TapCommon-Unity/Mobile/Runtime/ITapCommon.cs

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1.7 KiB
C#
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2023-10-24 12:04:07 +08:00
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace TapTap.Common
{
public interface ITapCommon
{
void Init(TapConfig config);
void GetRegionCode(Action<bool> callback);
void IsTapTapInstalled(Action<bool> callback);
void IsTapTapGlobalInstalled(Action<bool> callback);
void UpdateGameInTapTap(string appId, Action<bool> callback);
void UpdateGameInTapGlobal(string appId, Action<bool> callback);
void OpenReviewInTapTap(string appId, Action<bool> callback);
void OpenReviewInTapGlobal(string appId, Action<bool> callback);
void SetLanguage(TapLanguage language);
void SetXua();
void RegisterProperties(string key, ITapPropertiesProxy proxy);
void UseNativeDataInCore(bool enable);
void SetDurationStatisticsEnabled(bool enable);
void AddHost(string host, string replaceHost);
Task<bool> UpdateGameAndFailToWebInTapTap(string appId);
Task<bool> UpdateGameAndFailToWebInTapGlobal(string appId);
Task<bool> UpdateGameAndFailToWebInTapTap(string appId, string webUrl);
Task<bool> UpdateGameAndFailToWebInTapGlobal(string appId, string webUrl);
Task<bool> OpenWebDownloadUrlOfTapTap(string appId);
Task<bool> OpenWebDownloadUrlOfTapGlobal(string appId);
Task<bool> OpenWebDownloadUrl(string url);
}
[Serializable]
public class CommonRegionWrapper
{
public bool isMainland;
public CommonRegionWrapper(string json)
{
Dictionary<string, object> dic = Json.Deserialize(json) as Dictionary<string, object>;
isMainland = SafeDictionary.GetValue<bool>(dic, "isMainland");
}
}
}