TapCommon-Unity/Runtime/Internal/Duration/Wrapper/Bindings.cs

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2023-09-20 15:58:03 +08:00
//------------------------------------------------------------------------------
// <auto-generated />
//
// This file was automatically generated by SWIG (http://www.swig.org).
// Version 4.0.2
//
// Do not make changes to this file unless you know what you are doing--modify
// the SWIG interface file instead.
//------------------------------------------------------------------------------
using System.Runtime.InteropServices;
namespace com.taptap.tapsdk.bindings.csharp {
public class Bindings {
#if UNITY_IOS
public const string DLL_NAME = "__Internal";
#else
public const string DLL_NAME = "bindings-csharp";
#endif
public static void InitSDK(BridgeConfig config) {
BindingsPINVOKE.InitSDK(BridgeConfig.getCPtr(config));
if (BindingsPINVOKE.SWIGPendingException.Pending) throw BindingsPINVOKE.SWIGPendingException.Retrieve();
}
public static void SetCurrentGame(BridgeGame game) {
BindingsPINVOKE.SetCurrentGame(BridgeGame.getCPtr(game));
if (BindingsPINVOKE.SWIGPendingException.Pending) throw BindingsPINVOKE.SWIGPendingException.Retrieve();
}
public static void SetCurrentUser(BridgeUser user) {
BindingsPINVOKE.SetCurrentUser(BridgeUser.getCPtr(user));
}
public static void OnWindowForeground() {
BindingsPINVOKE.OnWindowForeground();
}
public static void OnWindowBackground() {
BindingsPINVOKE.OnWindowBackground();
}
public static readonly int DEV_TYPE_LOCAL = BindingsPINVOKE.DEV_TYPE_LOCAL_get();
public static readonly int DEV_TYPE_SANDBOX = BindingsPINVOKE.DEV_TYPE_SANDBOX_get();
public static readonly int DEV_TYPE_CLOUD = BindingsPINVOKE.DEV_TYPE_CLOUD_get();
}
}