanguage == StringManager.LanguageType.CN
|
ChangeLanguage();
|
||||||
? "Bg_Login/Img_Title_CN"
|
|
||||||
: "Bg_Login/Img_Title_EN";
|
|
||||||
FindObj(_imgName).gameObject.SetActive(true);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnDestroy()
|
|
||||||
{
|
|
||||||
EventManager.Instance.Unregister(EventManager.EventName.LoginFail, LoginFail);
|
|
||||||
EventManager.Instance.Unregister(EventManager.EventName.RefreshLanguage, ChangeLanguage);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnOpenWindow(object data)
|
protected override void OnOpenWindow(object data)
|
||||||
|
@ -52,12 +44,14 @@ public class UILoginPanelController : UIWindow
|
||||||
EventManager.Instance.Send(EventManager.EventName.HideGfx);
|
EventManager.Instance.Send(EventManager.EventName.HideGfx);
|
||||||
_rawImageGaussianBlurMask.texture = CommonUIUtils.RenderTexture;
|
_rawImageGaussianBlurMask.texture = CommonUIUtils.RenderTexture;
|
||||||
_needHideGfx = data != null && (bool)data;
|
_needHideGfx = data != null && (bool)data;
|
||||||
_btnClose.SetActive(_needHideGfx);
|
_openWithSetting = data != null && (bool)data;
|
||||||
_quickEnter.SetActive(!_needHideGfx);
|
_btnClose.SetActive(_openWithSetting);
|
||||||
|
_quickEnter.SetActive(!_openWithSetting);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void ChangeLanguage()
|
private void ChangeLanguage()
|
||||||
{
|
{
|
||||||
|
if (_imgName != null)
|
||||||
FindObj(_imgName).gameObject.SetActive(false);
|
FindObj(_imgName).gameObject.SetActive(false);
|
||||||
_imgName = StringManager.CurLanguage == StringManager.LanguageType.CN
|
_imgName = StringManager.CurLanguage == StringManager.LanguageType.CN
|
||||||
? "Bg_Login/Img_Title_CN"
|
? "Bg_Login/Img_Title_CN"
|
||||||
|
@ -117,16 +111,22 @@ public class UILoginPanelController : UIWindow
|
||||||
CloseWin();
|
CloseWin();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void CloseWin()
|
private async void CloseWin()
|
||||||
{
|
{
|
||||||
CloseWindow();
|
CloseWindow();
|
||||||
if (AppInfoManager.Instance.UpdateConfirm)
|
if (AppInfoManager.Instance.UpdateConfirm)
|
||||||
{
|
{
|
||||||
UIManager.Instance.OpenWindow(UIConstants.UISyncTip, _needHideGfx);
|
await UIManager.Instance.OpenWindow(UIConstants.UISyncTip, _needHideGfx);
|
||||||
}
|
}
|
||||||
else if (!_needHideGfx)
|
else if (!_needHideGfx)
|
||||||
{
|
{
|
||||||
EventManager.Instance.Send(EventManager.EventName.ShowGfx);
|
EventManager.Instance.Send(EventManager.EventName.ShowGfx);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void OnDestroy()
|
||||||
|
{
|
||||||
|
EventManager.Instance.Unregister(EventManager.EventName.LoginFail, LoginFail);
|
||||||
|
EventManager.Instance.Unregister(EventManager.EventName.RefreshLanguage, ChangeLanguage);
|
||||||
|
}
|
||||||
}
|
}
|
|
@ -19,11 +19,13 @@ public class UISyncTipController : UIWindow
|
||||||
_content = FindObj("SyncPanel/Txt_Data").GetComponent<TextMeshProUGUI>();
|
_content = FindObj("SyncPanel/Txt_Data").GetComponent<TextMeshProUGUI>();
|
||||||
BindButton("SyncPanel/SyncBtn/Btn_Remote", SyncRemoteData);
|
BindButton("SyncPanel/SyncBtn/Btn_Remote", SyncRemoteData);
|
||||||
BindButton("SyncPanel/SyncBtn/Btn_Local", SyncLocalData);
|
BindButton("SyncPanel/SyncBtn/Btn_Local", SyncLocalData);
|
||||||
BindButton("SyncPanel/Btn_Close", () =>
|
BindButton("SyncPanel/Btn_Close", Close);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Close()
|
||||||
{
|
{
|
||||||
BIManager.Instance.TrackEvent(Event.sync_cancel);
|
BIManager.Instance.TrackEvent(Event.sync_cancel);
|
||||||
CloseUI();
|
CloseUI();
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void CloseUI()
|
private void CloseUI()
|
||||||
|
|
|
@ -4,7 +4,6 @@ using Framework.UI;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
using Framework.Event;
|
using Framework.Event;
|
||||||
using Framework.Constants;
|
using Framework.Constants;
|
||||||
using Gameplay.Login;
|
|
||||||
|
|
||||||
public class UIUserAgreementController : UIWindow
|
public class UIUserAgreementController : UIWindow
|
||||||
{
|
{
|
||||||
|
@ -14,22 +13,8 @@ public class UIUserAgreementController : UIWindow
|
||||||
protected override void OnAwake()
|
protected override void OnAwake()
|
||||||
{
|
{
|
||||||
_rawImageGaussianBlurMask = GetComponent<RawImage>("GaussianBlurMask");
|
_rawImageGaussianBlurMask = GetComponent<RawImage>("GaussianBlurMask");
|
||||||
BindButton("Img_User/Btn_Txt_Link", () => Application.OpenURL(Constants.AgreementUrl));
|
BindButton("Img_User/Btn_Txt_Link", OpenURL);
|
||||||
BindButton("Img_User/Btn_Agree", () =>
|
BindButton("Img_User/Btn_Agree", OnAgree);
|
||||||
{
|
|
||||||
CloseWindow();
|
|
||||||
if (!AppInfoManager.Instance.CheckLogin() && !LoginManager.Instance.ShowLogin)
|
|
||||||
{
|
|
||||||
UIManager.Instance.OpenWindow(UIConstants.UILogin);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
UIManager.Instance.OpenWindow(UIConstants.UISyncTip);
|
|
||||||
}
|
|
||||||
|
|
||||||
UnityEngine.PlayerPrefs.SetInt(LevelConstants.FirstLaunch, 1);
|
|
||||||
BIManager.Instance.TrackEventOnce(cfg.BI.EventFirst.fte_privacy_agree);
|
|
||||||
});
|
|
||||||
_imgName = StringManager.CurLanguage == StringManager.LanguageType.CN
|
_imgName = StringManager.CurLanguage == StringManager.LanguageType.CN
|
||||||
? "Img_User/Img_Icon_CN"
|
? "Img_User/Img_Icon_CN"
|
||||||
: "Img_User/Img_Icon_EN";
|
: "Img_User/Img_Icon_EN";
|
||||||
|
@ -41,4 +26,17 @@ public class UIUserAgreementController : UIWindow
|
||||||
EventManager.Instance.Send(EventManager.EventName.HideGfx);
|
EventManager.Instance.Send(EventManager.EventName.HideGfx);
|
||||||
_rawImageGaussianBlurMask.texture = CommonUIUtils.RenderTexture;
|
_rawImageGaussianBlurMask.texture = CommonUIUtils.RenderTexture;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void OpenURL()
|
||||||
|
{
|
||||||
|
Application.OpenURL(Constants.AgreementUrl);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnAgree()
|
||||||
|
{
|
||||||
|
CloseWindow();
|
||||||
|
|
||||||
|
UnityEngine.PlayerPrefs.SetInt(LevelConstants.FirstLaunch, 1);
|
||||||
|
BIManager.Instance.TrackEventOnce(cfg.BI.EventFirst.fte_privacy_agree);
|
||||||
|
}
|
||||||
}
|
}
|
|
@ -14,32 +14,43 @@ using Constants = Framework.Constants.Constants;
|
||||||
public class UIMainPanelController : UIWindow
|
public class UIMainPanelController : UIWindow
|
||||||
{
|
{
|
||||||
private string _imgName;
|
private string _imgName;
|
||||||
private string _gfxCharacterPath;
|
|
||||||
private GameObject _gfxCharacter;
|
private GameObject _gfxCharacter;
|
||||||
|
private bool _otherPanel;
|
||||||
|
|
||||||
protected override void OnAwake()
|
protected override void OnAwake()
|
||||||
{
|
{
|
||||||
_gfxCharacterPath = string.Format(Constants.GfxPath, "gfx_character");
|
RegisterEvent();
|
||||||
EventManager.Instance.Register(EventManager.EventName.RefreshLanguage, ChangeLanguage);
|
ChangeLanguage();
|
||||||
EventManager.Instance.Register(EventManager.EventName.ShowGfx, InitGfx);
|
|
||||||
EventManager.Instance.Register(EventManager.EventName.HideGfx, HideGfx);
|
|
||||||
BindButton("Bg_MainPanel/Btn_Challenge", OnEnterLevel);
|
BindButton("Bg_MainPanel/Btn_Challenge", OnEnterLevel);
|
||||||
BindButton("Bg_MainPanel/Btn_Option", OnSelectLevel);
|
BindButton("Bg_MainPanel/Btn_Option", OnSelectLevel);
|
||||||
BindButton("Bg_MainPanel/UI_LiuHaiTop/Btn_Setting", () =>
|
BindButton("Bg_MainPanel/UI_LiuHaiTop/Btn_Setting", OpenSettingPanel);
|
||||||
{
|
|
||||||
CommonUIUtils.CaptureScreenshot();
|
|
||||||
BIManager.Instance.TrackEvent(Event.click_setting);
|
|
||||||
UIManager.Instance.OpenWindow(UIConstants.UISettingPanel);
|
|
||||||
});
|
|
||||||
BindButton("Bg_MainPanel/UI_LiuHaiTop/Btn_Shop", OpenShop);
|
BindButton("Bg_MainPanel/UI_LiuHaiTop/Btn_Shop", OpenShop);
|
||||||
_imgName = StringManager.CurLanguage == StringManager.LanguageType.CN
|
|
||||||
? "Bg_MainPanel/UI_LiuHaiTop/Img_Title_CN"
|
|
||||||
: "Bg_MainPanel/UI_LiuHaiTop/Img_Title_EN";
|
|
||||||
FindObj(_imgName).gameObject.SetActive(true);
|
|
||||||
|
|
||||||
CommonUIUtils.CaptureScreenshot();
|
CommonUIUtils.CaptureScreenshot();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
OnStart("Bg_MainPanel/");
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnCloseWindow(bool destroy = false)
|
||||||
|
{
|
||||||
|
//TODO 特效
|
||||||
|
HideGfx();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void CheckOtherPanel()
|
||||||
|
{
|
||||||
|
if (UIManager.Instance.IsWindowStay(UIConstants.UILogin) ||
|
||||||
|
UIManager.Instance.IsWindowStay(UIConstants.UISyncTip) ||
|
||||||
|
UIManager.Instance.IsWindowStay(UIConstants.UIUserAgreement))
|
||||||
|
_otherPanel = true;
|
||||||
|
if (!_otherPanel)
|
||||||
|
InitGfx();
|
||||||
|
}
|
||||||
|
|
||||||
private async void InitGfx()
|
private async void InitGfx()
|
||||||
{
|
{
|
||||||
_gfxCharacter = await GfxManager.Instance.LoadGfx("gfx_character");
|
_gfxCharacter = await GfxManager.Instance.LoadGfx("gfx_character");
|
||||||
|
@ -51,39 +62,29 @@ public class UIMainPanelController : UIWindow
|
||||||
GfxManager.Instance.ReturnGfxObj(_gfxCharacter);
|
GfxManager.Instance.ReturnGfxObj(_gfxCharacter);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Start()
|
private async void OpenSettingPanel()
|
||||||
{
|
{
|
||||||
OnStart("Bg_MainPanel/");
|
CommonUIUtils.CaptureScreenshot();
|
||||||
|
BIManager.Instance.TrackEvent(Event.click_setting);
|
||||||
|
await UIManager.Instance.OpenWindow(UIConstants.UISettingPanel);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Update()
|
/// <summary>
|
||||||
|
/// 打开商店
|
||||||
|
/// </summary>
|
||||||
|
private async void OpenShop()
|
||||||
{
|
{
|
||||||
/*if (LoginManager.Instance.NeedSyncData &&
|
await UIManager.Instance.OpenWindow(UIConstants.UIShop);
|
||||||
(LoginManager.Instance.ShowLogin || LoginManager.Instance.IsLogin)
|
|
||||||
&& UnityEngine.PlayerPrefs.HasKey(LevelConstants.FirstLaunch))
|
|
||||||
{
|
|
||||||
LoginManager.Instance.NeedSyncData = false;
|
|
||||||
|
|
||||||
UIManager.Instance.OpenWindow(UIConstants.UISyncTip,
|
|
||||||
UIManager.Instance.IsWindowStay(UIConstants.UISettingPanel));
|
|
||||||
}*/
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnDisable()
|
|
||||||
{
|
|
||||||
if (GfxManager.Instance)
|
|
||||||
GfxManager.Instance.ReturnGfxObj(_gfxCharacter);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OpenShop()
|
|
||||||
{
|
|
||||||
UIManager.Instance.OpenWindow(UIConstants.UIShop);
|
|
||||||
BIManager.Instance.TrackEvent(Event.open_shop, "UIMainPanel");
|
BIManager.Instance.TrackEvent(Event.open_shop, "UIMainPanel");
|
||||||
BIManager.Instance.TrackEventOnce(EventFirst.fte_open_shop, "UIMainPanel");
|
BIManager.Instance.TrackEventOnce(EventFirst.fte_open_shop, "UIMainPanel");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 更换语言
|
||||||
|
/// </summary>
|
||||||
private void ChangeLanguage()
|
private void ChangeLanguage()
|
||||||
{
|
{
|
||||||
|
if (_imgName != null)
|
||||||
FindObj(_imgName).gameObject.SetActive(false);
|
FindObj(_imgName).gameObject.SetActive(false);
|
||||||
_imgName = StringManager.CurLanguage == StringManager.LanguageType.CN
|
_imgName = StringManager.CurLanguage == StringManager.LanguageType.CN
|
||||||
? "Bg_MainPanel/UI_LiuHaiTop/Img_Title_CN"
|
? "Bg_MainPanel/UI_LiuHaiTop/Img_Title_CN"
|
||||||
|
@ -91,6 +92,9 @@ public class UIMainPanelController : UIWindow
|
||||||
FindObj(_imgName).gameObject.SetActive(true);
|
FindObj(_imgName).gameObject.SetActive(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 开始游戏
|
||||||
|
/// </summary>
|
||||||
private void OnEnterLevel()
|
private void OnEnterLevel()
|
||||||
{
|
{
|
||||||
BIManager.Instance.TrackEvent(Event.click_level_start);
|
BIManager.Instance.TrackEvent(Event.click_level_start);
|
||||||
|
@ -108,18 +112,35 @@ public class UIMainPanelController : UIWindow
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnSelectLevel()
|
/// <summary>
|
||||||
|
/// 选择关卡
|
||||||
|
/// </summary>
|
||||||
|
private async void OnSelectLevel()
|
||||||
{
|
{
|
||||||
CloseWindow();
|
CloseWindow();
|
||||||
BIManager.Instance.TrackEvent(Event.click_level_select);
|
BIManager.Instance.TrackEvent(Event.click_level_select);
|
||||||
UIManager.Instance.OpenWindow(UIConstants.UILevelSelect);
|
await UIManager.Instance.OpenWindow(UIConstants.UILevelSelect);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnDestroy()
|
|
||||||
|
private void RegisterEvent()
|
||||||
{
|
{
|
||||||
AssetManager.Instance.Unload(_gfxCharacterPath);
|
EventManager.Instance.Register(EventManager.EventName.LoadingEnd, CheckOtherPanel);
|
||||||
|
EventManager.Instance.Register(EventManager.EventName.RefreshLanguage, ChangeLanguage);
|
||||||
|
EventManager.Instance.Register(EventManager.EventName.ShowGfx, InitGfx);
|
||||||
|
EventManager.Instance.Register(EventManager.EventName.HideGfx, HideGfx);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UnregisterEvent()
|
||||||
|
{
|
||||||
|
EventManager.Instance.Unregister(EventManager.EventName.LoadingEnd, CheckOtherPanel);
|
||||||
EventManager.Instance.Unregister(EventManager.EventName.RefreshLanguage, ChangeLanguage);
|
EventManager.Instance.Unregister(EventManager.EventName.RefreshLanguage, ChangeLanguage);
|
||||||
EventManager.Instance.Unregister(EventManager.EventName.ShowGfx, InitGfx);
|
EventManager.Instance.Unregister(EventManager.EventName.ShowGfx, InitGfx);
|
||||||
EventManager.Instance.Unregister(EventManager.EventName.HideGfx, HideGfx);
|
EventManager.Instance.Unregister(EventManager.EventName.HideGfx, HideGfx);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void OnDestroy()
|
||||||
|
{
|
||||||
|
UnregisterEvent();
|
||||||
|
}
|
||||||
}
|
}
|
Loading…
Reference in New Issue