【资源】购买界面、luban导表路径
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@ -8,7 +8,8 @@
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|
||||
"BI_Event": 54,
|
||||
"BI_FirstEvent": 16,
|
||||
"SK_Name": "PropN_Undo"
|
||||
"SK_Name": "PropN_Undo",
|
||||
"IconPath": "Assets/Art/Texture/LevelPanel/Prop_Revert.png"
|
||||
},
|
||||
{
|
||||
"Prop": 1,
|
||||
|
@ -19,7 +20,8 @@
|
|||
"Txt_Price": "x100",
|
||||
"BI_Event": 56,
|
||||
"BI_FirstEvent": 18,
|
||||
"SK_Name": "PropN_OpenHole"
|
||||
"SK_Name": "PropN_OpenHole",
|
||||
"IconPath": "Assets/Art/Texture/LevelPanel/Prop_Open.png"
|
||||
},
|
||||
{
|
||||
"Prop": 2,
|
||||
|
@ -30,6 +32,7 @@
|
|||
"Txt_Price": "x50",
|
||||
"BI_Event": 55,
|
||||
"BI_FirstEvent": 17,
|
||||
"SK_Name": "PropN_AddTime"
|
||||
"SK_Name": "PropN_AddTime",
|
||||
"IconPath": "Assets/Art/Texture/LevelPanel/Prop_Time.png"
|
||||
}
|
||||
]
|
|
@ -27,10 +27,11 @@ public sealed partial class DataProp : Bright.Config.BeanBase
|
|||
{ if(!_json["BI_Event"].IsNumber) { throw new SerializationException(); } BIEvent = (BI.Event)_json["BI_Event"].AsInt; }
|
||||
{ if(!_json["BI_FirstEvent"].IsNumber) { throw new SerializationException(); } BIFirstEvent = (BI.EventFirst)_json["BI_FirstEvent"].AsInt; }
|
||||
{ if(!_json["SK_Name"].IsString) { throw new SerializationException(); } SKName = _json["SK_Name"]; }
|
||||
{ if(!_json["IconPath"].IsString) { throw new SerializationException(); } IconPath = _json["IconPath"]; }
|
||||
PostInit();
|
||||
}
|
||||
|
||||
public DataProp(Prop.PropType Prop, string SK_Buy, string SK_ADTip, string SK_Tip, int Price, string Txt_Price, BI.Event BI_Event, BI.EventFirst BI_FirstEvent, string SK_Name )
|
||||
public DataProp(Prop.PropType Prop, string SK_Buy, string SK_ADTip, string SK_Tip, int Price, string Txt_Price, BI.Event BI_Event, BI.EventFirst BI_FirstEvent, string SK_Name, string IconPath )
|
||||
{
|
||||
this.Prop = Prop;
|
||||
this.SKBuy = SK_Buy;
|
||||
|
@ -41,6 +42,7 @@ public sealed partial class DataProp : Bright.Config.BeanBase
|
|||
this.BIEvent = BI_Event;
|
||||
this.BIFirstEvent = BI_FirstEvent;
|
||||
this.SKName = SK_Name;
|
||||
this.IconPath = IconPath;
|
||||
PostInit();
|
||||
}
|
||||
|
||||
|
@ -85,6 +87,10 @@ public sealed partial class DataProp : Bright.Config.BeanBase
|
|||
/// 本地化名字
|
||||
/// </summary>
|
||||
public string SKName { get; private set; }
|
||||
/// <summary>
|
||||
/// 图标路径
|
||||
/// </summary>
|
||||
public string IconPath { get; private set; }
|
||||
|
||||
public const int __ID__ = 2015372376;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
@ -110,6 +116,7 @@ public sealed partial class DataProp : Bright.Config.BeanBase
|
|||
+ "BIEvent:" + BIEvent + ","
|
||||
+ "BIFirstEvent:" + BIFirstEvent + ","
|
||||
+ "SKName:" + SKName + ","
|
||||
+ "IconPath:" + IconPath + ","
|
||||
+ "}";
|
||||
}
|
||||
|
||||
|
|
|
@ -23,6 +23,7 @@ public class UIBuyGoodsController : UIWindow
|
|||
private TextMeshProUGUI _txtCoins;
|
||||
private TextMeshProUGUI _txtPrice;
|
||||
private TextMeshProUGUI _txtContent;
|
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private Image _imgProp;
|
||||
private Action _onYes;
|
||||
private Button _btnYes;
|
||||
private Button _btnFree;
|
||||
|
@ -46,8 +47,9 @@ public class UIBuyGoodsController : UIWindow
|
|||
BindButton("UI_LiuHaiTop/CoinBar/Btn_Add", OpenShopInLevel);
|
||||
BindButton("Bg_Buy/Btn/Btn_Yes", () => BuyGoodsInLevel(_currentProp));
|
||||
BindButton("Bg_Buy/Btn/Btn_Free", () => WatchADFree(_currentProp));
|
||||
_txtCoins = FindObj("UI_LiuHaiTop/CoinBar/Txt_Coins").GetComponent<TextMeshProUGUI>();
|
||||
_txtPrice = FindObj("Bg_Buy/Bg_Coins/Img_Coins_Large/Txt_Coins_Number").GetComponent<TextMeshProUGUI>();
|
||||
_imgProp = FindObj("Bg_Buy/Img_PropIcon").GetComponent<Image>();
|
||||
_txtCoins = FindObj("UI_LiuHaiTop/CoinBar/Txt_CoinNumber").GetComponent<TextMeshProUGUI>();
|
||||
_txtPrice = FindObj("Bg_Buy/Img_Coins_Large/Txt_Coins_Number").GetComponent<TextMeshProUGUI>();
|
||||
_txtContent = FindObj("Bg_Buy/Txt_Content").GetComponent<TextMeshProUGUI>();
|
||||
_btnYes = FindObj("Bg_Buy/Btn/Btn_Yes").GetComponent<Button>();
|
||||
_btnFreeObj = FindObj("Bg_Buy/Btn/Btn_Free");
|
||||
|
|
|
@ -1,20 +1,20 @@
|
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D:/UnityProject/WLGCZ_Client/Tool/Luban/Datas/__beans__.xlsx,FBF2DDFEE7FB39A727F2C3ACA7E228E,11821,1705384537401
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D:/UnityProject/WLGCZ_Client/Tool/Luban/Datas/__enums__.xlsx,9966F8C0BCDDD717667BB975C9862F80,12651,1715152115552
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D:/UnityProject/WLGCZ_Client/Tool/Luban/Datas/__tables__.xlsx,AF34F79C23336475A93B5ACEE819B6A,10886,1711947004316
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D:/UnityProject/WLGCZ_Client/Tool/Luban/Datas/AD.xlsx,3B47B6CD7D8EC7CFFBC64B4F43A88C3,10025,1712895314843
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D:/UnityProject/WLGCZ_Client/Tool/Luban/Datas/Prop.xlsx,A914CD2BFDA7B9B023F4CFE232F359A,10183,1711947004315
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D:/UnityProject/WLGCZ_Client/Tool/Luban/Datas/StringConfig.xlsx,3B533D5CAD26A4C6BF2AD5306889DA5,13069,1715157229073
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D:/UnityProject/WLGCZ_Client/WLGCZ/Assets/Config/Data/ad_adconfig.json,65997F2E6B5E9B7108A1FF49D16D5F1,1115,1712895314871
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D:/UnityProject/WLGCZ_Client/WLGCZ/Assets/Config/Data/prop_propconfig.json,FADA78C675C522ADE627EA7E5FEBAEF3,723,1715152115566
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D:/UnityProject/WLGCZ_Client/WLGCZ/Assets/Config/Data/stringcfg_stringconfig.json,94373838699ABD7B2684BBB991F2511,7582,1715157229075
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D:/UnityProject/WLGCZ_Client/WLGCZ/Assets/Scripts/Gameplay/DataTable/AD/ADConfig.cs,A4C9CBC6BD55B1C14634FD73C748ACA,1928,1712035983148
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D:/UnityProject/WLGCZ_Client/WLGCZ/Assets/Scripts/Gameplay/DataTable/AD/ADType.cs,F6A7395BDA6D1E7D1EF51E344CB045,603,1712035983146
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D:/UnityProject/WLGCZ_Client/WLGCZ/Assets/Scripts/Gameplay/DataTable/AD/DataAD.cs,7F68864C5AB693111C5C3250967FB782,3417,1712035983145
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D:/UnityProject/WLGCZ_Client/WLGCZ/Assets/Scripts/Gameplay/DataTable/BI/Event.cs,9BC756F4D9E749FBCEF49BF6929557,6506,1715155848526
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D:/UnityProject/WLGCZ_Client/WLGCZ/Assets/Scripts/Gameplay/DataTable/BI/EventFirst.cs,72E992B782D0734B64364E4777CA3B35,2964,1715155848526
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D:/UnityProject/WLGCZ_Client/WLGCZ/Assets/Scripts/Gameplay/DataTable/Prop/DataProp.cs,75B091AB4896CB4BB3146CA7EE62C,4073,1712035983145
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D:/UnityProject/WLGCZ_Client/WLGCZ/Assets/Scripts/Gameplay/DataTable/Prop/PropConfig.cs,263DA0E1E0FA37A6401A432E49E8,2040,1712035983148
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D:/UnityProject/WLGCZ_Client/WLGCZ/Assets/Scripts/Gameplay/DataTable/Prop/PropType.cs,56DDB93BC3D6491F012DAE849526897,757,1712035983147
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D:/UnityProject/WLGCZ_Client/WLGCZ/Assets/Scripts/Gameplay/DataTable/Tables.cs,9F517A5B82261C51F83097C8AC1519,1963,1712035983147
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|
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||||
|
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
#!/bin/bash
|
||||
|
||||
SHELL_DIR=$(dirname $0)
|
||||
|
@ -16,8 +15,8 @@ PATH_LUBAN_DLL=$CUR_PATH/Luban.ClientServer/Luban.ClientServer.dll
|
|||
INPUT_DATA_DIR=$CUR_PATH/Datas
|
||||
PATH_DEFINE_FILE=$CUR_PATH/Defines/__root__.xml
|
||||
|
||||
OUTPUT_CODE_DIR=$OUTPUT_DIR/WLGCZ/Assets/Scripts/Gameplay/DataTable
|
||||
OUTPUT_DATA_DIR=$OUTPUT_DIR/WLGCZ/Assets/Config/Data
|
||||
OUTPUT_CODE_DIR=$OUTPUT_DIR/Forest/Assets/Scripts/Gameplay/DataTable
|
||||
OUTPUT_DATA_DIR=$OUTPUT_DIR/Forest/Assets/Config/Data
|
||||
|
||||
|
||||
echo "current code path:$OUTPUT_CODE_DIR\n"
|
||||
|
@ -37,4 +36,4 @@ dotnet $PATH_LUBAN_DLL -j cfg -- \
|
|||
--gen_types data_json,code_cs_unity_json -s client \
|
||||
--define_file $PATH_DEFINE_FILE
|
||||
|
||||
echo "export done ..."
|
||||
echo "export done ..."
|
||||
|
|
|
@ -13,8 +13,8 @@ set GROUP=client
|
|||
%GEN_CLIENT% -j cfg -w %INPUT_DIR%,%WORKSPACE%\Tool\Luban\Defines --^
|
||||
-d %WORKSPACE%\Tool\Luban\Defines\__root__.xml ^
|
||||
--input_data_dir %INPUT_DIR%^
|
||||
--output_code_dir %WORKSPACE%\WLGCZ\Assets\Scripts\Gameplay\DataTable ^
|
||||
--output_data_dir %WORKSPACE%\WLGCZ\Assets\Config\Data ^
|
||||
--output_code_dir %WORKSPACE%\Forest\Assets\Scripts\Gameplay\DataTable ^
|
||||
--output_data_dir %WORKSPACE%\Forest\Assets\Config\Data ^
|
||||
--gen_types code_cs_unity_json,data_json ^
|
||||
-s %GROUP%
|
||||
|
||||
|
|