20 lines
779 B
C#
20 lines
779 B
C#
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using System;
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using UnityEditor.Build.Reporting;
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using TapTap.Common.Editor;
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namespace TapTap.Common.Editor {
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public class TapCommonStandaloneProcessBuild : SDKLinkProcessBuild {
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public override int callbackOrder => 0;
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public override string LinkPath => "TapTap/Common/link.xml";
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public override LinkedAssembly[] LinkedAssemblies => new LinkedAssembly[] {
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new LinkedAssembly { Fullname = "TapTap.Common.Runtime" },
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new LinkedAssembly { Fullname = "TapTap.Common.Standalone.Runtime" }
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};
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public override Func<BuildReport, bool> IsTargetPlatform => (report) => {
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return BuildTargetUtils.IsSupportStandalone(report.summary.platform);
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};
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}
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}
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