【UI】主界面相关
parent
a50d4fc2dc
commit
8e4ded290f
|
@ -22,6 +22,7 @@ namespace Framework.Event
|
|||
HideGfx,
|
||||
ShowGfx,
|
||||
AddTime,
|
||||
LoadingEnd,
|
||||
}
|
||||
}
|
||||
}
|
|
@ -281,10 +281,10 @@ namespace Framework.UI
|
|||
_WindowMeta(UIConstants.UIScore, UIWindowLayer.PopupTips);
|
||||
_WindowMeta(UIConstants.UISyncTip, UIWindowLayer.PopupTips);
|
||||
_WindowMeta(UIConstants.UIUserAgreement, UIWindowLayer.PopupTips);
|
||||
_WindowMeta(UIConstants.UILogin, UIWindowLayer.PopupTips);
|
||||
|
||||
_WindowMeta(UIConstants.UIShop, UIWindowLayer.Normal);
|
||||
_WindowMeta(UIConstants.UILevelPanel, UIWindowLayer.Normal);
|
||||
_WindowMeta(UIConstants.UILogin, UIWindowLayer.Normal);
|
||||
_WindowMeta(UIConstants.UIADPOPUP, UIWindowLayer.Normal);
|
||||
_WindowMeta(UIConstants.UIBuyGoods, UIWindowLayer.Normal);
|
||||
_WindowMeta(UIConstants.UIWinPanel, UIWindowLayer.Normal);
|
||||
|
|
|
@ -26,6 +26,7 @@ namespace Gameplay.Game
|
|||
public void OnExit()
|
||||
{
|
||||
UIManager.Instance.CloseAllUI(true);
|
||||
//TODO 特效
|
||||
GfxManager.Instance.ReturnGfxObj("gfx_character", true);
|
||||
GfxManager.Instance.ReturnGfxObj("gfx_selectlevel", true);
|
||||
}
|
||||
|
|
|
@ -9,6 +9,7 @@ using Gameplay.Manager;
|
|||
using Framework.Manager;
|
||||
using Framework.Constants;
|
||||
using Cysharp.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Gameplay.LoadingExecutor
|
||||
{
|
||||
|
@ -45,6 +46,7 @@ namespace Gameplay.LoadingExecutor
|
|||
|
||||
private async UniTask InitGfx()
|
||||
{
|
||||
//TODO 加载特效
|
||||
await GfxManager.Instance.PreLoadGfx("gfx_character");
|
||||
await GfxManager.Instance.PreLoadGfx("gfx_selectlevel");
|
||||
}
|
||||
|
@ -54,18 +56,15 @@ namespace Gameplay.LoadingExecutor
|
|||
await UIManager.Instance.OpenWindow(_windowPos);
|
||||
UIRoot.Instance.BgDestroy();
|
||||
|
||||
EventManager.Instance.Send(EventManager.EventName.ShowGfx);
|
||||
BIManager.Instance.TrackEventOnce(EventFirst.fte_loading_end);
|
||||
//用户协议 -> 登录 -> 数据同步
|
||||
if (AppInfoManager.Instance.UpdateConfirm)
|
||||
await UIManager.Instance.OpenWindow(UIConstants.UISyncTip);
|
||||
|
||||
if (!UnityEngine.PlayerPrefs.HasKey(LevelConstants.FirstLaunch))
|
||||
if (!AppInfoManager.Instance.CheckLogin() && !LoginManager.Instance.ShowLogin)
|
||||
await UIManager.Instance.OpenWindow(UIConstants.UILogin);
|
||||
|
||||
if (!PlayerPrefs.HasKey(LevelConstants.FirstLaunch))
|
||||
await UIManager.Instance.OpenWindow(UIConstants.UIUserAgreement);
|
||||
else
|
||||
{
|
||||
if (!AppInfoManager.Instance.CheckLogin() && !LoginManager.Instance.ShowLogin)
|
||||
{
|
||||
await UIManager.Instance.OpenWindow(UIConstants.UILogin);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private async UniTask PreLoadSelectLevel()
|
||||
|
@ -81,6 +80,8 @@ namespace Gameplay.LoadingExecutor
|
|||
|
||||
protected override void _OnEnd()
|
||||
{
|
||||
EventManager.Instance.Send(EventManager.EventName.LoadingEnd);
|
||||
BIManager.Instance.TrackEventOnce(EventFirst.fte_loading_end);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -61,8 +61,8 @@ public class UILoadingController : UIWindow
|
|||
if (num >= 100f)
|
||||
{
|
||||
await UniTask.NextFrame();
|
||||
onLoadingEnd?.Invoke();
|
||||
HideWindow();
|
||||
onLoadingEnd?.Invoke();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -13,6 +13,7 @@ public class UILoginPanelController : UIWindow
|
|||
{
|
||||
private string _imgName;
|
||||
private bool _needHideGfx;
|
||||
private bool _openWithSetting;
|
||||
private bool _showFailTips;
|
||||
private GameObject _btnClose;
|
||||
private GameObject _quickEnter;
|
||||
|
@ -33,16 +34,7 @@ public class UILoginPanelController : UIWindow
|
|||
#if !UNITY_IOS
|
||||
FindObj("Bg_Login/Btn/Btn_Apple").gameObject.SetActive(false);
|
||||
#endif
|
||||
_imgName = StringManager.CurLanguage == StringManager.LanguageType.CN
|
||||
? "Bg_Login/Img_Title_CN"
|
||||
: "Bg_Login/Img_Title_EN";
|
||||
FindObj(_imgName).gameObject.SetActive(true);
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
EventManager.Instance.Unregister(EventManager.EventName.LoginFail, LoginFail);
|
||||
EventManager.Instance.Unregister(EventManager.EventName.RefreshLanguage, ChangeLanguage);
|
||||
ChangeLanguage();
|
||||
}
|
||||
|
||||
protected override void OnOpenWindow(object data)
|
||||
|
@ -52,13 +44,15 @@ public class UILoginPanelController : UIWindow
|
|||
EventManager.Instance.Send(EventManager.EventName.HideGfx);
|
||||
_rawImageGaussianBlurMask.texture = CommonUIUtils.RenderTexture;
|
||||
_needHideGfx = data != null && (bool)data;
|
||||
_btnClose.SetActive(_needHideGfx);
|
||||
_quickEnter.SetActive(!_needHideGfx);
|
||||
_openWithSetting = data != null && (bool)data;
|
||||
_btnClose.SetActive(_openWithSetting);
|
||||
_quickEnter.SetActive(!_openWithSetting);
|
||||
}
|
||||
|
||||
private void ChangeLanguage()
|
||||
{
|
||||
FindObj(_imgName).gameObject.SetActive(false);
|
||||
if (_imgName != null)
|
||||
FindObj(_imgName).gameObject.SetActive(false);
|
||||
_imgName = StringManager.CurLanguage == StringManager.LanguageType.CN
|
||||
? "Bg_Login/Img_Title_CN"
|
||||
: "Bg_Login/Img_Title_EN";
|
||||
|
@ -117,16 +111,22 @@ public class UILoginPanelController : UIWindow
|
|||
CloseWin();
|
||||
}
|
||||
|
||||
private void CloseWin()
|
||||
private async void CloseWin()
|
||||
{
|
||||
CloseWindow();
|
||||
if (AppInfoManager.Instance.UpdateConfirm)
|
||||
{
|
||||
UIManager.Instance.OpenWindow(UIConstants.UISyncTip, _needHideGfx);
|
||||
await UIManager.Instance.OpenWindow(UIConstants.UISyncTip, _needHideGfx);
|
||||
}
|
||||
else if (!_needHideGfx)
|
||||
{
|
||||
EventManager.Instance.Send(EventManager.EventName.ShowGfx);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
EventManager.Instance.Unregister(EventManager.EventName.LoginFail, LoginFail);
|
||||
EventManager.Instance.Unregister(EventManager.EventName.RefreshLanguage, ChangeLanguage);
|
||||
}
|
||||
}
|
|
@ -19,11 +19,13 @@ public class UISyncTipController : UIWindow
|
|||
_content = FindObj("SyncPanel/Txt_Data").GetComponent<TextMeshProUGUI>();
|
||||
BindButton("SyncPanel/SyncBtn/Btn_Remote", SyncRemoteData);
|
||||
BindButton("SyncPanel/SyncBtn/Btn_Local", SyncLocalData);
|
||||
BindButton("SyncPanel/Btn_Close", () =>
|
||||
{
|
||||
BIManager.Instance.TrackEvent(Event.sync_cancel);
|
||||
CloseUI();
|
||||
});
|
||||
BindButton("SyncPanel/Btn_Close", Close);
|
||||
}
|
||||
|
||||
private void Close()
|
||||
{
|
||||
BIManager.Instance.TrackEvent(Event.sync_cancel);
|
||||
CloseUI();
|
||||
}
|
||||
|
||||
private void CloseUI()
|
||||
|
|
|
@ -4,7 +4,6 @@ using Framework.UI;
|
|||
using UnityEngine.UI;
|
||||
using Framework.Event;
|
||||
using Framework.Constants;
|
||||
using Gameplay.Login;
|
||||
|
||||
public class UIUserAgreementController : UIWindow
|
||||
{
|
||||
|
@ -14,22 +13,8 @@ public class UIUserAgreementController : UIWindow
|
|||
protected override void OnAwake()
|
||||
{
|
||||
_rawImageGaussianBlurMask = GetComponent<RawImage>("GaussianBlurMask");
|
||||
BindButton("Img_User/Btn_Txt_Link", () => Application.OpenURL(Constants.AgreementUrl));
|
||||
BindButton("Img_User/Btn_Agree", () =>
|
||||
{
|
||||
CloseWindow();
|
||||
if (!AppInfoManager.Instance.CheckLogin() && !LoginManager.Instance.ShowLogin)
|
||||
{
|
||||
UIManager.Instance.OpenWindow(UIConstants.UILogin);
|
||||
}
|
||||
else
|
||||
{
|
||||
UIManager.Instance.OpenWindow(UIConstants.UISyncTip);
|
||||
}
|
||||
|
||||
UnityEngine.PlayerPrefs.SetInt(LevelConstants.FirstLaunch, 1);
|
||||
BIManager.Instance.TrackEventOnce(cfg.BI.EventFirst.fte_privacy_agree);
|
||||
});
|
||||
BindButton("Img_User/Btn_Txt_Link", OpenURL);
|
||||
BindButton("Img_User/Btn_Agree", OnAgree);
|
||||
_imgName = StringManager.CurLanguage == StringManager.LanguageType.CN
|
||||
? "Img_User/Img_Icon_CN"
|
||||
: "Img_User/Img_Icon_EN";
|
||||
|
@ -41,4 +26,17 @@ public class UIUserAgreementController : UIWindow
|
|||
EventManager.Instance.Send(EventManager.EventName.HideGfx);
|
||||
_rawImageGaussianBlurMask.texture = CommonUIUtils.RenderTexture;
|
||||
}
|
||||
|
||||
private void OpenURL()
|
||||
{
|
||||
Application.OpenURL(Constants.AgreementUrl);
|
||||
}
|
||||
|
||||
private void OnAgree()
|
||||
{
|
||||
CloseWindow();
|
||||
|
||||
UnityEngine.PlayerPrefs.SetInt(LevelConstants.FirstLaunch, 1);
|
||||
BIManager.Instance.TrackEventOnce(cfg.BI.EventFirst.fte_privacy_agree);
|
||||
}
|
||||
}
|
|
@ -14,32 +14,43 @@ using Constants = Framework.Constants.Constants;
|
|||
public class UIMainPanelController : UIWindow
|
||||
{
|
||||
private string _imgName;
|
||||
private string _gfxCharacterPath;
|
||||
private GameObject _gfxCharacter;
|
||||
private bool _otherPanel;
|
||||
|
||||
protected override void OnAwake()
|
||||
{
|
||||
_gfxCharacterPath = string.Format(Constants.GfxPath, "gfx_character");
|
||||
EventManager.Instance.Register(EventManager.EventName.RefreshLanguage, ChangeLanguage);
|
||||
EventManager.Instance.Register(EventManager.EventName.ShowGfx, InitGfx);
|
||||
EventManager.Instance.Register(EventManager.EventName.HideGfx, HideGfx);
|
||||
RegisterEvent();
|
||||
ChangeLanguage();
|
||||
|
||||
BindButton("Bg_MainPanel/Btn_Challenge", OnEnterLevel);
|
||||
BindButton("Bg_MainPanel/Btn_Option", OnSelectLevel);
|
||||
BindButton("Bg_MainPanel/UI_LiuHaiTop/Btn_Setting", () =>
|
||||
{
|
||||
CommonUIUtils.CaptureScreenshot();
|
||||
BIManager.Instance.TrackEvent(Event.click_setting);
|
||||
UIManager.Instance.OpenWindow(UIConstants.UISettingPanel);
|
||||
});
|
||||
BindButton("Bg_MainPanel/UI_LiuHaiTop/Btn_Setting", OpenSettingPanel);
|
||||
BindButton("Bg_MainPanel/UI_LiuHaiTop/Btn_Shop", OpenShop);
|
||||
_imgName = StringManager.CurLanguage == StringManager.LanguageType.CN
|
||||
? "Bg_MainPanel/UI_LiuHaiTop/Img_Title_CN"
|
||||
: "Bg_MainPanel/UI_LiuHaiTop/Img_Title_EN";
|
||||
FindObj(_imgName).gameObject.SetActive(true);
|
||||
|
||||
CommonUIUtils.CaptureScreenshot();
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
OnStart("Bg_MainPanel/");
|
||||
}
|
||||
|
||||
protected override void OnCloseWindow(bool destroy = false)
|
||||
{
|
||||
//TODO 特效
|
||||
HideGfx();
|
||||
}
|
||||
|
||||
private void CheckOtherPanel()
|
||||
{
|
||||
if (UIManager.Instance.IsWindowStay(UIConstants.UILogin) ||
|
||||
UIManager.Instance.IsWindowStay(UIConstants.UISyncTip) ||
|
||||
UIManager.Instance.IsWindowStay(UIConstants.UIUserAgreement))
|
||||
_otherPanel = true;
|
||||
if (!_otherPanel)
|
||||
InitGfx();
|
||||
}
|
||||
|
||||
private async void InitGfx()
|
||||
{
|
||||
_gfxCharacter = await GfxManager.Instance.LoadGfx("gfx_character");
|
||||
|
@ -51,46 +62,39 @@ public class UIMainPanelController : UIWindow
|
|||
GfxManager.Instance.ReturnGfxObj(_gfxCharacter);
|
||||
}
|
||||
|
||||
private void Start()
|
||||
private async void OpenSettingPanel()
|
||||
{
|
||||
OnStart("Bg_MainPanel/");
|
||||
CommonUIUtils.CaptureScreenshot();
|
||||
BIManager.Instance.TrackEvent(Event.click_setting);
|
||||
await UIManager.Instance.OpenWindow(UIConstants.UISettingPanel);
|
||||
}
|
||||
|
||||
private void Update()
|
||||
/// <summary>
|
||||
/// 打开商店
|
||||
/// </summary>
|
||||
private async void OpenShop()
|
||||
{
|
||||
/*if (LoginManager.Instance.NeedSyncData &&
|
||||
(LoginManager.Instance.ShowLogin || LoginManager.Instance.IsLogin)
|
||||
&& UnityEngine.PlayerPrefs.HasKey(LevelConstants.FirstLaunch))
|
||||
{
|
||||
LoginManager.Instance.NeedSyncData = false;
|
||||
|
||||
UIManager.Instance.OpenWindow(UIConstants.UISyncTip,
|
||||
UIManager.Instance.IsWindowStay(UIConstants.UISettingPanel));
|
||||
}*/
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
{
|
||||
if (GfxManager.Instance)
|
||||
GfxManager.Instance.ReturnGfxObj(_gfxCharacter);
|
||||
}
|
||||
|
||||
private void OpenShop()
|
||||
{
|
||||
UIManager.Instance.OpenWindow(UIConstants.UIShop);
|
||||
await UIManager.Instance.OpenWindow(UIConstants.UIShop);
|
||||
BIManager.Instance.TrackEvent(Event.open_shop, "UIMainPanel");
|
||||
BIManager.Instance.TrackEventOnce(EventFirst.fte_open_shop, "UIMainPanel");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 更换语言
|
||||
/// </summary>
|
||||
private void ChangeLanguage()
|
||||
{
|
||||
FindObj(_imgName).gameObject.SetActive(false);
|
||||
if (_imgName != null)
|
||||
FindObj(_imgName).gameObject.SetActive(false);
|
||||
_imgName = StringManager.CurLanguage == StringManager.LanguageType.CN
|
||||
? "Bg_MainPanel/UI_LiuHaiTop/Img_Title_CN"
|
||||
: "Bg_MainPanel/UI_LiuHaiTop/Img_Title_EN";
|
||||
FindObj(_imgName).gameObject.SetActive(true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 开始游戏
|
||||
/// </summary>
|
||||
private void OnEnterLevel()
|
||||
{
|
||||
BIManager.Instance.TrackEvent(Event.click_level_start);
|
||||
|
@ -108,18 +112,35 @@ public class UIMainPanelController : UIWindow
|
|||
}
|
||||
}
|
||||
|
||||
private void OnSelectLevel()
|
||||
/// <summary>
|
||||
/// 选择关卡
|
||||
/// </summary>
|
||||
private async void OnSelectLevel()
|
||||
{
|
||||
CloseWindow();
|
||||
BIManager.Instance.TrackEvent(Event.click_level_select);
|
||||
UIManager.Instance.OpenWindow(UIConstants.UILevelSelect);
|
||||
await UIManager.Instance.OpenWindow(UIConstants.UILevelSelect);
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
|
||||
private void RegisterEvent()
|
||||
{
|
||||
AssetManager.Instance.Unload(_gfxCharacterPath);
|
||||
EventManager.Instance.Register(EventManager.EventName.LoadingEnd, CheckOtherPanel);
|
||||
EventManager.Instance.Register(EventManager.EventName.RefreshLanguage, ChangeLanguage);
|
||||
EventManager.Instance.Register(EventManager.EventName.ShowGfx, InitGfx);
|
||||
EventManager.Instance.Register(EventManager.EventName.HideGfx, HideGfx);
|
||||
}
|
||||
|
||||
private void UnregisterEvent()
|
||||
{
|
||||
EventManager.Instance.Unregister(EventManager.EventName.LoadingEnd, CheckOtherPanel);
|
||||
EventManager.Instance.Unregister(EventManager.EventName.RefreshLanguage, ChangeLanguage);
|
||||
EventManager.Instance.Unregister(EventManager.EventName.ShowGfx, InitGfx);
|
||||
EventManager.Instance.Unregister(EventManager.EventName.HideGfx, HideGfx);
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
UnregisterEvent();
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue