129 lines
4.0 KiB
C#
129 lines
4.0 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using UnityEngine;
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namespace TapTap.Common.Editor
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{
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public class TapFileHelper : System.IDisposable
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{
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private string filePath;
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public TapFileHelper(string fPath)
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{
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filePath = fPath;
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if (!System.IO.File.Exists(filePath))
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{
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Debug.LogError(filePath + "路径下文件不存在");
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return;
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}
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}
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public void WriteBelow(string below, string text)
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{
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StreamReader streamReader = new StreamReader(filePath);
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string all = streamReader.ReadToEnd();
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streamReader.Close();
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int beginIndex = all.IndexOf(below, StringComparison.Ordinal);
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if (beginIndex == -1)
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{
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Debug.LogError(filePath + "中没有找到字符串" + below);
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return;
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}
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int endIndex = all.LastIndexOf("\n", beginIndex + below.Length, StringComparison.Ordinal);
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all = all.Substring(0, endIndex) + "\n" + text + "\n" + all.Substring(endIndex);
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StreamWriter streamWriter = new StreamWriter(filePath);
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streamWriter.Write(all);
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streamWriter.Close();
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}
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public void Replace(string below, string newText)
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{
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StreamReader streamReader = new StreamReader(filePath);
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string all = streamReader.ReadToEnd();
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streamReader.Close();
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int beginIndex = all.IndexOf(below, StringComparison.Ordinal);
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if (beginIndex == -1)
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{
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Debug.LogError(filePath + "中没有找到字符串" + below);
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return;
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}
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all = all.Replace(below, newText);
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StreamWriter streamWriter = new StreamWriter(filePath);
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streamWriter.Write(all);
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streamWriter.Close();
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}
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public void Dispose()
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{
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}
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public static void CopyAndReplaceDirectory(string srcPath, string dstPath)
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{
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if (Directory.Exists(dstPath))
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Directory.Delete(dstPath, true);
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if (File.Exists(dstPath))
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File.Delete(dstPath);
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Directory.CreateDirectory(dstPath);
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foreach (var file in Directory.GetFiles(srcPath))
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File.Copy(file, Path.Combine(dstPath, Path.GetFileName(file)));
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foreach (var dir in Directory.GetDirectories(srcPath))
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CopyAndReplaceDirectory(dir, Path.Combine(dstPath, Path.GetFileName(dir)));
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}
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public static string FilterFile(string srcPath, string filterName)
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{
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if (!Directory.Exists(srcPath))
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{
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return null;
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}
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foreach (var dir in Directory.GetDirectories(srcPath))
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{
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string fileName = Path.GetFileName(dir);
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if (fileName.StartsWith(filterName))
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{
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return Path.Combine(srcPath, Path.GetFileName(dir));
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}
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}
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return null;
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}
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public static FileInfo RecursionFilterFile(string dir, string fileName)
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{
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List<FileInfo> fileInfoList = new List<FileInfo>();
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Director(dir, fileInfoList);
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foreach (FileInfo item in fileInfoList)
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{
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if (fileName.Equals(item.Name))
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{
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return item;
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}
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}
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return null;
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}
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public static void Director(string dir, List<FileInfo> list)
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{
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DirectoryInfo d = new DirectoryInfo(dir);
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FileInfo[] files = d.GetFiles();
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DirectoryInfo[] directs = d.GetDirectories();
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foreach (FileInfo f in files)
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{
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list.Add(f);
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}
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foreach (DirectoryInfo dd in directs)
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{
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Director(dd.FullName, list);
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}
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}
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}
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} |