TapCommon-Unity/Mobile/Editor/TapCommonMobileProcessBuild.cs

21 lines
776 B
C#

using System;
using UnityEditor.Build.Reporting;
using TapTap.Common.Editor;
namespace TapTap.Common.Mobile.Editor {
public class TapCommonMobileProcessBuild : SDKLinkProcessBuild {
public override int callbackOrder => 0;
public override string LinkPath => "TapTap/Common/link.xml";
public override LinkedAssembly[] LinkedAssemblies => new LinkedAssembly[] {
new LinkedAssembly { Fullname = "TapTap.Common.Runtime" },
new LinkedAssembly { Fullname = "TapTap.Common.Mobile.Runtime" }
};
public override Func<BuildReport, bool> IsTargetPlatform => (report) => {
return BuildTargetUtils.IsSupportMobile(report.summary.platform);
};
}
}