14 lines
455 B
C#
14 lines
455 B
C#
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using UnityEditor;
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namespace TapTap.Common.Editor {
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public static class BuildTargetUtils {
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public static bool IsSupportMobile(BuildTarget platform) {
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return platform == BuildTarget.iOS || platform == BuildTarget.Android;
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}
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public static bool IsSupportStandalone(BuildTarget platform) {
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return platform == BuildTarget.StandaloneOSX || platform == BuildTarget.StandaloneWindows;
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}
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}
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}
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