【登录】安卓关闭登录功能
parent
2aecb71617
commit
b6cc31125d
|
@ -281,7 +281,7 @@ GameObject:
|
|||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
m_IsActive: 0
|
||||
--- !u!224 &6282136984140380436
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -1260,7 +1260,7 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 33}
|
||||
m_AnchoredPosition: {x: 0, y: -48}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &3018677660354091625
|
||||
|
@ -1545,7 +1545,7 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 50.000004}
|
||||
m_AnchoredPosition: {x: 0, y: -30.999996}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &2708558453118498379
|
||||
|
@ -1680,7 +1680,7 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 75}
|
||||
m_AnchoredPosition: {x: 0, y: -6}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &6623162607416323668
|
||||
|
|
|
@ -105,9 +105,10 @@ namespace Gameplay.LoadingExecutor
|
|||
//用户协议 -> 登录 -> 数据同步
|
||||
if (AppInfoManager.Instance.UpdateConfirm && !GuideMananger.Instance.IsGuiding)
|
||||
await UIManager.Instance.OpenWindow(UIConstants.UISyncTip);
|
||||
|
||||
#if UNITY_IOS
|
||||
if (!AppInfoManager.Instance.CheckIfLogin() && !LoginManager.Instance.ShowLogin && !GuideMananger.Instance.IsGuiding)
|
||||
await UIManager.Instance.OpenWindow(UIConstants.UILogin);
|
||||
#endif
|
||||
|
||||
if (!PlayerPrefs.HasKey(LevelConstants.FirstLaunch))
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue