From 4e4b9eb2a756219cf9632525e0acb00aec30aa92 Mon Sep 17 00:00:00 2001 From: mob-sakai Date: Thu, 9 Nov 2023 14:18:16 +0900 Subject: [PATCH] doc: update readme --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 3acd933..26b659a 100644 --- a/README.md +++ b/README.md @@ -286,13 +286,13 @@ UIParticle does not support all built-in shaders except for `UI/Default`. If their use is detected, an error is displayed in the inspector. Use UI shaders instead. -#### UV.zw components will be discarded +#### (2019.4 or earlier) UV.zw components will be discarded UIParticleRenderer renders the particles based on UIVertex. Therefore, only xy components is available for each UV in the shader. (zw components will be discarded). So unfortunately UIParticles will not work well with some shaders. -#### Custom vertex streams +#### (2019.4 or earlier) Custom vertex streams When using custom vertex streams, you can fill zw components with "unnecessary" data. https://github.com/mob-sakai/ParticleEffectForUGUI/issues/191