diff --git a/Forest/Assets/Art/Texture/Setting/Setting_Bg.png b/Forest/Assets/Art/Texture/Setting/Setting_Bg.png index 93e2b9a..dbb5590 100644 Binary files a/Forest/Assets/Art/Texture/Setting/Setting_Bg.png and b/Forest/Assets/Art/Texture/Setting/Setting_Bg.png differ diff --git a/Forest/Assets/Art/Texture/Setting/Setting_Bg.png.meta b/Forest/Assets/Art/Texture/Setting/Setting_Bg.png.meta index 70c6283..d1cf6e0 100644 --- a/Forest/Assets/Art/Texture/Setting/Setting_Bg.png.meta +++ b/Forest/Assets/Art/Texture/Setting/Setting_Bg.png.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: fd3c5da40e158435cb6fed56c97abb45 +guid: 483ec86583ed04662bd446efd8abcdc2 TextureImporter: internalIDToNameTable: [] externalObjects: {} diff --git a/Forest/Assets/Art/UI/Prefab/UISettingPanel.prefab b/Forest/Assets/Art/UI/Prefab/UISettingPanel.prefab index 89d090d..d2ea81d 100644 --- a/Forest/Assets/Art/UI/Prefab/UISettingPanel.prefab +++ b/Forest/Assets/Art/UI/Prefab/UISettingPanel.prefab @@ -1342,7 +1342,7 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_Sprite: {fileID: 21300000, guid: fd3c5da40e158435cb6fed56c97abb45, type: 3} + m_Sprite: {fileID: 21300000, guid: 483ec86583ed04662bd446efd8abcdc2, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 diff --git a/Forest/Assets/Scenes/Build/Build_1.unity b/Forest/Assets/Scenes/Build/Build_1.unity index 305272d..9b59b77 100644 --- a/Forest/Assets/Scenes/Build/Build_1.unity +++ b/Forest/Assets/Scenes/Build/Build_1.unity @@ -148,7 +148,7 @@ Transform: m_GameObject: {fileID: 10125360} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -0.105, y: 0, z: 0} + m_LocalPosition: {x: -0.132, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: @@ -1809,7 +1809,7 @@ Transform: m_GameObject: {fileID: 679536468} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -0.029, y: -0.209, z: 0} + m_LocalPosition: {x: -0.136, y: -0.294, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: @@ -2309,7 +2309,7 @@ Transform: m_GameObject: {fileID: 803246608} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -0.19, y: 0, z: 0} + m_LocalPosition: {x: -0.054, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: @@ -3639,7 +3639,7 @@ Transform: m_GameObject: {fileID: 1348874865} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -0.143, y: 0, z: 0} + m_LocalPosition: {x: -0.054, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: @@ -4875,7 +4875,7 @@ Transform: m_GameObject: {fileID: 2135953382} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -0.09, y: -0.222, z: 0} + m_LocalPosition: {x: -0.105, y: -0.362, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: diff --git a/Forest/Assets/Scenes/BuildTemplate.unity b/Forest/Assets/Scenes/BuildTemplate.unity index 72b794a..c21eb72 100644 --- a/Forest/Assets/Scenes/BuildTemplate.unity +++ b/Forest/Assets/Scenes/BuildTemplate.unity @@ -754,7 +754,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 07fd0ab2afc1942f6a44d3187ed1df7c, type: 3} m_Name: m_EditorClassIdentifier: - buildDataJson: {fileID: 4900000, guid: 1c28340ad39284e1eb01a0a729ed60ca, type: 3} + buildDataJson: {fileID: 0} --- !u!1 &1249090786 GameObject: m_ObjectHideFlags: 0