29 lines
666 B
C#
29 lines
666 B
C#
using System;
|
|
|
|
namespace TapTap.UI
|
|
{
|
|
public class Singleton<T> where T : class
|
|
{
|
|
private static T _instance;
|
|
private static readonly object _lock = new object();
|
|
|
|
public static T Instance
|
|
{
|
|
get
|
|
{
|
|
if (_instance == null)
|
|
{
|
|
lock (_lock)
|
|
{
|
|
if (_instance == null)
|
|
{
|
|
_instance = (T)Activator.CreateInstance(typeof(T), true);
|
|
}
|
|
}
|
|
}
|
|
|
|
return _instance;
|
|
}
|
|
}
|
|
}
|
|
} |