feat(*): update native binary
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CHANGELOG.md
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CHANGELOG.md
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# ChangeLog
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## 2.1.0
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## 2.1.1
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### Feature
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Bootstrap.GetTestQualification((bool, error)=>{ }):
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```
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* TapDB 通过 TapConfig 进行自动初始化
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* 支持性改动用于 TapTap.Friends
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### Breaking changes
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.ClientID("client_id")
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.ClientSecret("client_secret")
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.RegionType(RegionType.CN)
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.TapDBConfig(true,"channel", "gameVersion",true)
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.TapDBConfig(true, "gameChannel", "gameVersion", true)
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.ConfigBuilder();
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TapBootstrap.Init(config);
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```
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### Dependencies
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* TapTap.Common v2.1.1
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## 2.1.0
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### Feature
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* 支持性改动用于 TapTap.Friends
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### Dependencies
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* TapTap.Common v2.1.0
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## 2.0.0
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fileFormatVersion: 2
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guid: 2aa36f69450b8471da563f1037b14ecd
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guid: 8785ccdadb1a9450cb0636b6b512faa9
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PluginImporter:
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externalObjects: {}
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serializedVersion: 2
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#import <TapCommonSDK/TapCommonSDK.h>
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#define TapSDK @"TapSDK"
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#define TapSDK_VERSION_NUMBER @"20100001"
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#define TapSDK_VERSION @"2.1.0"
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#define TapSDK_VERSION_NUMBER @"20101001"
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#define TapSDK_VERSION @"2.1.1"
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NS_ASSUME_NONNULL_BEGIN
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