mob-sakai
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298dc9a093
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fix: ignore "EditorOnly" tagged gameObjects on refresh
|
2026-03-24 17:53:01 +09:00 |
mob-sakai
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319ab5fe06
|
feat: explicit null checks
|
2026-03-24 17:32:31 +09:00 |
mob-sakai
|
f2df47aeec
|
fix: avoid endless loop
close #392
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2025-12-24 20:10:01 +09:00 |
mob-sakai
|
1dfd756721
|
fix: add early return for case where subEmitter module is disabled
|
2025-12-05 09:58:23 +09:00 |
mob-sakai
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7fb6cda06d
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fix: fix: second and subsequent bursts not displayed when world simulation and non-looping
close #326
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2025-10-14 19:43:29 +09:00 |
mob-sakai
|
ba95fe74ad
|
fix: fix icon
|
2025-06-14 09:41:44 +09:00 |
Serkan Şenkal
|
4532e358db
|
fix: UIParticle in canvas with 0f-0.01f alpha value does not start to play until alpha value is greater than 0.01f, causes play calls to be delayed unintentionally if canvas alpha value is set to mentioned value range
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2025-04-09 02:59:26 +09:00 |
mob-sakai
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63ec8f61e3
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fix: NRE on enable
close #359
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2025-03-14 19:44:02 +09:00 |
mob-sakai
|
29eebf79fa
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fix: IL2CPP build fails on older versions of Unity
|
2025-03-14 19:29:41 +09:00 |
mob-sakai
|
4b6da7c218
|
chore: fix settings icon
|
2025-03-14 19:24:22 +09:00 |
mob-sakai
|
803af8113d
|
fix: component icons will no longer be displayed in the scene view
|
2025-02-21 18:22:24 +09:00 |
mob-sakai
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9832485c04
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feat: add 'TimeScaleMultiplier' option
|
2025-02-21 16:10:06 +09:00 |
mob-sakai
|
12d604fedd
|
fix: editor crashed on exit play mode (editor, windows)
close #351
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2025-01-07 10:25:23 +09:00 |
mob-sakai
|
a0a2f4aece
|
chore: update coffee.internal
|
2025-01-03 23:13:17 +09:00 |
mob-sakai
|
23cd448766
|
fix: sub-emitter particles may not render correctly in certain scenarios
close #348
|
2025-01-03 23:13:17 +09:00 |
mob-sakai
|
1c33dac125
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fix: sub-emitter's `inherit velocity` module doubles at runtime
close #349
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2025-01-03 23:13:17 +09:00 |
mob-sakai
|
ff179f0271
|
refactor: update coffee.internal
|
2024-12-23 12:53:15 +09:00 |
mob-sakai
|
ac3e147bd9
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fix: rendering issues when playing with opening a prefab stage
close #345
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2024-12-18 19:46:32 +09:00 |
mob-sakai
|
5f479902aa
|
fix: if not configured as a preloaded asset, the project settings asset will be regenerated
close #342
|
2024-11-21 01:39:16 +09:00 |
mob-sakai
|
2a66393cb0
|
refactor: update coffee.internal
|
2024-11-21 01:36:51 +09:00 |
Jie
|
a4dd8c5776
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fix: trail incorrect offset
close #335
|
2024-11-01 11:14:03 +09:00 |
mob-sakai
|
dd94bba43c
|
refactor
|
2024-09-30 03:01:48 +09:00 |
mob-sakai
|
1b61904018
|
fix: mainTex will be ignored
|
2024-09-30 02:36:45 +09:00 |
mob-sakai
|
54da6b3bbf
|
fix: component icon is not set
|
2024-09-30 01:56:54 +09:00 |
mob-sakai
|
dddbeff155
|
style: format
|
2024-09-30 01:56:54 +09:00 |
mob-sakai
|
20b9085ca1
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feat: add project settings
|
2024-09-30 01:56:54 +09:00 |
mob-sakai
|
8c1bef4373
|
refactor: using Coffee.Internal
|
2024-09-30 01:48:06 +09:00 |
mob-sakai
|
a96b6915ef
|
import Coffee.Internal
|
2024-09-30 01:48:06 +09:00 |
mob-sakai
|
162ee53180
|
fix: ParticleSystem trails gain offset on parent canvas change
close #323
|
2024-08-08 02:00:40 +09:00 |
mob-sakai
|
3052cab41b
|
refactor: refactor multiple attractor
- Convert 'm_ParticleSystem' to 'm_ParticleSystems'
- Collect parent UIParticles on attract
- Improve performance
|
2024-07-18 00:56:13 +09:00 |
dogramacigokhan
|
a439248e1a
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feat: ParticleAttractor supports multiple ParticleSystems
|
2024-07-18 00:56:13 +09:00 |
mob-sakai
|
4d0cfd3510
|
refactor
|
2024-06-27 14:12:53 +09:00 |
mob-sakai
|
cbb37b0b3a
|
feat: restore `Transform.localScale` when setting `autoScalingMode` to something other than `Transform` (again)
|
2024-06-27 10:48:27 +09:00 |
mob-sakai
|
3c54f6dc8d
|
feat: add 'custom view' option.
Use this if the particles are not displayed correctly due to min/max particle size.
|
2024-06-27 10:48:05 +09:00 |
mob-sakai
|
d3532b9708
|
fix: generated baking-camera object remains in the prefab or scene (again)
|
2024-06-27 10:46:25 +09:00 |
mob-sakai
|
2ac8a1175b
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fix: SetParticleSystemInstance/Prefab APIs destroy generated objects
# Conflicts:
# Packages/src/Runtime/UIParticle.cs
|
2024-06-27 10:46:10 +09:00 |
mob-sakai
|
929c0d686b
|
fix: generated baking-camera object remains in the prefab or scene
|
2024-06-21 14:21:53 +09:00 |
mob-sakai
|
c43ba67a9b
|
fix: despite not using the size module, particles become smaller based on their z position
close #316
|
2024-06-20 12:51:02 +09:00 |
mob-sakai
|
3619b4ff94
|
feat: reset previous position on start play for world space simulation
close #303
|
2024-06-19 11:07:29 +09:00 |
mob-sakai
|
cc3e95d8c7
|
fix: `UIParticle.transform.localScale` does not scale particles
close #313
|
2024-06-19 11:07:29 +09:00 |
mob-sakai
|
5c28e9a2f3
|
fix: UIParticle is scaled by canvas size even when `AutoScalingMode.None` and `ScalingMode.Local`
close #313
|
2024-06-19 11:07:29 +09:00 |
mob-sakai
|
b82f79c2de
|
feat: restore `Transform.localScale` when setting `autoScalingMode` to something other than `Transform`
|
2024-06-19 11:07:29 +09:00 |
mob-sakai
|
f029b7508e
|
fix: UIParticle is scaled incorrectly with nested canvases
close #313
|
2024-06-18 19:44:00 +09:00 |
mob-sakai
|
5c41c39847
|
refactor: refactor
|
2024-06-18 17:11:14 +09:00 |
SAMYTHEBIGJUICY
|
628b9582b2
|
fix: 'Resource ID out of range in GetResource' error in overlay rendering mode
close #308
|
2024-06-14 10:47:32 +09:00 |
mob-sakai
|
fa6881a028
|
fix: the ParticleSystem's localPosition drifts at certain scales due to floating-point precision issues
close #299, close #312
|
2024-05-24 17:37:32 +09:00 |
mob-sakai
|
50ba446cff
|
fix: assertion failed on expression: 'ps->array_size()'
close #278
|
2024-05-22 17:11:38 +09:00 |
mob-sakai
|
d4ffadf599
|
fix: lost Material.mainTexture when using AnimatableProperties
close #311
|
2024-05-22 16:07:12 +09:00 |
mob-sakai
|
4a940d8e31
|
fix: remove unnecessary code
|
2024-04-05 21:02:45 +09:00 |
mob-sakai
|
67b384a1fe
|
fix: if the UIParticle parents do not have Canvas, an exception is thrown in OnEnable
close #300
|
2024-04-04 17:24:20 +09:00 |