TapCommon-Unity/UI/Scripts/Base/ToastPanelController.cs

59 lines
1.6 KiB
C#

using UnityEngine;
using UnityEngine.UI;
namespace TapSDK.UI
{
public class ToastPanelOpenParam : IOpenPanelParameter
{
public float popupTime;
public string text;
public ToastPanelOpenParam(string text, float popupTime)
{
this.text = text;
this.popupTime = popupTime;
}
}
public class ToastPanelController : BasePanelController
{
public Text text;
public RectTransform background;
public float fixVal;
public string show;
protected override void BindComponents()
{
base.BindComponents();
text = transform.Find("Root/Text").GetComponent<Text>();
background = transform.Find("Root/BGM") as RectTransform;
}
protected override void OnLoadSuccess()
{
base.OnLoadSuccess();
ToastPanelOpenParam param = this.openParam as ToastPanelOpenParam;
if (param != null)
{
text.text = param.text;
var totalLength = CalculateLengthOfText();
var x = totalLength;
var y = background.sizeDelta.y;
background.sizeDelta = new Vector2(x, y);
this.Invoke("Close", param.popupTime);
}
}
private float CalculateLengthOfText()
{
var width = text.preferredWidth + fixVal;
width = Mathf.Max(200, width);
width = Mathf.Min(Screen.width, width);
return width;
}
}
}