diff --git a/README.md b/README.md index f7b31a5..236365e 100644 --- a/README.md +++ b/README.md @@ -81,7 +81,7 @@ Compares this "Baking mesh" approach with the conventional approach: ![](https://img.shields.io/badge/Unity%202020.x-supported-blue.svg) ![](https://img.shields.io/badge/Universal%20Rendering%20Pipeline-supported-blue.svg) -### Using OpenUPM (Recomended) +### Using OpenUPM This package is available on [OpenUPM](https://openupm.com). You can install it via [openupm-cli](https://github.com/openupm/openupm-cli). @@ -93,9 +93,9 @@ openupm add com.coffee.ui-particle Find the manifest.json file in the Packages folder of your project and add a line to `dependencies` field. -* Major version: +* Major version: ![](https://img.shields.io/github/v/release/mob-sakai/ParticleEffectForUGUI) `"com.coffee.ui-particle": "https://github.com/mob-sakai/ParticleEffectForUGUI.git"` -* Preview version: +* Preview version: ![](https://img.shields.io/github/v/release/mob-sakai/ParticleEffectForUGUI?include_prereleases) `"com.coffee.ui-particle": "https://github.com/mob-sakai/ParticleEffectForUGUI.git#preview"` To update the package, change suffix `#{version}` to the target version.