diff --git a/Runtime/UIParticle.cs b/Runtime/UIParticle.cs index 5d98577..40133d6 100644 --- a/Runtime/UIParticle.cs +++ b/Runtime/UIParticle.cs @@ -732,7 +732,7 @@ namespace Coffee.UIExtensions _bakeCamera.useOcclusionCulling = false; _bakeCamera.gameObject.SetActive(false); - _bakeCamera.gameObject.hideFlags = HideFlags.HideAndDontSave; + _bakeCamera.gameObject.hideFlags = UIParticleProjectSettings.globalHideFlags; return _bakeCamera; } diff --git a/Runtime/UIParticleProjectSettings.cs b/Runtime/UIParticleProjectSettings.cs new file mode 100644 index 0000000..ab295d6 --- /dev/null +++ b/Runtime/UIParticleProjectSettings.cs @@ -0,0 +1,40 @@ +#pragma warning disable CS0414 +using Coffee.UIParticleInternal; +using UnityEditor; +using UnityEngine; + +namespace Coffee.UIExtensions +{ + public class UIParticleProjectSettings : PreloadedProjectSettings + { + [Header("Setting")] + [SerializeField] + internal bool m_EnableLinearToGamma = true; + + public static bool enableLinearToGamma + { + get => instance.m_EnableLinearToGamma; + set => instance.m_EnableLinearToGamma = value; + } + + + [Header("Editor")] + [Tooltip("Hide the automatically generated objects.\n" + + " - UIParticleRenderer\n" + + " - UIParticle BakingCamera")] + [SerializeField] + private bool m_HideGeneratedObjects = true; + + public static HideFlags globalHideFlags => instance.m_HideGeneratedObjects + ? HideFlags.DontSave | HideFlags.NotEditable | HideFlags.HideInHierarchy | HideFlags.HideInInspector + : HideFlags.DontSave | HideFlags.NotEditable; + +#if UNITY_EDITOR + [SettingsProvider] + private static SettingsProvider CreateSettingsProvider() + { + return new PreloadedProjectSettingsProvider("Project/UI/UI Particle"); + } +#endif + } +} diff --git a/Runtime/UIParticleProjectSettings.cs.meta b/Runtime/UIParticleProjectSettings.cs.meta new file mode 100644 index 0000000..22e35af --- /dev/null +++ b/Runtime/UIParticleProjectSettings.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: f22a23b9d98e440478697f4adf30e61c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Runtime/UIParticleRenderer.cs b/Runtime/UIParticleRenderer.cs index 7bc9920..38bf1e9 100644 --- a/Runtime/UIParticleRenderer.cs +++ b/Runtime/UIParticleRenderer.cs @@ -137,6 +137,7 @@ namespace Coffee.UIExtensions { base.OnEnable(); + hideFlags = UIParticleProjectSettings.globalHideFlags; if (!s_CombineInstances[0].mesh) { s_CombineInstances[0].mesh = new Mesh @@ -161,7 +162,7 @@ namespace Coffee.UIExtensions // Create renderer object. var go = new GameObject("[generated] UIParticleRenderer", typeof(UIParticleRenderer)) { - hideFlags = HideFlags.HideAndDontSave, + hideFlags = UIParticleProjectSettings.globalHideFlags, layer = parent.gameObject.layer }; @@ -416,7 +417,7 @@ namespace Coffee.UIExtensions _lastBounds = bounds; // Convert linear color to gamma color. - if (canvas.ShouldGammaToLinearInMesh()) + if (UIParticleProjectSettings.enableLinearToGamma && canvas.ShouldGammaToLinearInMesh()) { workerMesh.LinearToGamma(); }