Forest_Client/Forest/Assets/PhxhSDK/Phxh/Others/CmpSkinCombine.cs

31 lines
835 B
C#

using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace PhxhSDK.Phxh.Others
{
public class CmpSkinCombine : MonoBehaviour
{
[ContextMenu("强制合并")]
public void ForceCombine()
{
AutoCombineMesh(gameObject, new string[] { "_MainTex", "_MaskTex" });
}
/// <summary>
/// 自动合并网格,贴图及骨骼
/// </summary>
/// <param name="obj"></param>
/// <param name="textureNames"></param>
/// <param name="combineTexSize"></param>
public static void AutoCombineMesh(GameObject obj,
string[] textureNames,
int combineTexSize = 2048)
{
// AutoCombine.CombineSkinMesh(obj, textureNames, combineTexSize);
}
}
}