From 7fb6cda06d86da032843498f4723cb7b03f41c35 Mon Sep 17 00:00:00 2001 From: mob-sakai <12690315+mob-sakai@users.noreply.github.com> Date: Tue, 14 Oct 2025 19:43:29 +0900 Subject: [PATCH] fix: fix: second and subsequent bursts not displayed when world simulation and non-looping close #326 --- Runtime/UIParticleRenderer.cs | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/Runtime/UIParticleRenderer.cs b/Runtime/UIParticleRenderer.cs index f1ff6d4..92cf049 100644 --- a/Runtime/UIParticleRenderer.cs +++ b/Runtime/UIParticleRenderer.cs @@ -311,6 +311,13 @@ namespace Coffee.UIExtensions #endif { ResolveResolutionChange(psPos, scale); + + // fix: second and subsequent bursts not displayed when world simulation and non-looping. (#326) + if (!_particleSystem.IsLocalSpace() && !main.loop && _particleSystem.time == 0) + { + _delay = true; + } + Simulate(scale, _parent.isPaused || _delay); if (_delay && !_parent.isPaused)