using System.Collections.Generic; using System.Linq; using UnityEngine; namespace PhxhSDK.Phxh.Others { public class CmpSkinCombine : MonoBehaviour { [ContextMenu("强制合并")] public void ForceCombine() { AutoCombineMesh(gameObject, new string[] { "_MainTex", "_MaskTex" }); } /// /// 自动合并网格,贴图及骨骼 /// /// /// /// public static void AutoCombineMesh(GameObject obj, string[] textureNames, int combineTexSize = 2048) { // AutoCombine.CombineSkinMesh(obj, textureNames, combineTexSize); } } }