Commit Graph

  • e32077fb0d fix: unintended scaling occurs when `AutoScalingMode=UIParticle` and `ScalingMode=Local` mob-sakai 2024-01-26 20:34:59 +0900
  • 293dc43db7 chore(release): 4.6.0 [skip ci] semantic-release-bot 2024-01-26 09:56:34 +0000
  • 2b5166dcd9 docs: update readme mob-sakai 2024-01-26 18:55:20 +0900
  • ee780c4996 chore(release): 4.6.0-preview.1 [skip ci] semantic-release-bot 2024-01-24 07:29:29 +0000
  • e840631fb3 fix: fix abnormal mesh bounds error wmltogether 2024-01-24 14:44:59 +0800
  • a5fdfce554 fix: fix warning mob-sakai 2024-01-24 02:26:11 +0900
  • 8028b2a770 feat: add icon mob-sakai 2024-01-24 00:40:12 +0900
  • b45dc77312 refactor: apply refactor mob-sakai 2024-01-23 23:17:57 +0900
  • 5dab4f21c7 refactor: fix package structure mob-sakai 2024-01-23 23:17:31 +0900
  • f17ecafae7 feat: "[generated]" GameObjects on the hierarchy is disturbing mob-sakai 2024-01-23 23:01:45 +0900
  • 5892df1ce1 refactor: (remove code) sub emitters option is not work in editor playing mob-sakai 2024-01-23 19:55:30 +0900
  • f0fb205212 chore: release workflow mob-sakai 2024-01-23 15:07:10 +0900
  • 70e917107d docs: fix readme mob-sakai 2023-11-21 11:55:34 +0900
  • eaae94ce00 fix: fix warning mob-sakai 2023-11-26 17:15:26 +0900
  • 7430c39f52 feat: remove samples mob-sakai 2023-11-21 16:33:27 +0900
  • 5fc44b82bc style: update package.json mob-sakai 2024-01-23 11:48:00 +0900
  • 128990acc6 feat: add explicit dependencies mob-sakai 2024-01-23 11:38:45 +0900
  • 4790db6b93 chore: remove workflow in the package mob-sakai 2024-01-23 12:39:27 +0900
  • 32b93d3eeb chore(release): 4.5.2 [skip ci] semantic-release-bot 2024-01-18 10:41:58 +0000
  • 86de8b6e03
    Merge pull request #289 from wmltogether/fix-deserialize-crash mob-sakai 2024-01-18 19:41:27 +0900
  • b80c3e6c9f fix: (editor) sometimes crashes when entering play mode wmltogether 2024-01-18 16:35:57 +0800
  • 6a1fef4150 chore(release): 4.5.1 [skip ci] semantic-release-bot 2023-12-23 10:48:34 +0000
  • 3184ba94ae fix: the changes made to the material used by the ParticleSystem are not immediately reflected mob-sakai 2023-12-23 19:23:44 +0900
  • 6126af9f37 fix: fix material for mesh sharing group mob-sakai 2023-12-23 19:23:20 +0900
  • c6b816c312 chore(release): 4.5.0 [skip ci] semantic-release-bot 2023-12-23 07:32:51 +0000
  • 5d5eb34590 fix: remove obsolete warning mob-sakai 2023-12-23 14:48:37 +0900
  • 5c3232faf3 feat: support IMeshModifier mob-sakai 2023-12-23 14:46:39 +0900
  • ac58475539 fix: incorrect rendering of world-space simulated particles while animating scale mob-sakai 2023-12-23 14:29:44 +0900
  • 5607dc4eed feat: Automatically generated objects are no longer editable (NotEditable). mob-sakai 2023-12-23 14:28:55 +0900
  • 4e4b9eb2a7 doc: update readme mob-sakai 2023-11-09 14:18:16 +0900
  • 3fac6e4773 chore(release): 4.4.0 [skip ci] semantic-release-bot 2023-11-08 11:31:04 +0000
  • 45c56bbd85 feat: support 'Active Apply Color Space' for linear color space mob-sakai 2023-11-08 20:24:20 +0900
  • 2b8d3b1385 chore(release): 4.3.0 [skip ci] semantic-release-bot 2023-11-08 03:26:34 +0000
  • c710787b5b feat: reset transform.localScale on upgrading v3.x to v4.x mob-sakai 2023-11-08 11:52:31 +0900
  • 107f901fe3 feat: added 'autoScalingMode (None, Transform.localScale, UIParticle.scale)' instead of 'autoScaling' mob-sakai 2023-11-07 11:42:16 +0900
  • 447996ce0f chore(release): 4.2.2 [skip ci] semantic-release-bot 2023-10-25 17:23:55 +0000
  • 73f6dad0f3 fix: il2cpp code stripping bug mob-sakai 2023-10-26 02:22:52 +0900
  • 3c11209f17 chore(release): 4.2.1 [skip ci] semantic-release-bot 2023-08-18 13:50:36 +0000
  • 3f2f12d2cf fix: autoScaling and PositionMode may be locked mob-sakai 2023-08-18 20:30:01 +0900
  • b9643b98ff chore(release): 4.2.0 [skip ci] semantic-release-bot 2023-08-18 08:54:23 +0000
  • b36a1571b3 chore: fix workflows mob-sakai 2023-08-18 17:52:48 +0900
  • c42f8c8ab0 fix: the camera under UIParticle will be assigned as _orthoCamera mob-sakai 2023-08-18 17:23:13 +0900
  • 9b2e5c1d10 fix: generated GameObject will be named '[generated] *' mob-sakai 2023-08-18 17:20:12 +0900
  • 821f08ff5c docs: add FAQ mob-sakai 2023-08-18 17:17:30 +0900
  • 28d8698597 fix compile error on Unity 2021.1 mob-sakai 2023-08-18 15:08:49 +0900
  • db28f171f7 docs: update docs mob-sakai 2023-08-18 11:32:29 +0900
  • 410304125f feat: 'AutoScaling' option will be imported from 'IgnoreCanvasScale' (for v3.x) mob-sakai 2023-08-18 11:42:56 +0900
  • 67eff61073 feat: 'AbsoluteMode' option is renamed to 'PositionMode' mob-sakai 2023-08-18 11:42:22 +0900
  • 4851a1880e fix: inactive ParticleSystems are removed from the list on refresh mob-sakai 2023-08-17 17:48:48 +0900
  • 2fe0bde422 fix: excessive particle emitted on move ParticleSystem for local space simulation and emission over distance mob-sakai 2023-08-17 11:56:46 +0900
  • c2119c171a fix: built-in shaders are no longer supported mob-sakai 2023-08-17 09:21:12 +0900
  • 3df190382a resharp mob-sakai 2023-08-17 09:43:02 +0900
  • 35325c8899 feat: add 'AutoScaling' option for UIParticle mob-sakai 2023-08-15 21:56:09 +0900
  • 903f702d7b feat: add 'UpdateMode' option for UIParticleAttractor mob-sakai 2023-08-15 12:04:41 +0900
  • e93051603e fix: error: SerializedObject target has been destroyed mob-sakai 2023-08-15 11:12:45 +0900
  • e4998365c9 feat: add Start/StopEmission API for UIParticle mob-sakai 2023-08-15 09:52:16 +0900
  • 68d9925a16 fix: UIParticleAttractor attracts the particles at wrong position when in RelativeMode mob-sakai 2023-08-14 23:01:46 +0900
  • 392ab6dd76 feat: add public properties for UIParticleAttractor mob-sakai 2023-08-14 16:47:16 +0900
  • f75fcce0da fix: assertion 'ps->array_size()' in UpdateMesh() when using trails of type ribbon mob-sakai 2023-08-14 16:15:17 +0900
  • fb31db47f2 fix: scaling ParticleSystem puts prewarmed particles in wrong location mob-sakai 2023-08-14 16:03:08 +0900
  • 425aad0cba fix: nullReferenceException after copy-n-paste mob-sakai 2023-08-14 15:47:07 +0900
  • 8b4ca1add5 fix: mesh sharing not working mob-sakai 2023-08-14 15:44:04 +0900
  • b308b26833 fix: sub-emitters option is not work in editor playing mob-sakai 2023-08-14 15:43:18 +0900
  • e67e9482e2 fix: nullptr exceptions when using nested UIParticle components in hierarchy mob-sakai 2023-08-14 15:42:25 +0900
  • 723a04d0cf fix: crash occurs when too many vertices are rendered mob-sakai 2023-08-14 15:33:19 +0900
  • 52f2ef1f24 fix: fix typos mob-sakai 2023-08-14 15:32:26 +0900
  • e92b514624 fix: remove unnecessary per-frame allocation. Jake O'Connor 2023-04-27 16:17:24 -0700
  • a4bcf93022 feat: add particle system getter and setter for attractor AndreevWezom 2023-03-12 13:33:26 +0200
  • a499f0c046 chore(release): 4.1.7 [skip ci] semantic-release-bot 2022-08-30 00:42:14 +0000
  • 447c83dbbc docs: add shader sample takashi.sakai 2022-08-30 09:40:59 +0900
  • bdeeabbbe1 fix: the annoying empty black scene overlay box shown even when nothing is selected Bamdad Bastani 2022-08-29 23:36:18 +0430
  • 5e6da2e158 chore(release): 4.1.6 [skip ci] semantic-release-bot 2022-08-10 07:46:41 +0000
  • f60d6dfe60 fix: fix abnormal mesh bounds error takashi.sakai 2022-08-10 16:45:50 +0900
  • c795d24003 chore(release): 4.1.5 [skip ci] semantic-release-bot 2022-08-10 01:44:58 +0000
  • 9e2dbe7758 fix: fix culling for RectMask2D takashi.sakai 2022-08-10 10:21:39 +0900
  • 4edcef1bbf chore(release): 4.1.4 [skip ci] semantic-release-bot 2022-07-01 07:49:12 +0000
  • a11d2d01ce fix: when `UIParticlrRenderer` destroy manually, an error will occur mob-sakai 2022-07-01 15:55:59 +0900
  • 550d0c43be fix: if `m_Particles` contains null, an error will occur mob-sakai 2022-07-01 15:40:06 +0900
  • c1538a8399 fix: refresh button does not works in prefab edit mode mob-sakai 2022-07-01 15:38:11 +0900
  • f97e6195e6 fix: add `Enabled` toggle in overlay window mob-sakai 2022-07-01 15:37:18 +0900
  • 7eb41124db fix: ParticleSystem reordering and refreshing in inspector does not work for prefab asset mob-sakai 2022-07-01 15:36:37 +0900
  • 65c60000c2 chore(release): 4.1.3 [skip ci] semantic-release-bot 2022-06-28 08:07:32 +0000
  • fa2f867bca fix: error on drag prefab to scene mob-sakai 2022-06-28 14:26:09 +0900
  • b2b2b0f767 chore(release): 4.1.2 [skip ci] semantic-release-bot 2022-06-27 16:08:02 +0000
  • fb7f308f09 fix: incorrect position of world space trail particles mob-sakai 2022-06-28 00:20:37 +0900
  • 8034228713 fix: error on editor mob-sakai 2022-06-28 00:18:59 +0900
  • f526671826 chore(release): 4.1.1 [skip ci] semantic-release-bot 2022-06-25 06:57:43 +0000
  • 81dacb1efe docs: update readme (for absolute mode) mob-sakai 2022-06-25 13:21:49 +0900
  • 48d1994f5f fix: add absolute mode toggle to overlay window mob-sakai 2022-06-25 13:09:14 +0900
  • f9901a0255 chore(release): 4.1.0 [skip ci] semantic-release-bot 2022-06-25 00:37:09 +0000
  • 3b0f6985f6 demo: add relative/absolute position mode demo mob-sakai 2022-06-25 02:16:58 +0900
  • 1879ac8c53 feat: add relative/absolute particle position mode mob-sakai 2022-06-25 02:04:23 +0900
  • e651039032 chore(release): 4.0.1 [skip ci] semantic-release-bot 2022-06-24 00:54:28 +0000
  • 1d5c87463a docs: update license mob-sakai 2022-06-24 09:46:13 +0900
  • cd8e0372b6 fix: overlays do not exist in Unity 2019.2-2021.1 mob-sakai 2022-06-24 09:30:08 +0900
  • e1715afbab chore(release): 4.0.0 [skip ci] semantic-release-bot 2022-06-21 12:12:02 +0000
  • 2f51bff791 docs: update readme mob-sakai 2022-06-21 21:09:59 +0900
  • 59221d5821 feat: display warning in inspector if using 'TEXCOORD*.zw' components as custom vertex stream mob-sakai 2022-06-21 19:52:22 +0900
  • 4fe9a3200d fix on editor: on select UIParticle, particles will be cleared mob-sakai 2022-06-21 19:47:08 +0900
  • 8c959b257c demo: update demo mob-sakai 2022-06-20 15:48:59 +0900