TapCommon-Unity/Mobile/Runtime/Command.cs

119 lines
3.2 KiB
C#
Raw Normal View History

2023-11-07 17:13:22 +08:00
using System.Collections.Generic;
using UnityEngine;
namespace TapTap.Common
{
public class Command
{
[SerializeField] public string service;
[SerializeField] public string method;
[SerializeField] public string args;
[SerializeField] public bool callback;
[SerializeField] public string callbackId;
[SerializeField] public bool onceTime;
public Command()
{
}
public Command(string json)
{
JsonUtility.FromJsonOverwrite(json, this);
}
public string ToJSON()
{
return JsonUtility.ToJson(this);
}
public Command(string service, string method, bool callback, Dictionary<string, object> dic)
{
this.args = dic == null ? null : Json.Serialize(dic);
this.service = service;
this.method = method;
this.callback = callback;
this.callbackId = this.callback ? TapUUID.UUID() : null;
}
public Command(string service, string method, bool callback, bool onceTime, Dictionary<string, object> dic)
{
this.args = dic == null ? null : Json.Serialize(dic);
this.service = service;
this.method = method;
this.callback = callback;
this.callbackId = this.callback ? TapUUID.UUID() : null;
this.onceTime = onceTime;
}
public class Builder
{
private string service;
private string method;
private bool callback;
private string callbackId;
private bool onceTime;
private Dictionary<string, object> args;
public Builder()
{
}
public Builder Service(string service)
{
this.service = service;
return this;
}
public Builder Method(string method)
{
this.method = method;
return this;
}
public Builder OnceTime(bool onceTime)
{
this.onceTime = onceTime;
return this;
}
public Builder Args(Dictionary<string, object> dic)
{
this.args = dic;
return this;
}
public Builder Args(string key, object value)
{
if (this.args == null)
{
this.args = new Dictionary<string, object>();
}
if(value is Dictionary<string,object>)
{
value = Json.Serialize(value);
}
this.args.Add(key, value);
return this;
}
public Builder Callback(bool callback)
{
this.callback = callback;
this.callbackId = this.callback ? TapUUID.UUID() : null;
return this;
}
public Command CommandBuilder()
{
return new Command(this.service, this.method, this.callback, this.onceTime, this.args);
}
}
}
}