%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1138495173445114285
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 9127102694935652778}
  - component: {fileID: 3062185400663604511}
  - component: {fileID: 6853361318577022366}
  - component: {fileID: 7333425585439521949}
  - component: {fileID: 216553251484504045}
  m_Layer: 5
  m_Name: Loading
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &9127102694935652778
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1138495173445114285}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 7053660334341111769}
  - {fileID: 6725243170288973124}
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!223 &3062185400663604511
Canvas:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1138495173445114285}
  m_Enabled: 1
  serializedVersion: 3
  m_RenderMode: 0
  m_Camera: {fileID: 0}
  m_PlaneDistance: 100
  m_PixelPerfect: 0
  m_ReceivesEvents: 1
  m_OverrideSorting: 0
  m_OverridePixelPerfect: 0
  m_SortingBucketNormalizedSize: 0
  m_AdditionalShaderChannelsFlag: 0
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_TargetDisplay: 0
--- !u!114 &6853361318577022366
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1138495173445114285}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_IgnoreReversedGraphics: 1
  m_BlockingObjects: 0
  m_BlockingMask:
    serializedVersion: 2
    m_Bits: 4294967295
--- !u!225 &7333425585439521949
CanvasGroup:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1138495173445114285}
  m_Enabled: 1
  m_Alpha: 1
  m_Interactable: 1
  m_BlocksRaycasts: 1
  m_IgnoreParentGroups: 0
--- !u!114 &216553251484504045
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1138495173445114285}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: dbd5c6109fcfe46a6acf800615f84b0a, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  canvas: {fileID: 0}
  canvasGroup: {fileID: 0}
  openOrder: 0
  panelConfig:
    animationType: 0
  rotater: {fileID: 6725243170288973124}
  speed: 500
--- !u!1 &1726325218397980974
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6725243170288973124}
  - component: {fileID: 3451134979655710801}
  - component: {fileID: 6740354880857316333}
  m_Layer: 5
  m_Name: Image
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &6725243170288973124
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1726325218397980974}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 9127102694935652778}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 100, y: 100}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3451134979655710801
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1726325218397980974}
  m_CullTransparentMesh: 0
--- !u!114 &6740354880857316333
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1726325218397980974}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 0
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_Sprite: {fileID: 21300000, guid: 13124a8b3fc8b47b29ef55a02c3f9b15, type: 3}
  m_Type: 0
  m_PreserveAspect: 0
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
  m_UseSpriteMesh: 0
  m_PixelsPerUnitMultiplier: 1
--- !u!1 &7843842294332592314
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7053660334341111769}
  - component: {fileID: 8764964144715973437}
  - component: {fileID: 1611728940112126731}
  m_Layer: 5
  m_Name: Bgm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &7053660334341111769
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7843842294332592314}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 9127102694935652778}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8764964144715973437
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7843842294332592314}
  m_CullTransparentMesh: 0
--- !u!114 &1611728940112126731
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7843842294332592314}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0, g: 0, b: 0, a: 0.34901962}
  m_RaycastTarget: 1
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_Sprite: {fileID: 0}
  m_Type: 0
  m_PreserveAspect: 0
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
  m_UseSpriteMesh: 0
  m_PixelsPerUnitMultiplier: 1
