149 lines
2.6 KiB
Markdown
149 lines
2.6 KiB
Markdown
# ChangeLog
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## 3.3.0
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### Dependencies
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- TapTap.Login v3.3.0
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- TapTap.Common v3.3.0
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- LeanCloud.Realtime v
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## 3.2.0
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### New Feature
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- 支持云存档
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### Dependencies
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- TapTap.Login v3.2.0
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- TapTap.Common v3.2.0
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- LeanCloud.Storage v0.9.5
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- LeanCloud.Realtime v0.9.5
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## 3.1.0
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### New Feature
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- `TDSUser` 新增好友系统操作
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### Dependencies
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- TapTap.Login v3.1.0
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- TapTap.Common v3.1.0
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- LeanCloud.Storage v0.9.2
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- LeanCloud.Realtime v0.9.2
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## 3.0.0
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TapSDK 3.0 开始,我们在单纯的 TapTap 登录之外,还提供了一个内建账户系统供游戏使用:开发者可以直接用 TapTap OAuth 授权的结果生成一个游戏内的账号(TDSUser),然后用该账号保存更多玩家数据。同时,我们也支持将更多第三方认证登录的结果绑定到这一账号上来(以及后续的解绑操作)。
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### New Feature
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- 新增 `TDSUser` 用于内建账户系统操作
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### BreakingChange
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- `TapBootstrap` 接口仅保留 `TapBootstrap.Init(tapConfig)` 接口
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### Dependencies
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- LeanCloud.Storage v0.8.2
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- TapTap.Login v3.0.0
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- TapTap.Common v3.0.0
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## 2.1.7
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### Dependencies
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- TapTap.Common v2.1.7
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## 2.1.6
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### Dependencies
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- TapTap.Common v2.1.6
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## 2.1.5
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### Dependencies
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- TapTap.Common v2.1.5
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## 2.1.4
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### Optimization and fixed bugs
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- 优化多语言相关
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### Dependencies
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- TapTap.Common v2.1.4
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## 2.1.3
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### Feature
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* 新增繁中、日文、韩文、泰文和印尼语多语言配置
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## 2.1.2
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### BreakingChange
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* 废弃 OpenUserCenter 接口
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### Dependencies
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* TapTap.Common v2.1.2
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## 2.1.1
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### Feature
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* 新增篝火测试资格校验
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```
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TapBootstrap.GetTestQualification((bool, error)=>{ }):
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```
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* 通过 TapConfig 进行初始化配置
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* 新增 TapDBConfig 用于 TapDB 初始化配置
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* 新增 ClientSecret 用于 TapSDK 初始化
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```c#
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//建议使用以下 TapConfig 构造方法进行初始化
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var config = new TapConfig.Builder()
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.ClientID("client_id")
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.ClientSecret("client_secret")
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.RegionType(RegionType.CN)
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.TapDBConfig(true, "gameChannel", "gameVersion", true)
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.ConfigBuilder();
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TapBootstrap.Init(config);
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```
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### Breaking changes
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* LoginType 删除 Apple、Guest 登陆方式
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* TDS-Info.plist 删除 Apple_SignIn_Enable 配置
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* 废弃 Bind 接口
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* TapConfig 构造方法参数修改
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### Dependencies
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* TapTap.Common v2.1.1
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## 2.1.0
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### Feature
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* 支持性改动用于 TapTap.Friends
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### Dependencies
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* TapTap.Common v2.1.0
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## 2.0.0
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### Feature
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* TapTap Bootstrap
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### Dependencies
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* TapTap.Common v2.0.0 |