TapBootstrap-Unity/Editor/TapBootstrapProcessBuild.cs

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2023-11-02 19:51:01 +08:00
using System;
using UnityEditor.Build.Reporting;
using TapTap.Common.Editor;
namespace TapTap.Bootstrap.Editor {
public class TapBootstrapProcessBuild : SDKLinkProcessBuild {
public override int callbackOrder => 0;
public override string LinkPath => "TapTap/Bootstrap/link.xml";
public override LinkedAssembly[] LinkedAssemblies => new LinkedAssembly[] {
new LinkedAssembly { Fullname = "TapTap.Bootstrap.Runtime" },
};
public override Func<BuildReport, bool> IsTargetPlatform => (report) => {
return BuildTargetUtils.IsSupportMobile(report.summary.platform) ||
BuildTargetUtils.IsSupportStandalone(report.summary.platform);
};
}
}