From 12c748a8cd4adfd2dc5f085cec77050431f261a4 Mon Sep 17 00:00:00 2001 From: mob-sakai Date: Tue, 11 May 2021 16:22:36 +0900 Subject: [PATCH] fix: In rare cases, the generated camera (for baking) will not be deactivated --- Scripts/BakingCamera.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Scripts/BakingCamera.cs b/Scripts/BakingCamera.cs index 0656084..2652bf8 100644 --- a/Scripts/BakingCamera.cs +++ b/Scripts/BakingCamera.cs @@ -40,7 +40,7 @@ namespace Coffee.UIParticleExtensions // Find instance in scene, or create new one. return s_Instance ? s_Instance - : (s_Instance = FindObjectOfType() ?? Create()); + : (s_Instance = Create()); } } @@ -55,6 +55,7 @@ namespace Coffee.UIParticleExtensions var inst = gameObject.AddComponent(); inst._camera = gameObject.AddComponent(); + inst._camera.enabled = false; inst._camera.orthographic = true; // Turn camera off because particle mesh baker will use only camera matrix