TapCommon-Unity/Runtime/Public/Log/TapLogger.cs

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2023-10-26 20:05:12 +08:00
using System;
using System.Text;
namespace TapTap.Common {
public class TapLogger {
/// <summary>
/// Configures the logger.
/// </summary>
/// <value>The log delegate.</value>
public static Action<TapLogLevel, string> LogDelegate {
get; set;
}
public static void Debug(string log) {
LogDelegate?.Invoke(TapLogLevel.Debug, log);
}
public static void Debug(string format, params object[] args) {
LogDelegate?.Invoke(TapLogLevel.Debug, string.Format(format, args));
}
public static void Warn(string log) {
LogDelegate?.Invoke(TapLogLevel.Warn, log);
}
public static void Warn(string format, params object[] args) {
LogDelegate?.Invoke(TapLogLevel.Warn, string.Format(format, args));
}
public static void Error(string log) {
LogDelegate?.Invoke(TapLogLevel.Error, log);
}
public static void Error(string format, params object[] args) {
LogDelegate?.Invoke(TapLogLevel.Error, string.Format(format, args));
}
public static void Error(Exception e) {
StringBuilder sb = new StringBuilder();
sb.Append(e.GetType());
sb.Append("\n");
sb.Append(e.Message);
sb.Append("\n");
sb.Append(e.StackTrace);
Error(sb.ToString());
}
}
}