【安卓】去掉重复依赖
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@ -26,11 +26,11 @@
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<!-- If using the Unity Ads Service from Unity3D, comment out this dependency to avoid
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including the Unity Android SDK twice. -->
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<androidPackage spec="com.unity3d.ads:unity-ads:4.12.0">
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<!-- <androidPackage spec="com.unity3d.ads:unity-ads:4.12.0">
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<repositories>
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<repository>https://repo.maven.apache.org/maven2/</repository>
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</repositories>
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</androidPackage>
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</androidPackage>-->
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</androidPackages>
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@ -27,7 +27,7 @@ dependencies {
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implementation 'com.google.firebase:firebase-crashlytics-ndk:19.0.0' // Assets/Firebase/Editor/CrashlyticsDependencies.xml:13
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implementation 'com.google.firebase:firebase-crashlytics-unity:12.0.0' // Assets/Firebase/Editor/CrashlyticsDependencies.xml:20
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implementation 'com.parse.bolts:bolts-android:1.4.0' // Assets/FacebookSDK/Plugins/Editor/Dependencies.xml:4
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implementation 'com.unity3d.ads:unity-ads:4.12.0' // Assets/GoogleMobileAds/Mediation/UnityAds/Editor/UnityMediationDependencies.xml:33
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//implementation 'com.unity3d.ads:unity-ads:4.12.0' // Assets/GoogleMobileAds/Mediation/UnityAds/Editor/UnityMediationDependencies.xml:33
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// Android Resolver Dependencies End
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**DEPS**}
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@ -249,12 +249,12 @@ PlayerSettings:
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clonedFromGUID: 3c72c65a16f0acb438eed22b8b16c24a
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templatePackageId: com.unity.template.urp-blank@3.0.2
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templateDefaultScene: Assets/Scenes/SampleScene.unity
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useCustomMainManifest: 0
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useCustomMainManifest: 1
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useCustomLauncherManifest: 0
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useCustomMainGradleTemplate: 0
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useCustomMainGradleTemplate: 1
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useCustomLauncherGradleManifest: 0
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useCustomBaseGradleTemplate: 0
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useCustomGradlePropertiesTemplate: 0
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useCustomGradlePropertiesTemplate: 1
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useCustomGradleSettingsTemplate: 0
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useCustomProguardFile: 0
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AndroidTargetArchitectures: 3
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@ -815,7 +815,7 @@ PlayerSettings:
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webGLMemoryGeometricGrowthCap: 96
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webGLPowerPreference: 2
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scriptingDefineSymbols:
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Android: ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;ODIN_VALIDATOR;ODIN_VALIDATOR_3_1;SDK_FIREBASE;USE_ADDRESSABLES;SDK_ADMOD;SDK_UNITYADS
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Android: ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;ODIN_VALIDATOR;ODIN_VALIDATOR_3_1;SDK_FIREBASE;USE_ADDRESSABLES;SDK_ADMOD
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Standalone: ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;ODIN_VALIDATOR;ODIN_VALIDATOR_3_1;USE_ADDRESSABLES;SDK_FIREBASE;SDK_ADMOD;SDK_UNITYADS
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WebGL: ODIN_VALIDATOR;ODIN_VALIDATOR_3_1;ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1
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iPhone: ODIN_VALIDATOR;ODIN_VALIDATOR_3_1;ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;SDK_FIREBASE;USE_ADDRESSABLES;SDK_ADMOD
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