From e0adc8f70ce8f1683b9b944baf511b7b3413fbc3 Mon Sep 17 00:00:00 2001 From: zhangaotian <8474238@qq.com> Date: Wed, 14 Aug 2024 14:28:06 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90Shop=E3=80=91=E5=85=B3=E9=97=ADIAP?= =?UTF-8?q?=E3=80=81=E5=95=86=E5=BA=97=E5=88=9D=E5=A7=8B=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Forest/Assets/Scripts/Framework/Game/Forest_Main.cs | 2 +- .../Assets/Scripts/Framework/Game/GameStartLoadingExecutor.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Forest/Assets/Scripts/Framework/Game/Forest_Main.cs b/Forest/Assets/Scripts/Framework/Game/Forest_Main.cs index a41c50e..4ccdc9d 100644 --- a/Forest/Assets/Scripts/Framework/Game/Forest_Main.cs +++ b/Forest/Assets/Scripts/Framework/Game/Forest_Main.cs @@ -25,7 +25,7 @@ namespace Gameplay.Game #endif AdSDKManager.Instance.ConfigureBeforeInit(unityAdsGameID); AdSDKManager.Instance.Init(); - IAPManager.Instance.Init(); + //IAPManager.Instance.Init(); DontDestroyOnLoad(gameObject); _game = new Forest_MyGame(); diff --git a/Forest/Assets/Scripts/Framework/Game/GameStartLoadingExecutor.cs b/Forest/Assets/Scripts/Framework/Game/GameStartLoadingExecutor.cs index 2226d7b..c62971e 100644 --- a/Forest/Assets/Scripts/Framework/Game/GameStartLoadingExecutor.cs +++ b/Forest/Assets/Scripts/Framework/Game/GameStartLoadingExecutor.cs @@ -24,7 +24,7 @@ namespace Gameplay.LoadingExecutor { AppInfoManager.Instance.InitRemoteInfo(); _destProgress = 10f; - ShopManager.Instance.Init(); + //ShopManager.Instance.Init(); _destProgress = 20f; await TableManager.Instance.Load(); _destProgress = 30f;