【资源】购买界面、luban导表路径

iOS_release
zhangaotian 2024-06-18 12:43:00 +08:00
parent 5d102bdfab
commit b262c41fe1
37 changed files with 421 additions and 2034 deletions

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@ -8,7 +8,8 @@
"Txt_Price": "x100", "Txt_Price": "x100",
"BI_Event": 54, "BI_Event": 54,
"BI_FirstEvent": 16, "BI_FirstEvent": 16,
"SK_Name": "PropN_Undo" "SK_Name": "PropN_Undo",
"IconPath": "Assets/Art/Texture/LevelPanel/Prop_Revert.png"
}, },
{ {
"Prop": 1, "Prop": 1,
@ -19,7 +20,8 @@
"Txt_Price": "x100", "Txt_Price": "x100",
"BI_Event": 56, "BI_Event": 56,
"BI_FirstEvent": 18, "BI_FirstEvent": 18,
"SK_Name": "PropN_OpenHole" "SK_Name": "PropN_OpenHole",
"IconPath": "Assets/Art/Texture/LevelPanel/Prop_Open.png"
}, },
{ {
"Prop": 2, "Prop": 2,
@ -30,6 +32,7 @@
"Txt_Price": "x50", "Txt_Price": "x50",
"BI_Event": 55, "BI_Event": 55,
"BI_FirstEvent": 17, "BI_FirstEvent": 17,
"SK_Name": "PropN_AddTime" "SK_Name": "PropN_AddTime",
"IconPath": "Assets/Art/Texture/LevelPanel/Prop_Time.png"
} }
] ]

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@ -27,10 +27,11 @@ public sealed partial class DataProp : Bright.Config.BeanBase
{ if(!_json["BI_Event"].IsNumber) { throw new SerializationException(); } BIEvent = (BI.Event)_json["BI_Event"].AsInt; } { if(!_json["BI_Event"].IsNumber) { throw new SerializationException(); } BIEvent = (BI.Event)_json["BI_Event"].AsInt; }
{ if(!_json["BI_FirstEvent"].IsNumber) { throw new SerializationException(); } BIFirstEvent = (BI.EventFirst)_json["BI_FirstEvent"].AsInt; } { if(!_json["BI_FirstEvent"].IsNumber) { throw new SerializationException(); } BIFirstEvent = (BI.EventFirst)_json["BI_FirstEvent"].AsInt; }
{ if(!_json["SK_Name"].IsString) { throw new SerializationException(); } SKName = _json["SK_Name"]; } { if(!_json["SK_Name"].IsString) { throw new SerializationException(); } SKName = _json["SK_Name"]; }
{ if(!_json["IconPath"].IsString) { throw new SerializationException(); } IconPath = _json["IconPath"]; }
PostInit(); PostInit();
} }
public DataProp(Prop.PropType Prop, string SK_Buy, string SK_ADTip, string SK_Tip, int Price, string Txt_Price, BI.Event BI_Event, BI.EventFirst BI_FirstEvent, string SK_Name ) public DataProp(Prop.PropType Prop, string SK_Buy, string SK_ADTip, string SK_Tip, int Price, string Txt_Price, BI.Event BI_Event, BI.EventFirst BI_FirstEvent, string SK_Name, string IconPath )
{ {
this.Prop = Prop; this.Prop = Prop;
this.SKBuy = SK_Buy; this.SKBuy = SK_Buy;
@ -41,6 +42,7 @@ public sealed partial class DataProp : Bright.Config.BeanBase
this.BIEvent = BI_Event; this.BIEvent = BI_Event;
this.BIFirstEvent = BI_FirstEvent; this.BIFirstEvent = BI_FirstEvent;
this.SKName = SK_Name; this.SKName = SK_Name;
this.IconPath = IconPath;
PostInit(); PostInit();
} }
@ -85,6 +87,10 @@ public sealed partial class DataProp : Bright.Config.BeanBase
/// 本地化名字 /// 本地化名字
/// </summary> /// </summary>
public string SKName { get; private set; } public string SKName { get; private set; }
/// <summary>
/// 图标路径
/// </summary>
public string IconPath { get; private set; }
public const int __ID__ = 2015372376; public const int __ID__ = 2015372376;
public override int GetTypeId() => __ID__; public override int GetTypeId() => __ID__;
@ -110,6 +116,7 @@ public sealed partial class DataProp : Bright.Config.BeanBase
+ "BIEvent:" + BIEvent + "," + "BIEvent:" + BIEvent + ","
+ "BIFirstEvent:" + BIFirstEvent + "," + "BIFirstEvent:" + BIFirstEvent + ","
+ "SKName:" + SKName + "," + "SKName:" + SKName + ","
+ "IconPath:" + IconPath + ","
+ "}"; + "}";
} }

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@ -23,6 +23,7 @@ public class UIBuyGoodsController : UIWindow
private TextMeshProUGUI _txtCoins; private TextMeshProUGUI _txtCoins;
private TextMeshProUGUI _txtPrice; private TextMeshProUGUI _txtPrice;
private TextMeshProUGUI _txtContent; private TextMeshProUGUI _txtContent;
private Image _imgProp;
private Action _onYes; private Action _onYes;
private Button _btnYes; private Button _btnYes;
private Button _btnFree; private Button _btnFree;
@ -46,8 +47,9 @@ public class UIBuyGoodsController : UIWindow
BindButton("UI_LiuHaiTop/CoinBar/Btn_Add", OpenShopInLevel); BindButton("UI_LiuHaiTop/CoinBar/Btn_Add", OpenShopInLevel);
BindButton("Bg_Buy/Btn/Btn_Yes", () => BuyGoodsInLevel(_currentProp)); BindButton("Bg_Buy/Btn/Btn_Yes", () => BuyGoodsInLevel(_currentProp));
BindButton("Bg_Buy/Btn/Btn_Free", () => WatchADFree(_currentProp)); BindButton("Bg_Buy/Btn/Btn_Free", () => WatchADFree(_currentProp));
_txtCoins = FindObj("UI_LiuHaiTop/CoinBar/Txt_Coins").GetComponent<TextMeshProUGUI>(); _imgProp = FindObj("Bg_Buy/Img_PropIcon").GetComponent<Image>();
_txtPrice = FindObj("Bg_Buy/Bg_Coins/Img_Coins_Large/Txt_Coins_Number").GetComponent<TextMeshProUGUI>(); _txtCoins = FindObj("UI_LiuHaiTop/CoinBar/Txt_CoinNumber").GetComponent<TextMeshProUGUI>();
_txtPrice = FindObj("Bg_Buy/Img_Coins_Large/Txt_Coins_Number").GetComponent<TextMeshProUGUI>();
_txtContent = FindObj("Bg_Buy/Txt_Content").GetComponent<TextMeshProUGUI>(); _txtContent = FindObj("Bg_Buy/Txt_Content").GetComponent<TextMeshProUGUI>();
_btnYes = FindObj("Bg_Buy/Btn/Btn_Yes").GetComponent<Button>(); _btnYes = FindObj("Bg_Buy/Btn/Btn_Yes").GetComponent<Button>();
_btnFreeObj = FindObj("Bg_Buy/Btn/Btn_Free"); _btnFreeObj = FindObj("Bg_Buy/Btn/Btn_Free");

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@ -1,20 +1,20 @@
D:/UnityProject/WLGCZ_Client/Tool/Luban/Datas/__beans__.xlsx,FBF2DDFEE7FB39A727F2C3ACA7E228E,11821,1705384537401 /Users/zhangaotian/UnityProject/Forest_Client/Forest/Assets/Config/Data/ad_adconfig.json,9BB1353E825B5AAF725BD1F57B1F230,1082,1718684155006
D:/UnityProject/WLGCZ_Client/Tool/Luban/Datas/__enums__.xlsx,9966F8C0BCDDD717667BB975C9862F80,12651,1715152115552 /Users/zhangaotian/UnityProject/Forest_Client/Forest/Assets/Config/Data/prop_propconfig.json,7C02F583533F144939CBFF8C7E18473,880,1718684155006
D:/UnityProject/WLGCZ_Client/Tool/Luban/Datas/__tables__.xlsx,AF34F79C23336475A93B5ACEE819B6A,10886,1711947004316 /Users/zhangaotian/UnityProject/Forest_Client/Forest/Assets/Config/Data/stringcfg_stringconfig.json,85E9C2AD8896A3441BF987DAC8ADBE0,7239,1718684155006
D:/UnityProject/WLGCZ_Client/Tool/Luban/Datas/AD.xlsx,3B47B6CD7D8EC7CFFBC64B4F43A88C3,10025,1712895314843 /Users/zhangaotian/UnityProject/Forest_Client/Forest/Assets/Scripts/Gameplay/DataTable/AD/ADConfig.cs,A4C9CBC6BD55B1C14634FD73C748ACA,1928,1718684155006
D:/UnityProject/WLGCZ_Client/Tool/Luban/Datas/Prop.xlsx,A914CD2BFDA7B9B023F4CFE232F359A,10183,1711947004315 /Users/zhangaotian/UnityProject/Forest_Client/Forest/Assets/Scripts/Gameplay/DataTable/AD/ADType.cs,F6A7395BDA6D1E7D1EF51E344CB045,603,1718684155006
D:/UnityProject/WLGCZ_Client/Tool/Luban/Datas/StringConfig.xlsx,3B533D5CAD26A4C6BF2AD5306889DA5,13069,1715157229073 /Users/zhangaotian/UnityProject/Forest_Client/Forest/Assets/Scripts/Gameplay/DataTable/AD/DataAD.cs,7F68864C5AB693111C5C3250967FB782,3417,1718684155006
D:/UnityProject/WLGCZ_Client/WLGCZ/Assets/Config/Data/ad_adconfig.json,65997F2E6B5E9B7108A1FF49D16D5F1,1115,1712895314871 /Users/zhangaotian/UnityProject/Forest_Client/Forest/Assets/Scripts/Gameplay/DataTable/BI/Event.cs,9BC756F4D9E749FBCEF49BF6929557,6506,1718684155006
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@ -1,4 +1,3 @@
#!/bin/bash #!/bin/bash
SHELL_DIR=$(dirname $0) SHELL_DIR=$(dirname $0)
@ -16,8 +15,8 @@ PATH_LUBAN_DLL=$CUR_PATH/Luban.ClientServer/Luban.ClientServer.dll
INPUT_DATA_DIR=$CUR_PATH/Datas INPUT_DATA_DIR=$CUR_PATH/Datas
PATH_DEFINE_FILE=$CUR_PATH/Defines/__root__.xml PATH_DEFINE_FILE=$CUR_PATH/Defines/__root__.xml
OUTPUT_CODE_DIR=$OUTPUT_DIR/WLGCZ/Assets/Scripts/Gameplay/DataTable OUTPUT_CODE_DIR=$OUTPUT_DIR/Forest/Assets/Scripts/Gameplay/DataTable
OUTPUT_DATA_DIR=$OUTPUT_DIR/WLGCZ/Assets/Config/Data OUTPUT_DATA_DIR=$OUTPUT_DIR/Forest/Assets/Config/Data
echo "current code path:$OUTPUT_CODE_DIR\n" echo "current code path:$OUTPUT_CODE_DIR\n"

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@ -13,8 +13,8 @@ set GROUP=client
%GEN_CLIENT% -j cfg -w %INPUT_DIR%,%WORKSPACE%\Tool\Luban\Defines --^ %GEN_CLIENT% -j cfg -w %INPUT_DIR%,%WORKSPACE%\Tool\Luban\Defines --^
-d %WORKSPACE%\Tool\Luban\Defines\__root__.xml ^ -d %WORKSPACE%\Tool\Luban\Defines\__root__.xml ^
--input_data_dir %INPUT_DIR%^ --input_data_dir %INPUT_DIR%^
--output_code_dir %WORKSPACE%\WLGCZ\Assets\Scripts\Gameplay\DataTable ^ --output_code_dir %WORKSPACE%\Forest\Assets\Scripts\Gameplay\DataTable ^
--output_data_dir %WORKSPACE%\WLGCZ\Assets\Config\Data ^ --output_data_dir %WORKSPACE%\Forest\Assets\Config\Data ^
--gen_types code_cs_unity_json,data_json ^ --gen_types code_cs_unity_json,data_json ^
-s %GROUP% -s %GROUP%