23 lines
758 B
C#
23 lines
758 B
C#
using System.IO;
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using UnityEngine;
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using YooAsset;
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namespace PhxhSDK.AOT
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{
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public class YooDecryptionNone : IDecryptionServices
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{
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public AssetBundle LoadAssetBundle(DecryptFileInfo fileInfo,
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out Stream managedStream)
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{
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managedStream = new FileStream(fileInfo.FileLoadPath, FileMode.Open, FileAccess.Read);
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return AssetBundle.LoadFromStream(managedStream);
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}
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public AssetBundleCreateRequest LoadAssetBundleAsync(DecryptFileInfo fileInfo,
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out Stream managedStream)
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{
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managedStream = new FileStream(fileInfo.FileLoadPath, FileMode.Open, FileAccess.Read);
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return AssetBundle.LoadFromStreamAsync(managedStream);
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}
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}
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}
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