【Bug】修改
parent
f241d357bb
commit
fb854093a5
|
@ -281,7 +281,7 @@ GameObject:
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 0
|
m_IsActive: 1
|
||||||
--- !u!224 &6282136984140380436
|
--- !u!224 &6282136984140380436
|
||||||
RectTransform:
|
RectTransform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -299,7 +299,7 @@ RectTransform:
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
m_AnchoredPosition: {x: 0, y: -400}
|
m_AnchoredPosition: {x: 0, y: -424}
|
||||||
m_SizeDelta: {x: 337, y: 128}
|
m_SizeDelta: {x: 337, y: 128}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!222 &7829823306281179223
|
--- !u!222 &7829823306281179223
|
||||||
|
@ -1260,7 +1260,7 @@ RectTransform:
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
m_AnchoredPosition: {x: 0, y: -48}
|
m_AnchoredPosition: {x: 0, y: 9}
|
||||||
m_SizeDelta: {x: 100, y: 100}
|
m_SizeDelta: {x: 100, y: 100}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!222 &3018677660354091625
|
--- !u!222 &3018677660354091625
|
||||||
|
@ -1545,7 +1545,7 @@ RectTransform:
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
m_AnchoredPosition: {x: 0, y: -30.999996}
|
m_AnchoredPosition: {x: 0, y: 26.000004}
|
||||||
m_SizeDelta: {x: 100, y: 100}
|
m_SizeDelta: {x: 100, y: 100}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!222 &2708558453118498379
|
--- !u!222 &2708558453118498379
|
||||||
|
@ -1680,7 +1680,7 @@ RectTransform:
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
m_AnchoredPosition: {x: 0, y: -6}
|
m_AnchoredPosition: {x: 0, y: 51}
|
||||||
m_SizeDelta: {x: 100, y: 100}
|
m_SizeDelta: {x: 100, y: 100}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!1 &6623162607416323668
|
--- !u!1 &6623162607416323668
|
||||||
|
|
|
@ -613,7 +613,7 @@ GameObject:
|
||||||
- component: {fileID: 158575877}
|
- component: {fileID: 158575877}
|
||||||
- component: {fileID: 158575880}
|
- component: {fileID: 158575880}
|
||||||
- component: {fileID: 158575879}
|
- component: {fileID: 158575879}
|
||||||
- component: {fileID: 158575878}
|
- component: {fileID: 158575882}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: BuildCamera
|
m_Name: BuildCamera
|
||||||
m_TagString: MainCamera
|
m_TagString: MainCamera
|
||||||
|
@ -672,18 +672,6 @@ Camera:
|
||||||
m_OcclusionCulling: 1
|
m_OcclusionCulling: 1
|
||||||
m_StereoConvergence: 10
|
m_StereoConvergence: 10
|
||||||
m_StereoSeparation: 0.022
|
m_StereoSeparation: 0.022
|
||||||
--- !u!114 &158575878
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 158575876}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: fff49514adc6448d0a4cbea3ff37308b, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
--- !u!114 &158575879
|
--- !u!114 &158575879
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -751,6 +739,18 @@ Transform:
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!114 &158575882
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 158575876}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 7bd04ead9893ac94ca65cb68eeee61bf, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
--- !u!1 &183664719
|
--- !u!1 &183664719
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|
|
@ -37,8 +37,8 @@ public class UIUserAgreementController : UIWindow
|
||||||
private void OnAgree()
|
private void OnAgree()
|
||||||
{
|
{
|
||||||
CloseWindow(true);
|
CloseWindow(true);
|
||||||
if (LevelSelectManager.Instance.CurPassLevelIndex < 1 && !AppInfoManager.Instance.UpdateConfirm)
|
/*if (LevelSelectManager.Instance.CurPassLevelIndex < 1 && !AppInfoManager.Instance.UpdateConfirm)
|
||||||
GuideMananger.Instance.StartGroupGuide();
|
GuideMananger.Instance.StartGroupGuide();*/
|
||||||
SettingManager.Instance.SetFirstLaunch();
|
SettingManager.Instance.SetFirstLaunch();
|
||||||
BIManager.Instance.TrackEventOnce(cfg.BI.EventFirst.fte_privacy_agree);
|
BIManager.Instance.TrackEventOnce(cfg.BI.EventFirst.fte_privacy_agree);
|
||||||
}
|
}
|
||||||
|
|
|
@ -244,7 +244,7 @@ namespace Framework.Manager
|
||||||
|
|
||||||
private BuildData _curBuildData;
|
private BuildData _curBuildData;
|
||||||
private bool _isInit;
|
private bool _isInit;
|
||||||
private bool _isInGame;
|
public bool BuildInGame;
|
||||||
|
|
||||||
public async UniTask LoadBuild(string buildID, int reachCondition)
|
public async UniTask LoadBuild(string buildID, int reachCondition)
|
||||||
{
|
{
|
||||||
|
@ -269,6 +269,7 @@ namespace Framework.Manager
|
||||||
}
|
}
|
||||||
|
|
||||||
var buildData = await JsonHelper.LoadFromAddressable<BuildData>(buildConfig.BuildData);
|
var buildData = await JsonHelper.LoadFromAddressable<BuildData>(buildConfig.BuildData);
|
||||||
|
|
||||||
await Init(buildData, true);
|
await Init(buildData, true);
|
||||||
await Addressables.LoadSceneAsync(buildConfig.Path).ToUniTask();
|
await Addressables.LoadSceneAsync(buildConfig.Path).ToUniTask();
|
||||||
_userBuildInfo.CurBuildId = buildConfigId;
|
_userBuildInfo.CurBuildId = buildConfigId;
|
||||||
|
@ -294,7 +295,8 @@ namespace Framework.Manager
|
||||||
{
|
{
|
||||||
if (_isInit && !ChangeBuildSceneID) return;
|
if (_isInit && !ChangeBuildSceneID) return;
|
||||||
|
|
||||||
_isInGame = inGame;
|
DebugUtil.LogError("当前建造ID:{0}", buildData.buildID);
|
||||||
|
BuildInGame = inGame;
|
||||||
_curBuildData = buildData;
|
_curBuildData = buildData;
|
||||||
_nodeInfos = new Dictionary<string, NodeInfo>();
|
_nodeInfos = new Dictionary<string, NodeInfo>();
|
||||||
_iconSprites = new Dictionary<string, Sprite>();
|
_iconSprites = new Dictionary<string, Sprite>();
|
||||||
|
@ -355,7 +357,7 @@ namespace Framework.Manager
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
if (!_isInGame)
|
if (!BuildInGame)
|
||||||
{
|
{
|
||||||
StorageManager.Instance.Init();
|
StorageManager.Instance.Init();
|
||||||
_userBuildInfo = StorageManager.Instance.GetStorage<UserBuildInfo>(UserBuildSaveKey);
|
_userBuildInfo = StorageManager.Instance.GetStorage<UserBuildInfo>(UserBuildSaveKey);
|
||||||
|
@ -627,7 +629,7 @@ namespace Framework.Manager
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public void PlaySound()
|
public void PlaySound()
|
||||||
{
|
{
|
||||||
if (_isInGame)
|
if (BuildInGame)
|
||||||
AudioManager.Instance.PlaySound(AudioType.SOUND, "S_Btn",
|
AudioManager.Instance.PlaySound(AudioType.SOUND, "S_Btn",
|
||||||
new UnityAudio(false));
|
new UnityAudio(false));
|
||||||
}
|
}
|
||||||
|
|
|
@ -41,8 +41,12 @@ namespace Framework.GameBuild
|
||||||
|
|
||||||
private async void Init()
|
private async void Init()
|
||||||
{
|
{
|
||||||
|
if (!BuildManager.Instance.BuildInGame)
|
||||||
|
{
|
||||||
|
DebugUtil.LogWarning("Editor下运行了{0}", BuildData.buildID);
|
||||||
await BuildManager.Instance.Init(BuildData);
|
await BuildManager.Instance.Init(BuildData);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private void OnDestroy()
|
private void OnDestroy()
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in New Issue